diff --git a/zsnes/src/chips/dsp4emu.c b/zsnes/src/chips/dsp4emu.c index 08273e97..699e47e6 100644 --- a/zsnes/src/chips/dsp4emu.c +++ b/zsnes/src/chips/dsp4emu.c @@ -1174,6 +1174,8 @@ void DSP4_OP09() int16 sp_x, sp_y, sp_attr, sp_dattr; int16 sp_dx, sp_dy; int16 pixels; + + bool8 draw = TRUE; DSP4.in_count = 2; DSP4_WAIT(5) resume5 : @@ -1227,9 +1229,6 @@ void DSP4_OP09() // allow partially visibile tiles pixels = sprite_size ? 15 : 7; - bool8 draw = TRUE; - - DSP4_CLEAR_OUT(); // transparent tile to clip off parts of a sprite (overdraw)