Doc updates from the doc team.

This commit is contained in:
n-a-c-h
2005-01-18 00:38:28 +00:00
parent 588e10e860
commit c71ad1a211
43 changed files with 5905 additions and 7424 deletions

View File

@@ -1,109 +1,81 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=iso-8859-1" />
<title>ZSNES Documentation - DOS v1.41 - About</title>
<link rel="stylesheet" type="text/css" href="style.css" />
<title>ZSNES Documentation - DOS v1.4 - About</title>
</head>
<body>
<table width='100%' cellspacing='0' cellpadding='0' border='0'>
<tr>
<td class='PHeader'>
<img src="images/zsneslogo.png" alt="ZSNES" /><br />
<b>ZSNES DOS v1.4</b>
</td>
<td class='PHeader' style="text-align:right;padding:14px;">
</td>
</tr>
<tr>
<td colspan='2' class='PSubHeader'>
&nbsp;&nbsp;&nbsp;
[<a href='about.htm'>About</a>]
[<a href='credits.htm'>Credits</a>]
[<a href='http://www.zsnes.com'>ZSNES.com</a>]
[<a href='http://www.zsnes.com/index.php?page=donate'>Donate</a>]
[<a href='license.txt'>GPL</a>]
</td>
</tr>
</table>
<p></p>
<table width='100%' cellspacing='0' cellpadding='0' border='0'>
<tr>
<td class='MMenu'>
<table class='TBox' width='200' cellspacing='1' cellpadding='2' border='0'>
<tr>
<td class='TBoxHead'>
Navigation
</td>
</tr>
<tr>
<td class='TBoxText'>
<a href="readme.htm"><b>Readme</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#new">What's New</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#disclaimer">Disclaimer</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#requirement">System Requirements</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#ttk">Things to Know</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#progress">Current Progress</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#defaultkeys">ZSNES Default Keys</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#f1">F1 Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#config">Configuration File</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#cheater">Cheat Codes</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#extra">Extra Features</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#bugs">Bugs</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#contact">Contact Information</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#credits">Credits</a><br />
<a href="gui.htm"><b>GUI</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#game">Game Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#quick">Quick Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#config">Config Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#cheat">Cheat Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#netplay">Netplay Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#misc">Misc Menu</a><br />
<a href="bugreports.htm"><b>Bug Reports</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="bugreports.htm#filing">Filing A Bug Report</a><br />
<a href="faq.htm"><b>FAQ</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#sound">Sound Compatibility</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#transparency">Transparency Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#game">Game Compatibility</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#speed">Speed Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#kbd_joy">Keyboard/Joystick Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#cheat">Cheat Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#ingame_sound">In-Game Sound Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#freezing">Freezing/Crashing Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#misc">Miscellaneous</a><br />
</td>
</tr>
</table>
<br />
<a href="http://validator.w3.org/check?uri=referer"><img style="border:0;width:88px;height:31px;margin-left:auto;margin-right:auto;display:block;text-align:center;" src="images/valid-xhtml11.png" alt="Valid XHTML 1.1!" /></a>
<br />
<img style="border:0;width:88px;height:31px;margin-left:auto;margin-right:auto;display:block;text-align:center;" src="images/vcss.png" alt="Valid CSS!" />
</td>
<td class='MBody'>
<table width='100%' class='TBox' cellspacing='1' cellpadding='2' border='0'>
<tr>
<td class='TBoxHead'>
About
</td>
</tr>
<tr>
<td class='TBoxText'>
<body id="zsnes-documentation">
<div id="header">
<h1><img src="images/zsneslogo.png" /></h1>
<h2>ZSNES DOS v1.41</h2>
</div>
<div id="header_nav">
[<a href="about.htm">About</a>] [<a href="credits.htm">Credits</a>] [<a href="http://www.zsnes.com/">ZSNES.com</a>] [<a href="http://www.zsnes.com/?page=donate">Donate</a>] [<a href="license.txt">GPL</a>]
</div>
<div id="navigation">
<h1>Navigation</h1>
<ul>
<li><span class="list_head"><a href="readme.htm">Readme</a></span></li>
<li><a href="readme.htm#whats_new">What's New</a></li>
<li><a href="readme.htm#previous_updates">Previous Updates</a></li>
<li><a href="readme.htm#disclaimer">Disclaimer</a></li>
<li><a href="readme.htm#system_requirements">System Requirements</a></li>
<li><a href="readme.htm#things_to_know">Things to Know</a></li>
<li><a href="readme.htm#current_progress">Current Progress</a></li>
<li><a href="readme.htm#default_keys">ZSNES Default Keys</a></li>
<li><a href="readme.htm#f1_menu">F1 Menu</a></li>
<li><a href="readme.htm#configuration_file">Configuration File</a></li>
<li><a href="readme.htm#cheat_codes">Cheat Codes</a></li>
<li><a href="readme.htm#extra_features">Extra Features</a></li>
<li><a href="readme.htm#bugs">Bugs</a></li>
<li><a href="readme.htm#debugger">Debugger</a></li>
<li><a href="readme.htm#error_codes">Error Codes</a></li>
<li><a href="readme.htm#contact_information">Contact Information</a></li>
<li><a href="readme.htm#credits">Credits</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="gui.htm">GUI</a></span></li>
<li><a href="gui.htm#game_menu">Game Menu</a></li>
<li><a href="gui.htm#quick_menu">Quick Menu</a></li>
<li><a href="gui.htm#config_menu">Config Menu</a></li>
<li><a href="gui.htm#cheat_menu">Cheat Menu</a></li>
<li><a href="gui.htm#netplay_menu">Netplay Menu</a></li>
<li><a href="gui.htm#misc_menu">Misc Menu</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="bugs.htm">Bug Reports</a></span></li>
<li><a href="bugs.htm#filing_a_bug_report">Filing A Bug Report</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="faq.htm">FAQ</a></span></li>
<li><a href="faq.htm#sound_compatibility">Sound Compatibility</a></li> <li><a href="faq.htm#transparency">Transparency</a></li> <li><a href="faq.htm#game_compatibility">Game Compatibility</a></li> <li><a href="faq.htm#speed">Speed</a></li> <li><a href="faq.htm#Keyboard_joystick">Keyboard/Joystick</a></li> <li><a href="faq.htm#ingame_sound">In-Game Sound</a></li> <li><a href="faq.htm#cheat">Cheat</a></li> <li><a href="faq.htm#freezing_crashing">Freezing/Crashing</a></li> <li><a href="faq.htm#miscellaneous">Miscellaneous</a></li> </ul>
</div>
<div id="content">
<h1>About</h1>
<div class="content_body">
The ZSNES Documentation Project was started by RichardC in an attempt to format all of the ZSNES documentation into an easy to read, easy to access collection.<br />
<br />
Special thanks to Nach and the ZSNES community for all the help and support they gave to the project and me.<br />
</td>
</tr>
</table>
<br />
<div style="margin-left:auto;margin-right:auto;display:block;text-align:center;">
Best viewed in a real web browser such as Firefox.<br />
<a href="http://www.spreadfirefox.com/?q=affiliates&amp;id=51657&amp;t=64" style="background-color:#ffffff;"><img style="border:0;margin-right:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/safer.png" /><img style="border:0;margin-left:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/get.png" /></a>
</div>
</td>
</tr>
</table>
</div>
<div id="footer">
Best viewed with a real browser, like Firefox.<br />
<a href="http://www.spreadfirefox.com/?q=affiliates&amp;id=51657&amp;t=64" style="background-color:#ffffff;"><img style="border:0;margin-right:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/safer.png" /><img style="border:0;margin-left:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/get.png" /></a>
</div>
<div id="version">
ZSNES Documentation v2.0
</div>
</body>
</html>

