Ignore ominous comment in winintrf.asm because I think the windows version
ignores it too and it seems to be causing lots of problems.
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@@ -722,12 +722,11 @@ NEWSYM InitPreGame ; Executes before starting/continuing a game
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pushad
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pushad
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call clearwin
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call clearwin
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popad
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popad
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mov byte[pressed+1],0
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ret
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ret
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NEWSYM SetupPreGame ; Executes after pre-game init, can execute multiple
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NEWSYM SetupPreGame ; Executes after pre-game init, can execute multiple
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; times after a single InitPreGame
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; times after a single InitPreGame
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;mov byte[pressed+1],2
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mov byte[pressed+1],2
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ret
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ret
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@@ -154,7 +154,7 @@ int Main_Proc(void)
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numlockptr = 0;
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numlockptr = 0;
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if (event.key.keysym.scancode - 8 >= 0)
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if (event.key.keysym.scancode - 8 >= 0)
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{
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{
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if (pressed[event.key.keysym.scancode - 8] != 2)
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//if (pressed[event.key.keysym.scancode - 8] != 2)
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pressed[event.key.keysym.scancode - 8] = 1;
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pressed[event.key.keysym.scancode - 8] = 1;
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ProcessKeyBuf(event.key.keysym.sym);
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ProcessKeyBuf(event.key.keysym.sym);
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}
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}
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