Fixing timing with MinGW. Direct X failing now gives informative message.
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@@ -25,7 +25,8 @@ DELETECOMMAND=rm
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SLASH=/
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ASM=nasm
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ASMFLAGSORIG=-O1
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CFLAGSORIG=-O3 -march=i586 -ffast-math -fomit-frame-pointer -fno-unroll-loops -Wall -Wno-unused
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CFLAGSORIG=-march=i586 -ffast-math -fomit-frame-pointer -fno-unroll-loops -Wall -Wno-unused
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COPT=-O3
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LIBSORIG=-lz -lpng
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ifeq ($(PLATFORM),)
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@@ -163,10 +164,10 @@ endif
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.SUFFIXES: .c .cpp .asm
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%.o: %.c
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${CC} ${CFLAGS} -o $@ -c $<
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${CC} ${COPT} ${CFLAGS} -o $@ -c $<
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%.o: %.cpp
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${CPPC} ${CFLAGS} -o $@ -c $<
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${CPPC} ${COPT} ${CFLAGS} -o $@ -c $<
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%.o: %.asm
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${ASM} ${ASMFLAGS} -o $@ $<
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@@ -289,7 +290,7 @@ ${WINDIR}/ztcp.o: $<
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${WINDIR}/zsnes.o: ${WINDIR}/zsnes.rc
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${WINDRES} --include-dir ${WINDIR} ${WINDIR}/zsnes.rc -o${WINDIR}/zsnes.o
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${WINDIR}/winlink.o: ${WINDIR}/winlink.cpp ${WINDIR}/resource.h
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${CPPC} ${CFLAGS} -masm=intel -O0 -o $@ -c ${WINDIR}/winlink.cpp
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${CPPC} -O0 ${CFLAGS} -masm=intel -o $@ -c ${WINDIR}/winlink.cpp
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clean:
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${DELETECOMMAND} ${EXE}
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