Made netplay output sane for *nix.
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@@ -191,9 +191,13 @@ static void display_help()
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put_line(" A = U (UDP - Recommended if works), T (TCP/IP)");
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put_line(" A = U (UDP - Recommended if works), T (TCP/IP)");
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put_line(" B = S (Server), C (Client)");
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put_line(" B = S (Server), C (Client)");
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put_line(" C = C (Chat first), L (load game first)");
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put_line(" C = C (Chat first), L (load game first)");
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put_line(" D = N (Stay in ZSNESw after disconnect), Q (Quit after disconnect)");
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put_line(" D = N (Stay in ZSNES after disconnect), Q (Quit after disconnect)");
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put_line(" E = # of connections (Keep it 2 for now)");
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put_line(" E = # of connections (Keep it 2 for now)");
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#ifdef __WIN32__
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put_line(" eg: ZSNESW /UCCN2 nickname d:\snesroms 202.36.124.28");
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put_line(" eg: ZSNESW /UCCN2 nickname d:\snesroms 202.36.124.28");
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#else
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put_line(" eg: zsnes /UCCN2 nickname /home/zuser/snesroms 202.36.124.28");
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#endif
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#endif
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#endif
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exit(1);
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exit(1);
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