View File

@@ -1,127 +1,95 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=iso-8859-1" />
<title>ZSNES Documentation - DOS v1.41 - Credits</title>
<link rel="stylesheet" type="text/css" href="style.css" />
<title>ZSNES Documentation - DOS v1.4 - Credits</title>
</head>
<body>
<table width='100%' cellspacing='0' cellpadding='0' border='0'>
<tr>
<td class='PHeader'>
<img src="images/zsneslogo.png" alt="ZSNES" /><br />
<b>ZSNES DOS v1.4</b>
</td>
<td class='PHeader' style="text-align:right;padding:14px;">
</td>
</tr>
<tr>
<td colspan='2' class='PSubHeader'>
&nbsp;&nbsp;&nbsp;
[<a href='about.htm'>About</a>]
[<a href='credits.htm'>Credits</a>]
[<a href='http://www.zsnes.com'>ZSNES.com</a>]
[<a href='http://www.zsnes.com/index.php?page=donate'>Donate</a>]
[<a href='license.txt'>GPL</a>]
</td>
</tr>
</table>
<p></p>
<table width='100%' cellspacing='0' cellpadding='0' border='0'>
<tr>
<td class='MMenu'>
<table class='TBox' width='200' cellspacing='1' cellpadding='2' border='0'>
<tr>
<td class='TBoxHead'>
Navigation
</td>
</tr>
<tr>
<td class='TBoxText'>
<a href="readme.htm"><b>Readme</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#new">What's New</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#disclaimer">Disclaimer</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#requirement">System Requirements</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#ttk">Things to Know</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#progress">Current Progress</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#defaultkeys">ZSNES Default Keys</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#f1">F1 Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#config">Configuration File</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#cheater">Cheat Codes</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#extra">Extra Features</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#bugs">Bugs</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#contact">Contact Information</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#credits">Credits</a><br />
<a href="gui.htm"><b>GUI</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#game">Game Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#quick">Quick Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#config">Config Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#cheat">Cheat Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#netplay">Netplay Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#misc">Misc Menu</a><br />
<a href="bugreports.htm"><b>Bug Reports</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="bugreports.htm#filing">Filing A Bug Report</a><br />
<a href="faq.htm"><b>FAQ</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#sound">Sound Compatibility</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#transparency">Transparency Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#game">Game Compatibility</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#speed">Speed Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#kbd_joy">Keyboard/Joystick Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#cheat">Cheat Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#ingame_sound">In-Game Sound Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#freezing">Freezing/Crashing Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#misc">Miscellaneous</a><br />
</td>
</tr>
</table>
<br />
<a href="http://validator.w3.org/check?uri=referer"><img style="border:0;width:88px;height:31px;margin-left:auto;margin-right:auto;display:block;text-align:center;" src="images/valid-xhtml11.png" alt="Valid XHTML 1.1!" /></a>
<br />
<img style="border:0;width:88px;height:31px;margin-left:auto;margin-right:auto;display:block;text-align:center;" src="images/vcss.png" alt="Valid CSS!" />
</td>
<td class='MBody'>
<table width='100%' class='TBox' cellspacing='1' cellpadding='2' border='0'>
<tr>
<td class='TBoxHead'>
Credits
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Developers
</td>
</tr>
<tr>
<td class='TBoxText'>
<body id="zsnes-documentation">
<div id="header">
<h1><img src="images/zsneslogo.png" /></h1>
<h2>ZSNES DOS v1.41</h2>
</div>
<div id="header_nav">
[<a href="about.htm">About</a>] [<a href="credits.htm">Credits</a>] [<a href="http://www.zsnes.com/">ZSNES.com</a>] [<a href="http://www.zsnes.com/?page=donate">Donate</a>] [<a href="license.txt">GPL</a>]
</div>
<div id="navigation">
<h1>Navigation</h1>
<ul>
<li><span class="list_head"><a href="readme.htm">Readme</a></span></li>
<li><a href="readme.htm#whats_new">What's New</a></li>
<li><a href="readme.htm#previous_updates">Previous Updates</a></li>
<li><a href="readme.htm#disclaimer">Disclaimer</a></li>
<li><a href="readme.htm#system_requirements">System Requirements</a></li>
<li><a href="readme.htm#things_to_know">Things to Know</a></li>
<li><a href="readme.htm#current_progress">Current Progress</a></li>
<li><a href="readme.htm#default_keys">ZSNES Default Keys</a></li>
<li><a href="readme.htm#f1_menu">F1 Menu</a></li>
<li><a href="readme.htm#configuration_file">Configuration File</a></li>
<li><a href="readme.htm#cheat_codes">Cheat Codes</a></li>
<li><a href="readme.htm#extra_features">Extra Features</a></li>
<li><a href="readme.htm#bugs">Bugs</a></li>
<li><a href="readme.htm#debugger">Debugger</a></li>
<li><a href="readme.htm#error_codes">Error Codes</a></li>
<li><a href="readme.htm#contact_information">Contact Information</a></li>
<li><a href="readme.htm#credits">Credits</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="gui.htm">GUI</a></span></li>
<li><a href="gui.htm#game_menu">Game Menu</a></li>
<li><a href="gui.htm#quick_menu">Quick Menu</a></li>
<li><a href="gui.htm#config_menu">Config Menu</a></li>
<li><a href="gui.htm#cheat_menu">Cheat Menu</a></li>
<li><a href="gui.htm#netplay_menu">Netplay Menu</a></li>
<li><a href="gui.htm#misc_menu">Misc Menu</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="bugs.htm">Bug Reports</a></span></li>
<li><a href="bugs.htm#filing_a_bug_report">Filing A Bug Report</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="faq.htm">FAQ</a></span></li>
<li><a href="faq.htm#sound_compatibility">Sound Compatibility</a></li> <li><a href="faq.htm#transparency">Transparency</a></li> <li><a href="faq.htm#game_compatibility">Game Compatibility</a></li> <li><a href="faq.htm#speed">Speed</a></li> <li><a href="faq.htm#Keyboard_joystick">Keyboard/Joystick</a></li> <li><a href="faq.htm#ingame_sound">In-Game Sound</a></li> <li><a href="faq.htm#cheat">Cheat</a></li> <li><a href="faq.htm#freezing_crashing">Freezing/Crashing</a></li> <li><a href="faq.htm#miscellaneous">Miscellaneous</a></li> </ul>
</div>
<div id="content">
<h1>Credits</h1>
<div class="content_body">
</div>
<h2>Developers</h2>
<div class="content_body">
zsKnight<br />
_Demo_<br />
pharos<br />
Pharos<br />
pagefault<br />
Nach<br />
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Contributers
</td>
</tr>
<tr>
<td class='TBoxText'>
</div>
<h2>Contributers</h2>
<div class="content_body">
StatMat<br />
ipher<br />
theoddone33<br />
Siloh<br />
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Documentation Writers/Contributers
</td>
</tr>
<tr>
<td class='TBoxText'>
Jonas Quinn<br />
TRAC<br />
Diablo-D3<br />
Overload<br />
zinx<br />
</div>
<h2>Documentation Writers/Contributers</h2>
<div class="content_body">
RichardC<br />
Nach<br />
LDAWG<br />
@@ -129,37 +97,31 @@
IceFox<br />
Noxious Ninja<br />
Clements<br />
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Special Thanks
</td>
</tr>
<tr>
<td class='TBoxText'>
Radio<br />
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Donations
</td>
</tr>
<tr>
<td class='TBoxText'>
ziola, Pugz, Micropolis, Alex Chavez, GenIV (former sysop of POT-D), 52, ShadowNall, DapoBelg, Zhocef, H-Clone, CC_Devil, Brian Day, Evan Yost, Sarany Oum, Gabriel Golcher, Tyson Anderson, Dans Wharehouse, Shaun MacPherson, Alain Bougeniere, Oliver Welsh, Daryl Johnson, Ivan Kanis, Taras Tyulyakov, Meng Wu, Shengjie Wu, Dustin Sides, Eric VanHeest, Anthony Borel, Erik Tande, Denis Evans, Feilos, cpickett, and stainless.<br />
</td>
</tr>
</table>
<br />
<div style="margin-left:auto;margin-right:auto;display:block;text-align:center;">
Best viewed in a real web browser such as Firefox.<br />
<a href="http://www.spreadfirefox.com/?q=affiliates&amp;id=51657&amp;t=64" style="background-color:#ffffff;"><img style="border:0;margin-right:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/safer.png" /><img style="border:0;margin-left:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/get.png" /></a>
Jonas Quinn<br />
</div>
</td>
</tr>
</table>
<h2>Special Thanks</h2>
<div class="content_body">
Radio<br />
</div>
<h2>Donations</h2>
<div class="content_body">
ziola, Pugz, Micropolis, Alex Chavez, GenIV (former sysop of POT-D), 52, ShadowNall, DapoBelg, Zhocef, H-Clone, CC_Devil, Brian Day, Evan Yost, Sarany Oum, Gabriel Golcher, Tyson Anderson, Dans Wharehouse, Shaun MacPherson, Alain Bougeniere, Oliver Welsh, Daryl Johnson, Ivan Kanis, Taras Tyulyakov, Meng Wu, Shengjie Wu, Dustin Sides, Eric VanHeest, Anthony Borel, Erik Tande, Denis Evans, Feilos, cpickett, and stainless.<br />
</div>
</div>
<div id="footer">
Best viewed with a real browser, like Firefox.<br />
<a href="http://www.spreadfirefox.com/?q=affiliates&amp;id=51657&amp;t=64" style="background-color:#ffffff;"><img style="border:0;margin-right:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/safer.png" /><img style="border:0;margin-left:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/get.png" /></a>
</div>
<div id="version">
ZSNES Documentation v1.1
</div>
</body>
</html>

