Some optimization.

This commit is contained in:
n-a-c-h
2005-03-28 16:50:09 +00:00
parent 384c2c29e7
commit eccdf3b04e

View File

@@ -476,13 +476,8 @@ void DSP4_OP01()
void DSP4_OP03() void DSP4_OP03()
{ {
int16 i;
OAM_RowMax = 33; OAM_RowMax = 33;
memset(OAM_Row, 0, 64);
for (i = 0; i < 32; i++)
{
OAM_Row[i] = 0;
}
} }
@@ -491,13 +486,9 @@ void DSP4_OP03()
void DSP4_OP05() void DSP4_OP05()
{ {
int16 lcv;
OAM_index = 0; OAM_index = 0;
OAM_bits = 0; OAM_bits = 0;
for (lcv = 0; lcv < 16; lcv++) memset(OAM_attr, 0, 32);
{
OAM_attr[lcv] = 0;
}
sprite_count = 0; sprite_count = 0;
} }
@@ -1558,13 +1549,8 @@ void DSP4_OP0D()
void DSP4_OP0E() void DSP4_OP0E()
{ {
int16 i;
OAM_RowMax = 16; OAM_RowMax = 16;
memset(OAM_Row, 0, 64);
for (i = 0; i < 32; i++)
{
OAM_Row[i] = 0;
}
} }