Fixed framerate GUI bug (Bug #1101451), and minor comment update in dosintrf.asm
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@@ -381,15 +381,15 @@ void DOScreatenewcfg()
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}
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WRITE_LINE("; ZSNES Configuration file\r\n\r\n");
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WRITE_LINE("; Frame Skip = 0 .. 9\r\n\r\n");
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WRITE_LINE("; Frame Skip: 0 = Auto, 1-10 = Skip 0 .. 9\r\n\r\n");
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sprintf(buffer, "FrameSkip = %d\r\n\r\n", frameskip);
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SAVE_LINE(buffer);
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WRITE_LINE("; Auto Frame Skip = 0 or 1 (1 = ON)\r\n\r\n");
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// WRITE_LINE("; Auto Frame Skip = 0 or 1 (1 = ON)\r\n\r\n");
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sprintf(buffer, "AutoFrameSkip = %d\r\n\r\n", (frameskip == 0) ? 1 : 0);
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SAVE_LINE(buffer);
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// sprintf(buffer, "AutoFrameSkip = %d\r\n\r\n", (frameskip == 0) ? 1 : 0);
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// SAVE_LINE(buffer);
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WRITE_LINE("; Player 1/2 Input Device. Use the GUI to set these values\r\n");
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WRITE_LINE("; NOTE : Using this to select joysticks manually will NOT work!\r\n\r\n");
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@@ -742,7 +742,7 @@ void getcfg()
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{
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if (_forceauto != 1)
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{
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frameskip = *_stringb - 47;//shouldn't this be 48??
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frameskip = *_stringb - 48;//shouldn't this be 48??
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}
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}
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}
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