File diff suppressed because it is too large Load Diff

View File

@@ -1,135 +1,105 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=iso-8859-1" />
<title>ZSNES Documentation - DOS v1.41 - GUI</title>
<link rel="stylesheet" type="text/css" href="style.css" />
<title>ZSNES Documentation - DOS v1.4 - GUI</title>
</head>
<body>
<table width='100%' cellspacing='0' cellpadding='0' border='0'>
<tr>
<td class='PHeader'>
<img src="images/zsneslogo.png" alt="ZSNES" /><br />
<b>ZSNES DOS v1.4</b>
</td>
<td class='PHeader' style="text-align:right;padding:14px;">
</td>
</tr>
<tr>
<td colspan='2' class='PSubHeader'>
&nbsp;&nbsp;&nbsp;
[<a href='about.htm'>About</a>]
[<a href='credits.htm'>Credits</a>]
[<a href='http://www.zsnes.com'>ZSNES.com</a>]
[<a href='http://www.zsnes.com/index.php?page=donate'>Donate</a>]
[<a href='license.txt'>GPL</a>]
</td>
</tr>
</table>
<p></p>
<table width='100%' cellspacing='0' cellpadding='0' border='0'>
<tr>
<td class='MMenu'>
<table class='TBox' width='200' cellspacing='1' cellpadding='2' border='0'>
<tr>
<td class='TBoxHead'>
Navigation
</td>
</tr>
<tr>
<td class='TBoxText'>
<a href="readme.htm"><b>Readme</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#new">What's New</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#disclaimer">Disclaimer</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#requirement">System Requirements</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#ttk">Things to Know</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#progress">Current Progress</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#defaultkeys">ZSNES Default Keys</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#f1">F1 Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#config">Configuration File</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#cheater">Cheat Codes</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#extra">Extra Features</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#bugs">Bugs</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#contact">Contact Information</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#credits">Credits</a><br />
<a href="gui.htm"><b>GUI</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#game">Game Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#quick">Quick Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#config">Config Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#cheat">Cheat Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#netplay">Netplay Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#misc">Misc Menu</a><br />
<a href="bugreports.htm"><b>Bug Reports</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="bugreports.htm#filing">Filing A Bug Report</a><br />
<a href="faq.htm"><b>FAQ</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#sound">Sound Compatibility</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#transparency">Transparency Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#game">Game Compatibility</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#speed">Speed Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#kbd_joy">Keyboard/Joystick Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#cheat">Cheat Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#ingame_sound">In-Game Sound Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#freezing">Freezing/Crashing Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#misc">Miscellaneous</a><br />
</td>
</tr>
</table>
<body id="zsnes-documentation">
<div id="header">
<h1><img src="images/zsneslogo.png" /></h1>
<h2>ZSNES DOS v1.41</h2>
</div>
<div id="header_nav">
[<a href="about.htm">About</a>] [<a href="credits.htm">Credits</a>] [<a href="http://www.zsnes.com/">ZSNES.com</a>] [<a href="http://www.zsnes.com/?page=donate">Donate</a>] [<a href="license.txt">GPL</a>]
</div>
<div id="navigation">
<h1>Navigation</h1>
<ul>
<li><span class="list_head"><a href="readme.htm">Readme</a></span></li>
<li><a href="readme.htm#whats_new">What's New</a></li>
<li><a href="readme.htm#previous_updates">Previous Updates</a></li>
<li><a href="readme.htm#disclaimer">Disclaimer</a></li>
<li><a href="readme.htm#system_requirements">System Requirements</a></li>
<li><a href="readme.htm#things_to_know">Things to Know</a></li>
<li><a href="readme.htm#current_progress">Current Progress</a></li>
<li><a href="readme.htm#default_keys">ZSNES Default Keys</a></li>
<li><a href="readme.htm#f1_menu">F1 Menu</a></li>
<li><a href="readme.htm#configuration_file">Configuration File</a></li>
<li><a href="readme.htm#cheat_codes">Cheat Codes</a></li>
<li><a href="readme.htm#extra_features">Extra Features</a></li>
<li><a href="readme.htm#bugs">Bugs</a></li>
<li><a href="readme.htm#debugger">Debugger</a></li>
<li><a href="readme.htm#error_codes">Error Codes</a></li>
<li><a href="readme.htm#contact_information">Contact Information</a></li>
<li><a href="readme.htm#credits">Credits</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="gui.htm">GUI</a></span></li>
<li><a href="gui.htm#game_menu">Game Menu</a></li>
<li><a href="gui.htm#quick_menu">Quick Menu</a></li>
<li><a href="gui.htm#config_menu">Config Menu</a></li>
<li><a href="gui.htm#cheat_menu">Cheat Menu</a></li>
<li><a href="gui.htm#netplay_menu">Netplay Menu</a></li>
<li><a href="gui.htm#misc_menu">Misc Menu</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="bugs.htm">Bug Reports</a></span></li>
<li><a href="bugs.htm#filing_a_bug_report">Filing A Bug Report</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="faq.htm">FAQ</a></span></li>
<li><a href="faq.htm#sound_compatibility">Sound Compatibility</a></li> <li><a href="faq.htm#transparency">Transparency</a></li> <li><a href="faq.htm#game_compatibility">Game Compatibility</a></li> <li><a href="faq.htm#speed">Speed</a></li> <li><a href="faq.htm#Keyboard_joystick">Keyboard/Joystick</a></li> <li><a href="faq.htm#ingame_sound">In-Game Sound</a></li> <li><a href="faq.htm#cheat">Cheat</a></li> <li><a href="faq.htm#freezing_crashing">Freezing/Crashing</a></li> <li><a href="faq.htm#miscellaneous">Miscellaneous</a></li> </ul>
</div>
<div id="content">
<h1>GUI</h1>
<div class="content_body">
<img src="images/gui.png" alt="This is the ZSNES GUI." /><br />
Note: If any window exists in the GUI field, pressing ESC always closes the top-most window.<br />
Note: Pressing ESC when no window is active is equivalent to RUN. It will not function if no game is loaded.<br />
<br />
<a href="http://validator.w3.org/check?uri=referer"><img style="border:0;width:88px;height:31px;margin-left:auto;margin-right:auto;display:block;text-align:center;" src="images/valid-xhtml11.png" alt="Valid XHTML 1.1!" /></a>
<br />
<img style="border:0;width:88px;height:31px;margin-left:auto;margin-right:auto;display:block;text-align:center;" src="images/vcss.png" alt="Valid CSS!" />
</td>
<td class='MBody'>
<table width='100%' class='TBox' cellspacing='1' cellpadding='2' border='0'>
<tr>
<td class='TBoxHead'>
GUI
</td>
</tr>
<tr>
<td class='TBoxText'>
Note : If any window exists in the GUI field, pressing ESC always closes the top-most window.<br />
Note : Pressing ESC when no window is active is equivalent to RUN. It will not function if no game is loaded.<br />
<br />
Notes on the filename box where you can manually type in the filename:<br />
- Typing text into the box will automatically seek to the closest matching filename in the box where the file selection cursor is located.<br />
- When you press enter with text in the box without any '\' or ':' in the filename, ZSNES will first look for a directory matching the text and will then change its directory if one is found. Otherwise, it will load the current file or directory highlighted by the selection cursor.<br />
- You can type in the full filename or directory including path (eg. d:\games\mario.smc) or the drive name (eg. d:).<br />
<a id="game"></a>
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Game Menu
</td>
</tr>
<tr>
<td class='TBoxText'>
<ul>
<li><span class="list_head">Notes on the filename box where you can manually type in the filename:</span></li>
<li>- Typing text into the box will automatically seek to the closest matching filename in the box where the file selection cursor is located.</li>
<li>- When you press enter with text in the box without any '\' or ':' in the filename, ZSNES will first look for a directory matching the text and will then change its directory if one is found. Otherwise, it will load the current file or directory highlighted by the selection cursor.</li>
<li>- You can type in the full filename or directory including path (eg. "d:\games\mario.smc" or just "d:").<br /></li>
</ul>
<a id="game_menu"></a>
</div>
<h2>Game Menu</h2>
<div class="content_body">
<img src="images/game.png" alt="Game Menu" /><br />
<ul class="indent_list">
<ul>
<li>Load:
<ul>
<li>Perform: Load File and Run</li>
<li>Perform: Loads and runs a file.</li>
<li>Usage:
<ul>
<li>Loading a File:
<ul>
<li>You can move through the list using either the mouse or the keyboard. The keys for the keyboard are:
<ul>
<li>Up/Down - Move Up/Down through the list</li>
<li>Left/Right - Switch between the File and Directory Window</li>
<li>PageUp/PageDown/Home/End - Move through the list in larger increments</li>
<li>A .. Z, \, : - Enters filename/directory into the load box</li>
<li>Enter - Load file or change directory (depending on which window you are in)</li>
<li>Up/Down - Move Up/Down through the list.</li>
<li>Left/Right - Switch between the File and Directory Window.</li>
<li>PageUp/PageDown/Home/End - Move through the list in larger increments.</li>
<li>A .. Z, \, : - Enters filename/directory into the load box.</li>
<li>Enter - Load file or change directory (depending on which window you are in).</li>
</ul>
</li>
</ul>
</li>
<li>Show all Extensions:
<ul>
<li>This will force the GUI to show all of the file extensions instead of the default (.SMC,.SFC,...).</li>
<li>This will force the GUI to show all of the file extensions instead of the default (.smc, .sfc, ...).</li>
</ul>
</li>
<li>Force:
@@ -144,7 +114,7 @@
</li>
<li>Run:
<ul>
<li>Perform: Runs the game</li>
<li>Perform: Runs the game.</li>
</ul>
<br />
</li>
@@ -174,46 +144,48 @@
</li>
<li>Quit:
<ul>
<li>Perform: Quits ZSNES</li>
<li>Perform: Quits ZSNES.</li>
</ul>
</li>
</ul>
<a id="quick"></a>
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Quick Menu
</td>
</tr>
<tr>
<td class='TBoxText'>
<a id="quick_menu"></a>
</div>
<h2>Quick Menu</h2>
<div class="content_body">
<img src="images/quick.png" alt="Quick Menu" /><br />
<ul class="indent_list">
<li>Perform:
<ul>
<li>Allows the user to quickly select the last 10 games loaded off the GUI. Also allows the user to freeze/clear the list.</li>
<li>Numbers:
<ul>
<li>Perform: Choose a game to load.
<li>Usage: Allows the user to quickly select the last 10 games loaded off the GUI. The most recently loaded game will be at the top of the list.</li>
</ul>
<br />
</li>
<li>Tip:
<li>Freeze Data:
<ul>
<li>You can create a favorites list by first clearing the list, then loading up all the games (last game loaded will be at the top), and last turning freeze on.</li>
<li>Perform: Choose whether games are added to this list when loaded from the GUI.</li>
<li>Usage: If freeze data is on, the list will not change when you load a new game.</li>
</ul>
<br />
</li>
<li>Clear all data:
<ul>
<li>Perform: Erases the current quick-load list.</li>
</ul>
<a id="config"></a>
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Config Menu
</td>
</tr>
<tr>
<td class='TBoxText'>
<br />
</li>
<li><b>Tip:</b> You can create a favorites list by first clearing the list, loading all the games you want on the list one by one, then turning freeze on.</li>
</ul>
<a id="config_menu"></a>
</div>
<h2>Config Menu</h2>
<div class="content_body">
<img src="images/config.png" alt="Config Menu" /><br />
<ul class="indent_list">
<ul>
<li>Input #1-#5:
<ul>
