Added large sound buffer option to Win32 port
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@@ -185,6 +185,7 @@ void initwinvideo();
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extern BYTE StereoSound;
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extern DWORD SoundQuality;
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extern BYTE Surround;
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extern BYTE LargeSoundBuf;
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extern int CurKeyPos;
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extern int CurKeyReadPos;
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extern int KeyBuffer[16];
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@@ -460,7 +461,6 @@ int RegisterWinClass ( void )
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return TRUE;
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}
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void ShutdownApplication()
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{
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@@ -521,6 +521,11 @@ InitSound()
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wfx.nSamplesPerSec = 11025;
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}
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if (LargeSoundBuf == 1)
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{
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SoundBufferSize*=2;
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}
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if(StereoSound==1)
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{
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wfx.nChannels = 2;
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