You can now use gamepad in the background without ZSNES having focus
This commit is contained in:
@@ -1025,7 +1025,7 @@ BOOL FAR PASCAL InitJoystickInput(LPCDIDEVICEINSTANCE pdinst, LPVOID pvRef)
|
|||||||
return DIENUM_CONTINUE;
|
return DIENUM_CONTINUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (JoystickInput[CurrentJoy]->SetCooperativeLevel(hMainWindow, DISCL_NONEXCLUSIVE | DISCL_FOREGROUND) != DI_OK)
|
if (JoystickInput[CurrentJoy]->SetCooperativeLevel(hMainWindow, DISCL_EXCLUSIVE | DISCL_BACKGROUND) != DI_OK)
|
||||||
{
|
{
|
||||||
JoystickInput[CurrentJoy]->Release();
|
JoystickInput[CurrentJoy]->Release();
|
||||||
return DIENUM_CONTINUE;
|
return DIENUM_CONTINUE;
|
||||||
|
|||||||
Reference in New Issue
Block a user