<li>Perform: Allows user to select the input device and control keys for each player.</li>
@@ -229,34 +201,7 @@
<li>Click on the key which you want to change by using your mouse and then press the key or joystick button/pad which you want to change it to. Pressing ESC disables the game key.</li>
</ul>
</li>
</ul>
</li>
</ul>
<br />
</li>
<li>Options:
<ul>
<li>Perform: Allows the user to select some in-game options.</li>
<li>Usage:
<ul>
<li>Auto Frame Rate - enables auto frame rate.</li>
<li>Max Frame Skip - Shown only when auto frame rate is enabled, this sets the maximum allowable frame skip in auto frame rate mode.</li>
<li>Frame Rate - Sets the constant frame skip value used when a game plays. This is only shown when auto frame rate is disabled.</li>
<li>New Gfx Engine - Enables/Disables the new graphics engine in 256 color modes or 320x240x65536 mode.</li>
<li>Auto Increment Save Slot - When enabled, the save slot will automatically move to the next slot after you save a state.</li>
<li>MMX Support - Enables MMX Copying routines for a slight speed increase (MMX processors only).</li>
<li>Use Pl3/4 as Pl1/2 - Allows the user to use 2 devices for 1 player, such as the keyboard and the joystick. (set keyboard as input device 1 and joystick as input device 3). This, however, disables multitap support.</li>
<li>FPS at Program Start - Checking this will make the FPS appear whenever you start ZSNES.</li>
<li>Use 30Hz for Turbo - When activated, Turbo will change at 30hz NTSC or 25hz PAL. Otherwise, Turbo will change at 60hz NTSC or 50hz PAL</li>
<li>Enable Game Clock - Enabling this will show the system clock on-screen.</li>
<li>Toggled Fast Fwd/Slowdown - Checking this will change the way how the fast forward button functions. Having it checked will cause it to act as a switch and having it unchecked will cause it to act as a push button.</li>
<li>SRAM Check+Save - This will enable automatic save RAM write detection and save the SRAM (.srm) to disk approximately 10 seconds after.</li>
<li>Old Gfx Mode 2 - This will enable the Old Gfx Engine Mode 2, which fixes many transparency bugs that currently plagues ZSNES in the current engine. However, it also creates some new ones. This mode can be slower at times so it's recommended that you only turn it on when you need it.</li>
<li>Start at Latest Save - Checking this will automatically set the save state pointer (F3 Menu) to the most recently saved location whenever you load a ROM image.</li>
<li>Auto State Save/Load - Enabling this will allow ZSNES to automatically re-load the state whenever you return back to the game after a proper exit.</li>
<li>Don't Save Current Path - This will prevent ZSNES from changing the current start-up game path in the configuration.</li>
<li>Use Small Message Text - On-screen messages that pop up when you save a state, disable a background, ect. will be smaller.</li>
<li>Disable Screensaver - Disables the screensaver while ZSNES is running, so that your gameplay will not be interrupted if you're using a gamepad.</li>
<li>Use Joystick Port 209H - Enables ZSNES to use a gameport at address 209H.</li>
</ul>
</li>
</ul>
@@ -268,11 +213,43 @@
<li>Usage:
<ul>
<li>None - Uses the regular SNES controllers.</li>
<li>SNES Mouse at Port #1 - Emulates the SNES Mouse at controller port #1.</li>
<li>SNES Mouse at Port #2 - Emulates the SNES Mouse at controller port #2.</li>
<li>SNES Mouse at Port #1 - The controller in port one will be an emulated SNES Mouse.</li>
<li>SNES Mouse at Port #2 - The controller in port two will be an emulated SNES Mouse.</li>
<li>Super Scope - Emulates the SNES Super Scope.</li>
<li>Lethal Enforcer Gun - Simulates the SNES Mouse movements for Lethal Enforcers 1.</li>
<li>Super System - Toggle DIP switches here to configure the Nintendo Super System.</li>
</ul>
</li>
</ul>
<br />
</li>
<li>Chip CFG:
<ul>
<li>Perform: Configure the Super System settings.</li>
<li>Usage: Set which Super System DIP switches are enabled.</li>
</ul>
<br />
</li>
<li>Options:
<ul>
<li>Perform: Allows the user to select some in-game options.</li>
<li>Usage:
<ul>
<li>Auto Frame Rate - Enables auto frame rate.</li>
<li>Max Frame Skip - Shown only when auto frame rate is enabled, this sets the maximum allowable frame skip in auto frame rate mode.</li>
<li>Frame Rate - Sets the constant frame skip value used when a game plays. This is only shown when auto frame rate is disabled.</li>
<li>New Gfx Engine - Enables/Disables the new graphics engine in 256 color modes or 320x240x65536 mode.</li>
<li>MMX Support - Enables MMX copying routines for a slight speed increase (MMX processors only).</li>
<li>Use Pl3/4 as Pl1/2 - Allows the user to use 2 devices for 1 player, such as the keyboard and the joystick. (set keyboard as input device 1 and joystick as input device 3). This, however, disables MultiTap support.</li>
<li>Sidewinder Fix - If your Sidewinder doesn't work after disabling the Sidewinder profiler and having pressed the mode button twice, enable this.
<li>FPS at Program Start - Checking this will make the FPS appear whenever you start ZSNES.</li>
<li>Use 30Hz for Turbo - When activated, turbo will change at 30hz NTSC or 25hz PAL. Otherwise, turbo will change at 60hz NTSC or 50hz PAL.</li>
<li>Enable Game Clock - Enabling this will show the system clock on-screen.</li>
<li>Toggled Fast Fwd/Slowdown - Checking this will change the way how the fast forward button functions. Having it checked will cause it to act as a switch and having it unchecked will cause it to act as a push button.</li>
<li>Old Gfx Mode 2 - This will enable the Old Gfx Engine Mode 2, which fixes many transparency bugs that currently plagues ZSNES in the current engine. However, it also creates some new ones. This mode can be slower at times, so it's recommended that you only turn it on when you need it.</li>
<li>Don't Save Current Path - This will prevent ZSNES from changing the current start-up game path in the configuration.</li>
<li>Use Small Message Text - On-screen messages that pop up when you save a state, disable a background, ect. will be smaller.</li>
<li>Enable Auto-Patch - When checked, ZSNES will automatically soft patch ROMs when a corresponding .ips file is found.</li>
<li>Enable ROMINFO.TXT - When checked, ZSNES will create a file named ROMINFO.TXT when you load a ROM. This file contains information about the ROM.</li>
</ul>
</li>
</ul>
@@ -284,17 +261,17 @@
<li>Usage:
<ul>
<li>Changing the video mode - Use the mouse to select the video mode and click 'SET'. If the resulting video changes don't look right, wait for 10 seconds without pressing any key or button and the display will return to the previous one.</li>
<li>Full Scanlines - This mode adds a blank line in between every line to produce a scanline effect similar, if not exact, to a TV.</li>
<li>50% Scanlines - This will enable scanline mode, except that each line is 50% darker than the line above it.</li>
<li>25% Scanlines - This will enable scanline mode, except that each line is 25% darker than the line above it.</li>
<li>Scanlines - Only available in 256x256x256 and VESA2 640x480 modes. This mode adds a blank line in between every line to produce a scanline effect similar, if not exact, to a TV.</li>
<li>50% Scanlines - Only available in 640x480x16B video mode. This will enable scanline mode except that each line is 50% darker than the line above it.</li>
<li>25% Scanlines - Only available in 640x480x16B video mode. This will enable scanline mode except that each line is 25% darker than the line above it.</li>
<li>2xSaI Engine - Setting this will enable Kreed's 2x Scale Advanced Interpolation engine.</li>
<li>Eagle Engine - Only available in VESA2 320x240x256. Setting this would enable the Eagle Engine designed by Dirk Stevens, which basically locates 3 similar colored pixels together and places a small dot in between to smooth out some graphics.</li>
<li>Super Eagle - Setting this will enable Kreed's Super Eagle engine.</li>
<li>Super 2xSaI Engine - Setting this will enable Kreed's Super 2x Scale Advanced Interpolation engine.</li>
<li>HQ2X, HQ3X, and HQ4X - Depending on what D mode resolution you are using, you will be able to choose one of these three graphic filters created by MaxSt.</li>
<li>Interpolation - Setting this enables interpolation, which basically blends all the inbetween colors to produce a blurry effect. However, this slows down emulation.</li>
<li>Hi-resolution Mode 7 - Enabling this will activate high resolution mode 7 whenever standard mode 7 is used within a game. This mode is only available in video modes that support it.</li>
<li>Grayscale Mode - Makes the game display in monochrome color. This option is just there for fun and is not something that you probably want to keep on using.</li>
<li>Triple Buffering - Uses an extra buffer for drawing. Thus, a buffer can be drawn on while one is pending Vsync, and another is being drawn. The primary use is to reduce the impact of Vsync on slower systems.</li>
<li>Grayscale Mode - Makes the game display in monochrome color, i.e. black and white. This option is just there for fun and is not something that you probably want to keep on using.</li>
<li>Triple Buffering - This will enable triple buffering if it is available on your VESA drivers/Video Card. If it isn't available, then ZSNES will use simulated triple buffering, which is slower, but still does the job. Uses an extra buffer for drawing. Thus, a buffer can be drawn on while one is pending Vsync, and another is being drawn. The primary use is to reduce the impact of Vsync on slower systems. Note that triple buffering will not work with 2xSaI/Super Eagle.</li>
<li>Vsync - Synchronizes drawing to the monitor's refresh rate. This may reduce frame rate on your computer, but will reduce tearing.</li>
</ul>
</li>
@@ -307,13 +284,17 @@
<li>Usage:
<ul>
<li>Enable Sound - Setting this turns on the sound.</li>
<li>Stereo Sound - Enables stereo sound (noticeably slower though unless you have a fast CPU).</li>
<li>Force 8-bit - Force ZSNES to output sound in 8-bit mode. May work around problems with certain soundcards, but will reduce sound quality.</li>
<li>Stereo Sound - Enables stereo sound (slower unless you have a fast CPU).</li>
<li>Raise Pitch Level - Enabling this will cause the pitch of the sound to be raised.</li>
<li>Sampling Rate - To change the sound sampling rate, just click on the box containing the value to rotate through all the possible values. The default sampling rate (and the one that is most accurate to a real SNES) is 32000hz.</li>
<li>Volume Level - To change, just slide the bar.</li>
<li>Reverse Stereo - This function swaps the L and R volume levels in stereo mode.</li>
<li>Surround Sound - Enables simulated 2 speaker surround sound.</li><li>Sound Buffering - Enable to provide a larger sound buffer for sound cards that have problems with the sound.</li><li>Disable SPC Emulation - Disables the emulation of the SPC700 chip. Doing this will speed up emulation, but the downside is that it tends to bring more sound errors.</li>
<li>Sound Interpolation - This feature smoothes out the wave forms of lower frequency sounds. Choose either gaussian (default and the most accurate to a real SNES), cubic spline, or 8-point interpolation.</li>
<li>Low Pass Filter - This produces better bass in certain sound effects. However, the side effect is that the sound will overall be more muffled. Choose either simple, dynamic, or hi quality.</li>
<li>Surround Sound - Enables simulated 2 speaker surround sound.</li><li>Sound Buffering - Enable to provide a larger sound buffer for sound cards that have problems with the sound.</li>
<li>Sound Buffering - Enabling this may reduce/prevent sound crackling on some computers.</li>
<li>Disable SPC Emulation - Disables the emulation of the SPC700 chip. Doing this will speed up emulation, but the downside is that it tends to bring more sound errors.</li>
