Made netplay output sane for *nix.

This commit is contained in:
n-a-c-h
2005-04-04 12:59:17 +00:00
parent 659f0c8d32
commit d70d34196c

View File

@@ -191,9 +191,13 @@ static void display_help()
put_line(" A = U (UDP - Recommended if works), T (TCP/IP)"); put_line(" A = U (UDP - Recommended if works), T (TCP/IP)");
put_line(" B = S (Server), C (Client)"); put_line(" B = S (Server), C (Client)");
put_line(" C = C (Chat first), L (load game first)"); put_line(" C = C (Chat first), L (load game first)");
put_line(" D = N (Stay in ZSNESw after disconnect), Q (Quit after disconnect)"); put_line(" D = N (Stay in ZSNES after disconnect), Q (Quit after disconnect)");
put_line(" E = # of connections (Keep it 2 for now)"); put_line(" E = # of connections (Keep it 2 for now)");
#ifdef __WIN32__
put_line(" eg: ZSNESW /UCCN2 nickname d:\snesroms 202.36.124.28"); put_line(" eg: ZSNESW /UCCN2 nickname d:\snesroms 202.36.124.28");
#else
put_line(" eg: zsnes /UCCN2 nickname /home/zuser/snesroms 202.36.124.28");
#endif
#endif #endif
exit(1); exit(1);