Fullscreen fix
This commit is contained in:
@@ -37,7 +37,6 @@ DWORD WindowWidth = 256;
|
||||
DWORD WindowHeight = 224;
|
||||
|
||||
DWORD FullScreen=0;
|
||||
DWORD PrevFull=0;
|
||||
DWORD Moving=0;
|
||||
DWORD SoundBufferSize=1024*18;
|
||||
DWORD FirstSound=1;
|
||||
@@ -1026,8 +1025,6 @@ void ReleaseDirectSound()
|
||||
|
||||
void ReleaseDirectDraw()
|
||||
{
|
||||
if (PrevFull == 1) lpDD->RestoreDisplayMode();
|
||||
|
||||
if (DD_CFB)
|
||||
{
|
||||
DD_CFB->Release();
|
||||
@@ -1717,7 +1714,6 @@ void initwinvideo(void)
|
||||
if (FirstVid == 1)
|
||||
{
|
||||
FirstVid = 0;
|
||||
PrevFull = (FullScreen == 1);
|
||||
InitDirectDraw();
|
||||
clearwin();
|
||||
return;
|
||||
@@ -1728,7 +1724,6 @@ void initwinvideo(void)
|
||||
if (newmode == 1)
|
||||
{
|
||||
ReleaseDirectDraw();
|
||||
PrevFull = (FullScreen == 1);
|
||||
InitDirectDraw();
|
||||
clearwin();
|
||||
return;
|
||||
|
||||
Reference in New Issue
Block a user