<li>Sound Interpolation - This feature smoothes out the wave forms of lower frequency sounds. Choose either gaussian (default and the most accurate to a real SNES) or cubic spline.</li>
<li>Low Pass Filter - This produces better bass in certain sound effects. However, the side effect is that the sound will overall be more muffled. Choose either simple or dynamic.</li>
</ul>
</li>
</ul>
@@ -324,6 +305,7 @@
<li>Perform: Allows user to change the default directories used by ZSNES.</li>
<li>Usage:
<ul>
<li>Saves - Configure the directory in which ZSNES will place SRAM and state save files.</li>
<li>Snapshots - Configure which directory bitmap (.bmp; 16bit color) and PNG (.png; 32bit ARGB color) format snapshots will save in.</li>
<li>SPCs - Configure which directory SPC700 sound dumps (.spc; SNES music files) will save in.</li>
<li>BIOS/Base Carts - Enter the location of BIOS/Base carts here, to support emulation of the BS Satellaview, Sufami Turbo, and the Same Game and SD Gundam G-Next expansion packs.</li>
@@ -333,19 +315,28 @@
</li>
</ul>
</li>
<li>Saves:
<ul>
<li>Perform: Allows user to configure options regarding state saves and in-game saves.</li>
<li>Usage:
<ul>
<li>Auto Increment Save Slot - When enabled, the save slot will automatically move to the next slot after you save a state.</li>
<li>SRAM Check+Save - This will enable automatic save RAM write detection and save the SRAM (.srm) to disk approximately 10 seconds after.</li>
<li>Start at Latest Save - Checking this will automatically set the save state pointer (F3 Menu) to the most recently saved location whenever you load a ROM image.</li>
<li>Auto State Save/Load - Enabling this will allow ZSNES to automatically re-load the state whenever you return back to the game after a proper exit.</li>
</ul>
<a id="cheat"></a>
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Cheat Menu
</td>
</tr>
<tr>
<td class='TBoxText'>
</li>
</ul>
</li>
</ul>
<a id="cheat_menu"></a>
</div>
<h2>Cheat Menu</h2>
<div class="content_body">
<img src="images/cheat.png" alt="Cheat Menu" /><br />
<ul class="indent_list">
<ul>
<li>Add Code:
<ul>
<li>Perform: Enters the cheat code window and sets the keyboard cursor on the cheat code entry box.</li>
@@ -393,63 +384,57 @@
</ul>
</li>
</ul>
<a id="netplay"></a>
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Netplay Menu
</td>
</tr>
<tr>
<td class='TBoxText'>
<a id="netplay_menu"></a>
</div>
<h2>Netplay Menu</h2>
<div class="content_body">
<img src="images/netplay.png" alt="Netplay Menu" /><br />
<ul class="indent_list">
<li>Modem Mode:
<ul>
<li>Note #1: DOS Compatible modem is REQUIRED! If you don't know your modem settings and you're in win95/98, go to Control Panel -> System -> Device Manager -> Modem and select your modem. Then click on your resources tab and the settings should be there.
<li>Modem:
<ul>
<li>1.) Dial Menu - Allows you to enter the phone number to dial and then dials and connects</li>
<li>2.) Wait for Ring - Waits for ring</li>
<li>3.) Config Modem - Allows you to configure your modem:
<li>NOTE: DOS compatible modem is REQUIRED! If you don't know your modem settings, and you're in Win95/98, go to Control Panel -> System -> Device Manager -> Modem and select your modem. Then click on your resources tab and the settings should be there.</li>
<li>Dial Number -
<ul>
<li>ComPort, IRQ, Baudrate - Sets your modem settings</li>
<li>This option will allow you to enter the phone number of another player, then dial that number. The player you are connecting to must choose Wait For Ring.</li>
</ul>
</li>
<li>Wait For Ring -
<ul>
<li>This option will put ZSNES in server mode, and will wait for someone to dial your modem.</li>
</ul>
</li>
<li>Config Modem -
<ul>
<li>Allows you to configure your modem.</li>
<ul>
<li>ComPort, IRQ, Baudrate - Sets your modem settings.</li>
<li>Use Fossil Driver - Set this option if you want ZSNES to use your a fossil driver. If you don't know what a fossil driver is, just leave this option unchecked and pretend it doesn't exist.</li>
</ul>
</li>
<li>4.) Manual - Allows you to connect manually through the terminal. However, if both remote and local users select manual, the player numbers will not be assigned.</li>
</ul>
</li>
<li>IPX: IPX mode currently connects at the first remote connection it detects. This will probabily change in the future if there is a demand.</li>
<li>Chat Mode:
<li>Manual -
<ul>
<li>Latency - The lower the number, the better the control response time. But setting it too low can cause a lot of frame skip problems. This value should vary depending on the traffic of the connection you are using. A value of 2 or 3 is recommended for modem. The value for IPX varies. Latency is basically the amount of time between a user input and that input being affected in the actual game. The delay should be higher than the time it takes for data to move from one end to the other. Latency value of 1 is equivalent to 1/30th of a second on NTSC games or 1/25th of a second on PAL games.</li>
<li>Player # boxes - This will allow you to select up to a 5 player multiplayer game. Anything that is checked will be controlled locally starting from player 1 as the lowest checked player. Anything marked with an X will be controlled remotely. For example, if players 2,3,5 are checked and 1,4 are X'ed:
<li>Allows you to connect manually through the terminal. However, if both remote and local users select manual, the player numbers will not be assigned.</li>
</ul>
</li>
</ul>
</li>
<li>IPX:
<ul>
<li>local player 1 will control player 2</li>
<li>local player 2 will control player 3</li>
<li>local player 3 will control player 5</li>
<li>remote player 1 will control player 1</li>
<li>remote player 2 will control player 4</li>
<li>Use this for netplay over an IPX connection. IPX mode currently connects at the first remote connection it detects. This will probably change in the future if there is a demand.</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
<a id="misc"></a>
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Misc Menu
</td>
</tr>
<tr>
<td class='TBoxText'>
<a id="misc_menu"></a>
</div>
<h2>Misc Menu</h2>
<div class="content_body">
<img src="images/misc.png" alt="Misc Menu" /><br />
<ul class="indent_list">
<ul>
<li>Game Keys:
<ul>
<li>Perform: Allows user to change and make game keys and quick keys to his own preference.</li>
@@ -470,7 +455,7 @@
<li>Mouse Shadow - Disables/Enables the Mouse Shadow.</li>
<li>Keep Menu Positions - When enabled, re-entering the GUI from the game does not automatically enter the Load Menu, but instead the previous menu which you were on when you last exited the GUI.</li>
<li>Save Window Positions - When enabled, the GUI doesn't reset the locations of the windows when you exit/enter the GUI.</li>
<li>Click Enters/Exits GUI - When enabled, it allows the right mouse button to automatically run and exit the game to the GUI. This however, slows down emulation by a bit since it has to check the mouse button status once in a while. In the Win32 port, the right click button won't return back to the game.</li>
<li>Click Enters GUI - When enabled, clicking the right mouse button will switch to and from the GUI when running a game. This however, slows down emulation by a bit since it has to check the mouse button status once in a while. If you are running in a windowed video mode, the right click button won't return back to the game.</li>
<li>Use JoyPad1 to Control - When enabled, it allows Player 1's device to be used to move through the GUI. This is mainly used if you want to use your joystick in the GUI. The equivalent SNES keys to the keyboard keys are:
<ul>
<li>SNES ControlPad = Move</li>
@@ -481,16 +466,11 @@
</ul>
</li>
<li>Transparent Messages - Makes in-game messages appear transparent.</li>
<li>Wheel Mouse - Enables or disables the mouse wheel.</li>
<li>Filtered GUI - Use your favorite ZSNES display filters in the GUI. ZSNES, HQ3X style!</li>
<li>Trap Mouse Cursor - Prevents the mouse cursor from exiting the ZSNES GUI. You will have to move the mouse with extra speed to make the cursor exit the GUI with this feature enabled.</li>
<li>Filtered GUI - Use your favorite ZSNES display filters in the GUI. ZSNES, Super 2xSaI style!</li>
<li>Snow Effect - Enables the snow effect in the GUI background.</li>
<li>Water Effect - Enables one of the two available water effects in the GUI background.</li>
<li>Burning Effect - Enables the burning effect in the GUI background.</li>
<li>Color - Allows you to customize your ZSNES GUI colors. Background, title bar, and window colors are supported.</li>
<li>Always on Top - Puts the ZSNES window on top of almost all other Windows applications at all times.</li>
<li>Save Main Window Position - Saves the window position when you exit and restores it when you load ZSNES again.</li>
<li>Allow Multiple Instances - Allows you to load more than one ZSNES window at a time.</li>
</ul>
</li>
</ul>
@@ -543,28 +523,27 @@
</li>
<li>Movie Options:
<ul>
<li>Perform: Allows you to record SNES Movies so that you can play them back at a later date either to amuse your friends, torture your friends, or whatever. Just don't play anything in front of your enemies since they might break your computer. ;)</li>
<li>Usage:
<li>Perform: Allows you to record SNES movies so that you can play them back at a later date either to amuse your friends, torture your friends, or whatever. Just don't play anything in front of your enemies since they might break your computer. ;)</li> <li>Usage:
<ul>
<li>Movies are saved as .ZMV, .ZM1, .ZM2, etc. files. They should be located in the same directory as your save files. A movie file consists of a save state file, SRAM data, and the recorded controller data. The initial filesize of a .ZMV file is the combination of a .zst and a .srm file (around 300kbytes), and it averages around 7kbytes/minute (value varies) or 420kbytes/hour.<br /><br /></li>
<li>Movies are saved as .zmv, .zm1, .zm2, etc. files. They should be located in the same directory as your save files. A movie file consists of a save state file, SRAM data, and the recorded controller data. The initial filesize of a .zmv file is the combination of a .zst and a .srm file (around 300kbytes), and it averages around 7kbytes/minute (value varies) or 420kbytes/hour.<br /><br /></li>
<li>You can record:
<ul>
<li>- Standard 1/2 player games</li>
<li>- 3-4 player Multitap games</li>
<li>- 3-4 player MultiTap games</li>
<li>- SNES Mouse games</li>
<li>- Network/Modem games</li>
</ul>
</li>
<li>You cannot record:
<ul>
<li>- Super Scope Games</li>
<li>- Super Scope games</li>
</ul>
</li>
</ul>
</li>
<li>GUI Usage:
<ul>
<li>Record - Begins recording the movie file. You can even record while your already playing a movie (append).</li>
<li>Record - Begins recording the movie file.</li>
<li>Play - Begins playing the movie file.</li>
<li>Stop - Stops the movie process.</li>
<li>The numbers at the right side select which movie file to play/record.</li>
@@ -588,17 +567,18 @@
</ul>
</li>
</ul>
</td>
</tr>
</table>
<br />
<div style="margin-left:auto;margin-right:auto;display:block;text-align:center;">
Best viewed in a real web browser such as Firefox.<br />
<a href="http://www.spreadfirefox.com/?q=affiliates&amp;id=51657&amp;t=64" style="background-color:#ffffff;"><img style="border:0;margin-right:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/safer.png" /><img style="border:0;margin-left:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/get.png" /></a>
</div>
</td>
</tr>
</table>
</div>
<div id="footer">
Best viewed with a real browser, like Firefox.<br />
<a href="http://www.spreadfirefox.com/?q=affiliates&amp;id=51657&amp;t=64" style="background-color:#ffffff;"><img style="border:0;margin-right:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/safer.png" /><img style="border:0;margin-left:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/get.png" /></a>
</div>
<div id="version">
ZSNES Documentation v2.0
</div>
</body>
</html>

Binary file not shown.

Before

Width:  |  Height:  |  Size: 10 KiB

After

Width:  |  Height:  |  Size: 9.0 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 13 KiB

After

Width:  |  Height:  |  Size: 15 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 562 B

After

Width:  |  Height:  |  Size: 626 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 12 KiB

After

Width:  |  Height:  |  Size: 12 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.3 KiB

After

Width:  |  Height:  |  Size: 1.8 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 8.2 KiB

After

Width:  |  Height:  |  Size: 5.9 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 11 KiB

After

Width:  |  Height:  |  Size: 12 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 9.3 KiB

After

Width:  |  Height:  |  Size: 7.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 13 KiB

After

Width:  |  Height:  |  Size: 12 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.3 KiB

After

Width:  |  Height:  |  Size: 1.9 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.9 KiB

After

Width:  |  Height:  |  Size: 7.2 KiB

File diff suppressed because it is too large Load Diff

View File

@@ -1,141 +1,140 @@
body{
background-color:#ffffff;
font:normal 11px Verdana, Sans-Serif;
color:#000000;
margin:0px;
a:link, a:active, a:visited {
background-color: transparent;
text-decoration: underline;
color: #203040;
}
a:hover {
background-color: #D0D0D0;
text-decoration: underline;
color: #506070;
}
img {
border-width:0px;
#zsnes-documentation {
margin: 0px;
background-color: #FFFFFF;
font: normal 11px Verdana, Sans-Serif;
}
.PHeader{
background-color:#C8CFD8;
color:#000000;
padding:3px;
#header {
padding: 3px;
background-color: #C8CFD8;
}
.PSubHeader{
background-color:#A4A9B0;
color:#000000;
padding:3px;
font:bold 11px Verdana, Sans-Serif;
text-align:center;
#header h1 {
float: left;
margin: 0px;
}
#header h2 {
padding: 83px 0px 0px 0px;
margin: 0px;
}
#header_oslogo {
float: right;
}
a:link, a:active, a:visited{
background-color:transparent;
text-decoration:underline;
color:#203040;
}
a:hover{
background-color:#d0d0d0;
text-decoration:underline;
color:#506070;
#header_nav {
background-color: #A4A9B0;
padding: 3px;
margin-left: auto;
margin-right: auto;
display: block;
text-align: center;
font-weight: bold;
border-bottom: solid 1px #404040;
}
.MMenu{
width:200px;
padding:10px;
padding-top:0px;
padding-right:0px;
vertical-align:top;
#navigation {
float: left;
width: 192px;
margin: 10px;
padding: 1px 1px 3px 1px;
background-color: #C8CFD8;
border: solid 1px #404040;
font: Normal 13px Verdana, Sans-Serif;
}
.MBody{
padding:10px;
padding-top:0px;
vertical-align:top;
}
.TBox{
background-color:#C8CFD8;
border:solid 1px #404040;
color:#000000;
}
.TBoxHead{
background-color:#A4A9B0;
color:#000000;
font:bold 14px Arial, Sans-Serif;
padding:0px;
padding-left:4px;
background-image: url( '../images/corner.png' );
#navigation h1 {
background-color: #A4A9B0;
margin: 0px;
padding: 4px 0px 0px 4px;
font: Bold 14px Arial, Sans-Serif;
background-image: url( 'images/corner.png' );
background-position:top right;
background-repeat: no-repeat;
height:25px;
height: 22px;
}
.TBoxSubHead{
background-color:#A4A9B0;
color:#000000;
font:bold 14px Arial, Sans-Serif;
padding-left: 5px;
}
.TBoxText{
background-color:#C8CFD8;
color:#000000;
font:normal 13px Verdana, Sans-Serif;
padding:5px;
}
.TBoxFoot{
background-color:#A4A9B0;
color:#000000;
font:bold 12px Verdana, Sans-Serif;
padding:4px;
#navigation ul {
list-style-type: none;
margin: 0px 0px 0px -20px;
padding: 0px 4px 0px 41px;
}
.FListing{
background-color:#000000;
color:#ffffff;
#content {
margin: 10px 10px 10px 216px;
padding: 1px;
background-color: #C8CFD8;
border: solid 1px #404040;
}
.FListing td{
background-color:#e0e0e0;
color:#000000;
width: 30%;
text-align:center;
#content h1 {
background-color: #A4A9B0;
margin: 0px;
padding: 4px 0px 0px 4px;
font: Bold 14px Arial, Sans-Serif;
background-image: url('images/corner.png');
background-position:top right;
background-repeat: no-repeat;
height: 22px;
}
.FListing td.FLabel{
background-color:#000000;
color:#ffffff;
font:bold 11px Verdana, Sans-Serif;
width: 10%;
text-align:left;
#content h2 {
background-color: #A4A9B0;
margin: 0px;
padding: 3px;
font: Bold 14px Arial, Sans-Serif;
}
.FListing th{
background-color:#405060;
color:#ffffff;
text-align:center;
.content_body {
margin: 0px;
padding: 4px;
font: Normal 13px Verdana, Sans-Serif;
}
.small{
font-size:11px;
}
.big{
font-size:16px;
}
p{
text-indent: 12px;
}
input, textarea, select {
background-color:#ffffff;
color:#000000;
border:solid 1px #000000;
font:normal 12px Verdana, Sans-Serif;
padding:3px;
}
.indent_list{
margin-top: 0px;
margin-bottom: 0px;
list-style-type:none;
padding-left:24px;
}
.indent_list ul, li{
list-style-type:none;
margin-left: -12px;
/*padding-left: -12px;*/
.content_body ul {
list-style-type: none;
margin: 0px 0px 0px -24px;
text-indent: -12px;
padding: 0px 4px 0px 52px;
}
abbr {
cursor: help;
#footer {
margin-left: auto;
margin-right: auto;
display: block;
text-align: center;
font-weight: bold;
}
#version {
margin-top: 8px;
margin-left: auto;
margin-right: auto;
display: block;
text-align: center;
font-size: 8px;
color: #BBBBBB;
}
.list_head {
padding: 3px;
margin: 0px 0px 0px -20px;
font-weight: bold;
}
.faq_question {
margin: 0px 0px 0px -16px;
font-weight: bold;
}
.faq_answer {
margin: 0px 0px 0px -16px;
}
.previous_version_number {
font-weight: bold;
text-decoration: underline;
}

View File

@@ -1,107 +1,89 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=iso-8859-1" />
<title>ZSNES Documentation - Linux v1.41 - About</title>
<link rel="stylesheet" type="text/css" href="style.css" />
<title>ZSNES Documentation - Linux v1.4 - About</title>
</head>
<body>
<table width='100%' cellspacing='0' cellpadding='0' border='0'>
<tr>
<td class='PHeader'>
<img src="images/zsneslogo.png" alt="ZSNES" /><br />
<b>ZSNES Linux v1.4</b>
</td>
<td class='PHeader' style="text-align:right;padding:14px;background-image:url(images/linuxlogo.png);">
</td>
</tr>
<tr>
<td colspan='2' class='PSubHeader'>
&nbsp;&nbsp;&nbsp;
[<a href='about.htm'>About</a>]
[<a href='credits.htm'>Credits</a>]
[<a href='http://www.zsnes.com'>ZSNES.com</a>]
[<a href='http://www.zsnes.com/index.php?page=donate'>Donate</a>]
[<a href='license.txt'>GPL</a>]
</td>
</tr>
</table>
<p></p>
<table width='100%' cellspacing='0' cellpadding='0' border='0'>
<tr>
<td class='MMenu'>
<table class='TBox' width='200' cellspacing='1' cellpadding='2' border='0'>
<tr>
<td class='TBoxHead'>
Navigation
</td>
</tr>
<tr>
<td class='TBoxText'>
<a href="readme.htm"><b>Readme</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#new">What's New</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#disclaimer">Disclaimer</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#requirement">System Requirements</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#ttk">Things to Know</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#progress">Current Progress</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#defaultkeys">ZSNES Default Keys</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#f1">F1 Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#config">Configuration File</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#cheater">Cheat Codes</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#extra">Extra Features</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#bugs">Bugs</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#contact">Contact Information</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#credits">Credits</a><br />
<a href="gui.htm"><b>GUI</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#game">Game Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#quick">Quick Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#config">Config Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#cheat">Cheat Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#netplay">Netplay Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#misc">Misc Menu</a><br />
<a href="netplay.htm"><b>Netplay</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#recommendations">Recommendations</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#instructions">Simple Instructions</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#ip">Getting the IP</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#connecting">Connecting</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#loading">Loading A Game</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#configuring">Configuring</a><br />
<a href="bugreports.htm"><b>Bug Reports</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="bugreports.htm#filing">Filing A Bug Report</a><br />
<a href="faq.htm"><b>FAQ</b></a><br />
</td>
</tr>
</table>
<br />
<a href="http://validator.w3.org/check?uri=referer"><img style="border:0;width:88px;height:31px;margin-left:auto;margin-right:auto;display:block;text-align:center;" src="images/valid-xhtml11.png" alt="Valid XHTML 1.1!" /></a>
<br />
<img style="border:0;width:88px;height:31px;margin-left:auto;margin-right:auto;display:block;text-align:center;" src="images/vcss.png" alt="Valid CSS!" />
</td>
<td class='MBody'>
<table width='100%' class='TBox' cellspacing='1' cellpadding='2' border='0'>
<tr>
<td class='TBoxHead'>
About
</td>
</tr>
<tr>
<td class='TBoxText'>
<body id="zsnes-documentation">
<div id="header">
<h1><img src="images/zsneslogo.png" /></h1>
<div id="header_oslogo"><img src="images/linuxlogo.png" /></div>
<h2>ZSNES Linux v1.41</h2>
</div>
<div id="header_nav">
[<a href="about.htm">About</a>] [<a href="credits.htm">Credits</a>] [<a href="http://www.zsnes.com/">ZSNES.com</a>] [<a href="http://www.zsnes.com/?page=donate">Donate</a>] [<a href="license.txt">GPL</a>]
</div>
<div id="navigation">
<h1>Navigation</h1>
<ul>
<li><span class="list_head"><a href="readme.htm">Readme</a></span></li>
<li><a href="readme.htm#whats_new">What's New</a></li>
<li><a href="readme.htm#previous_updates">Previous Updates</a></li>
<li><a href="readme.htm#disclaimer">Disclaimer</a></li>
<li><a href="readme.htm#system_requirements">System Requirements</a></li>
<li><a href="readme.htm#things_to_know">Things to Know</a></li>
<li><a href="readme.htm#current_progress">Current Progress</a></li>
<li><a href="readme.htm#default_keys">ZSNES Default Keys</a></li>
<li><a href="readme.htm#f1_menu">F1 Menu</a></li>
<li><a href="readme.htm#configuration_file">Configuration File</a></li>
<li><a href="readme.htm#cheat_codes">Cheat Codes</a></li>
<li><a href="readme.htm#extra_features">Extra Features</a></li>
<li><a href="readme.htm#bugs">Bugs</a></li>
<li><a href="readme.htm#contact_information">Contact Information</a></li>
<li><a href="readme.htm#credits">Credits</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="gui.htm">GUI</a></span></li>
<li><a href="gui.htm#game_menu">Game Menu</a></li>
<li><a href="gui.htm#quick_menu">Quick Menu</a></li>
<li><a href="gui.htm#config_menu">Config Menu</a></li>
<li><a href="gui.htm#cheat_menu">Cheat Menu</a></li>
<li><a href="gui.htm#netplay_menu">Netplay Menu</a></li>
<li><a href="gui.htm#misc_menu">Misc Menu</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="netplay.htm">Netplay</a></span></li>
<li><a href="netplay.htm#system_recommendations">Recommendations</a></li>
<li><a href="netplay.htm#simple_instructions">Simple Instructions</a></li>
<li><a href="netplay.htm#getting_the_ip_address">Getting the IP</a></li>
<li><a href="netplay.htm#connecting">Connecting</a></li>
<li><a href="netplay.htm#loading_a_game">Loading A Game</a></li>
<li><a href="netplay.htm#configuring_chat_window_options">Configuring</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="bugs.htm">Bug Reports</a></span></li>
<li><a href="bugs.htm#filing_a_bug_report">Filing A Bug Report</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="faq.htm">FAQ</a></span></li>
</ul>
</div>
<div id="content">
<h1>About</h1>
<div class="content_body">
The ZSNES Documentation Project was started by RichardC in an attempt to format all of the ZSNES documentation into an easy to read, easy to access collection.<br />
<br />
Special thanks to Nach and the ZSNES community for all the help and support they gave to the project and me.<br />
</td>
</tr>
</table>
<br />
<div style="margin-left:auto;margin-right:auto;display:block;text-align:center;">
Best viewed in a real web browser such as Firefox.<br />
<a href="http://www.spreadfirefox.com/?q=affiliates&amp;id=51657&amp;t=64" style="background-color:#ffffff;"><img style="border:0;margin-right:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/safer.png" /><img style="border:0;margin-left:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/get.png" /></a>
</div>
</td>
</tr>
</table>
</div>
<div id="footer">
Best viewed with a real browser, like Firefox.<br />
<a href="http://www.spreadfirefox.com/?q=affiliates&amp;id=51657&amp;t=64" style="background-color:#ffffff;"><img style="border:0;margin-right:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/safer.png" /><img style="border:0;margin-left:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/get.png" /></a>
</div>
<div id="version">
ZSNES Documentation v2.0
</div>
</body>
</html>

View File

@@ -1,125 +1,103 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=iso-8859-1" />
<title>ZSNES Documentation - Linux v1.41 - Credits</title>
<link rel="stylesheet" type="text/css" href="style.css" />
<title>ZSNES Documentation - Linux v1.4 - Credits</title>
</head>
<body>
<table width='100%' cellspacing='0' cellpadding='0' border='0'>
<tr>
<td class='PHeader'>
<img src="images/zsneslogo.png" alt="ZSNES" /><br />
<b>ZSNES Linux v1.4</b>
</td>
<td class='PHeader' style="text-align:right;padding:14px;background-image:url(images/linuxlogo.png);">
</td>
</tr>
<tr>
<td colspan='2' class='PSubHeader'>
&nbsp;&nbsp;&nbsp;
[<a href='about.htm'>About</a>]
[<a href='credits.htm'>Credits</a>]
[<a href='http://www.zsnes.com'>ZSNES.com</a>]
[<a href='http://www.zsnes.com/index.php?page=donate'>Donate</a>]
[<a href='license.txt'>GPL</a>]
</td>
</tr>
</table>
<p></p>
<table width='100%' cellspacing='0' cellpadding='0' border='0'>
<tr>
<td class='MMenu'>
<table class='TBox' width='200' cellspacing='1' cellpadding='2' border='0'>
<tr>
<td class='TBoxHead'>
Navigation
</td>
</tr>
<tr>
<td class='TBoxText'>
<a href="readme.htm"><b>Readme</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#new">What's New</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#disclaimer">Disclaimer</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#requirement">System Requirements</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#ttk">Things to Know</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#progress">Current Progress</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#defaultkeys">ZSNES Default Keys</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#f1">F1 Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#config">Configuration File</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#cheater">Cheat Codes</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#extra">Extra Features</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#bugs">Bugs</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#contact">Contact Information</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#credits">Credits</a><br />
<a href="gui.htm"><b>GUI</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#game">Game Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#quick">Quick Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#config">Config Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#cheat">Cheat Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#netplay">Netplay Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#misc">Misc Menu</a><br />
<a href="netplay.htm"><b>Netplay</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#recommendations">Recommendations</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#instructions">Simple Instructions</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#ip">Getting the IP</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#connecting">Connecting</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#loading">Loading A Game</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#configuring">Configuring</a><br />
<a href="bugreports.htm"><b>Bug Reports</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="bugreports.htm#filing">Filing A Bug Report</a><br />
<a href="faq.htm"><b>FAQ</b></a><br />
</td>
</tr>
</table>
<br />
<a href="http://validator.w3.org/check?uri=referer"><img style="border:0;width:88px;height:31px;margin-left:auto;margin-right:auto;display:block;text-align:center;" src="images/valid-xhtml11.png" alt="Valid XHTML 1.1!" /></a>
<br />
<img style="border:0;width:88px;height:31px;margin-left:auto;margin-right:auto;display:block;text-align:center;" src="images/vcss.png" alt="Valid CSS!" />
</td>
<td class='MBody'>
<table width='100%' class='TBox' cellspacing='1' cellpadding='2' border='0'>
<tr>
<td class='TBoxHead'>
Credits
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Developers
</td>
</tr>
<tr>
<td class='TBoxText'>
<body id="zsnes-documentation">
<div id="header">
<h1><img src="images/zsneslogo.png" /></h1>
<div id="header_oslogo"><img src="images/linuxlogo.png" /></div>
<h2>ZSNES Linux v1.41</h2>
</div>
<div id="header_nav">
[<a href="about.htm">About</a>] [<a href="credits.htm">Credits</a>] [<a href="http://www.zsnes.com/">ZSNES.com</a>] [<a href="http://www.zsnes.com/?page=donate">Donate</a>] [<a href="license.txt">GPL</a>]
</div>
<div id="navigation">
<h1>Navigation</h1>
<ul>
<li><span class="list_head"><a href="readme.htm">Readme</a></span></li>
<li><a href="readme.htm#whats_new">What's New</a></li>
<li><a href="readme.htm#previous_updates">Previous Updates</a></li>
<li><a href="readme.htm#disclaimer">Disclaimer</a></li>
<li><a href="readme.htm#system_requirements">System Requirements</a></li>
<li><a href="readme.htm#things_to_know">Things to Know</a></li>
<li><a href="readme.htm#current_progress">Current Progress</a></li>
<li><a href="readme.htm#default_keys">ZSNES Default Keys</a></li>
<li><a href="readme.htm#f1_menu">F1 Menu</a></li>
<li><a href="readme.htm#configuration_file">Configuration File</a></li>
<li><a href="readme.htm#cheat_codes">Cheat Codes</a></li>
<li><a href="readme.htm#extra_features">Extra Features</a></li>
<li><a href="readme.htm#bugs">Bugs</a></li>
<li><a href="readme.htm#contact_information">Contact Information</a></li>
<li><a href="readme.htm#credits">Credits</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="gui.htm">GUI</a></span></li>
<li><a href="gui.htm#game_menu">Game Menu</a></li>
<li><a href="gui.htm#quick_menu">Quick Menu</a></li>
<li><a href="gui.htm#config_menu">Config Menu</a></li>
<li><a href="gui.htm#cheat_menu">Cheat Menu</a></li>
<li><a href="gui.htm#netplay_menu">Netplay Menu</a></li>
<li><a href="gui.htm#misc_menu">Misc Menu</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="netplay.htm">Netplay</a></span></li>
<li><a href="netplay.htm#system_recommendations">Recommendations</a></li>
<li><a href="netplay.htm#simple_instructions">Simple Instructions</a></li>
<li><a href="netplay.htm#getting_the_ip_address">Getting the IP</a></li>
<li><a href="netplay.htm#connecting">Connecting</a></li>
<li><a href="netplay.htm#loading_a_game">Loading A Game</a></li>
<li><a href="netplay.htm#configuring_chat_window_options">Configuring</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="bugs.htm">Bug Reports</a></span></li>
<li><a href="bugs.htm#filing_a_bug_report">Filing A Bug Report</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="faq.htm">FAQ</a></span></li>
</ul>
</div>
<div id="content">
<h1>Credits</h1>
<div class="content_body">
</div>
<h2>Developers</h2>
<div class="content_body">
zsKnight<br />
_Demo_<br />
pharos<br />
Pharos<br />
pagefault<br />
Nach<br />
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Contributers
</td>
</tr>
<tr>
<td class='TBoxText'>
</div>
<h2>Contributers</h2>
<div class="content_body">
StatMat<br />
ipher<br />
theoddone33<br />
Siloh<br />
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Documentation Writers/Contributers
</td>
</tr>
<tr>
<td class='TBoxText'>
Jonas Quinn<br />
TRAC<br />
Diablo-D3<br />
Overload<br />
zinx<br />
</div>
<h2>Documentation Writers/Contributers</h2>
<div class="content_body">
RichardC<br />
Nach<br />
LDAWG<br />
@@ -127,37 +105,31 @@
IceFox<br />
Noxious Ninja<br />
Clements<br />
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Special Thanks
</td>
</tr>
<tr>
<td class='TBoxText'>
Radio<br />
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Donations
</td>
</tr>
<tr>
<td class='TBoxText'>
ziola, Pugz, Micropolis, Alex Chavez, GenIV (former sysop of POT-D), 52, ShadowNall, DapoBelg, Zhocef, H-Clone, CC_Devil, Brian Day, Evan Yost, Sarany Oum, Gabriel Golcher, Tyson Anderson, Dans Wharehouse, Shaun MacPherson, Alain Bougeniere, Oliver Welsh, Daryl Johnson, Ivan Kanis, Taras Tyulyakov, Meng Wu, Shengjie Wu, Dustin Sides, Eric VanHeest, Anthony Borel, Erik Tande, Denis Evans, Feilos, cpickett, and stainless.<br />
</td>
</tr>
</table>
<br />
<div style="margin-left:auto;margin-right:auto;display:block;text-align:center;">
Best viewed in a real web browser such as Firefox.<br />
<a href="http://www.spreadfirefox.com/?q=affiliates&amp;id=51657&amp;t=64" style="background-color:#ffffff;"><img style="border:0;margin-right:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/safer.png" /><img style="border:0;margin-left:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/get.png" /></a>
Jonas Quinn<br />
</div>
</td>
</tr>
</table>
<h2>Special Thanks</h2>
<div class="content_body">
Radio<br />
</div>
<h2>Donations</h2>
<div class="content_body">
ziola, Pugz, Micropolis, Alex Chavez, GenIV (former sysop of POT-D), 52, ShadowNall, DapoBelg, Zhocef, H-Clone, CC_Devil, Brian Day, Evan Yost, Sarany Oum, Gabriel Golcher, Tyson Anderson, Dans Wharehouse, Shaun MacPherson, Alain Bougeniere, Oliver Welsh, Daryl Johnson, Ivan Kanis, Taras Tyulyakov, Meng Wu, Shengjie Wu, Dustin Sides, Eric VanHeest, Anthony Borel, Erik Tande, Denis Evans, Feilos, cpickett, and stainless.<br />
</div>
</div>
<div id="footer">
Best viewed with a real browser, like Firefox.<br />
<a href="http://www.spreadfirefox.com/?q=affiliates&amp;id=51657&amp;t=64" style="background-color:#ffffff;"><img style="border:0;margin-right:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/safer.png" /><img style="border:0;margin-left:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/get.png" /></a>
</div>
<div id="version">
ZSNES Documentation v2.0
</div>
</body>
</html>

View File

@@ -1,105 +1,87 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=iso-8859-1" />
<title>ZSNES Documentation - Linux v1.41 - FAQ</title>
<link rel="stylesheet" type="text/css" href="style.css" />
<title>ZSNES Documentation - Linux v1.4 - Frequently Asked Questions</title>
</head>
<body>
<table width='100%' cellspacing='0' cellpadding='0' border='0'>
<tr>
<td class='PHeader'>
<img src="images/zsneslogo.png" alt="ZSNES" /><br />
<b>ZSNES Linux v1.4</b>
</td>
<td class='PHeader' style="text-align:right;padding:14px;background-image:url(images/linuxlogo.png);">
</td>
</tr>
<tr>
<td colspan='2' class='PSubHeader'>
&nbsp;&nbsp;&nbsp;
[<a href='about.htm'>About</a>]
[<a href='credits.htm'>Credits</a>]
[<a href='http://www.zsnes.com'>ZSNES.com</a>]
[<a href='http://www.zsnes.com/index.php?page=donate'>Donate</a>]
[<a href='license.txt'>GPL</a>]
</td>
</tr>
</table>
<p></p>
<table width='100%' cellspacing='0' cellpadding='0' border='0'>
<tr>
<td class='MMenu'>
<table class='TBox' width='200' cellspacing='1' cellpadding='2' border='0'>
<tr>
<td class='TBoxHead'>
Navigation
</td>
</tr>
<tr>
<td class='TBoxText'>
<a href="readme.htm"><b>Readme</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#new">What's New</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#disclaimer">Disclaimer</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#requirement">System Requirements</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#ttk">Things to Know</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#progress">Current Progress</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#defaultkeys">ZSNES Default Keys</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#f1">F1 Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#config">Configuration File</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#cheater">Cheat Codes</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#extra">Extra Features</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#bugs">Bugs</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#contact">Contact Information</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#credits">Credits</a><br />
<a href="gui.htm"><b>GUI</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#game">Game Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#quick">Quick Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#config">Config Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#cheat">Cheat Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#netplay">Netplay Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#misc">Misc Menu</a><br />
<a href="netplay.htm"><b>Netplay</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#recommendations">Recommendations</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#instructions">Simple Instructions</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#ip">Getting the IP</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#connecting">Connecting</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#loading">Loading A Game</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#configuring">Configuring</a><br />
<a href="bugreports.htm"><b>Bug Reports</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="bugreports.htm#filing">Filing A Bug Report</a><br />
<a href="faq.htm"><b>FAQ</b></a><br />
</td>
</tr>
</table>
<br />
<a href="http://validator.w3.org/check?uri=referer"><img style="border:0;width:88px;height:31px;margin-left:auto;margin-right:auto;display:block;text-align:center;" src="images/valid-xhtml11.png" alt="Valid XHTML 1.1!" /></a>
<br />
<img style="border:0;width:88px;height:31px;margin-left:auto;margin-right:auto;display:block;text-align:center;" src="images/vcss.png" alt="Valid CSS!" />
</td>
<td class='MBody'>
<table width='100%' class='TBox' cellspacing='1' cellpadding='2' border='0'>
<tr>
<td class='TBoxHead'>
FAQ
</td>
</tr>
<tr>
<td class='TBoxText'>
<body id="zsnes-documentation">
<div id="header">
<h1><img src="images/zsneslogo.png" /></h1>
<div id="header_oslogo"><img src="images/linuxlogo.png" /></div>
<h2>ZSNES Linux v1.41</h2>
</div>
<div id="header_nav">
[<a href="about.htm">About</a>] [<a href="credits.htm">Credits</a>] [<a href="http://www.zsnes.com/">ZSNES.com</a>] [<a href="http://www.zsnes.com/?page=donate">Donate</a>] [<a href="license.txt">GPL</a>]
</div>
<div id="navigation">
<h1>Navigation</h1>
<ul>
<li><span class="list_head"><a href="readme.htm">Readme</a></span></li>
<li><a href="readme.htm#whats_new">What's New</a></li>
<li><a href="readme.htm#previous_updates">Previous Updates</a></li>
<li><a href="readme.htm#disclaimer">Disclaimer</a></li>
<li><a href="readme.htm#system_requirements">System Requirements</a></li>
<li><a href="readme.htm#things_to_know">Things to Know</a></li>
<li><a href="readme.htm#current_progress">Current Progress</a></li>
<li><a href="readme.htm#default_keys">ZSNES Default Keys</a></li>
<li><a href="readme.htm#f1_menu">F1 Menu</a></li>
<li><a href="readme.htm#configuration_file">Configuration File</a></li>
<li><a href="readme.htm#cheat_codes">Cheat Codes</a></li>
<li><a href="readme.htm#extra_features">Extra Features</a></li>
<li><a href="readme.htm#bugs">Bugs</a></li>
<li><a href="readme.htm#contact_information">Contact Information</a></li>
<li><a href="readme.htm#credits">Credits</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="gui.htm">GUI</a></span></li>
<li><a href="gui.htm#game_menu">Game Menu</a></li>
<li><a href="gui.htm#quick_menu">Quick Menu</a></li>
<li><a href="gui.htm#config_menu">Config Menu</a></li>
<li><a href="gui.htm#cheat_menu">Cheat Menu</a></li>
<li><a href="gui.htm#netplay_menu">Netplay Menu</a></li>
<li><a href="gui.htm#misc_menu">Misc Menu</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="netplay.htm">Netplay</a></span></li>
<li><a href="netplay.htm#system_recommendations">Recommendations</a></li>
<li><a href="netplay.htm#simple_instructions">Simple Instructions</a></li>
<li><a href="netplay.htm#getting_the_ip_address">Getting the IP</a></li>
<li><a href="netplay.htm#connecting">Connecting</a></li>
<li><a href="netplay.htm#loading_a_game">Loading A Game</a></li>
<li><a href="netplay.htm#configuring_chat_window_options">Configuring</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="bugs.htm">Bug Reports</a></span></li>
<li><a href="bugs.htm#filing_a_bug_report">Filing A Bug Report</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="faq.htm">FAQ</a></span></li>
</ul>
</div>
<div id="content">
<h1>Frequently Asked Questions (FAQ)</h1>
<div class="content_body">
Coming soon...
</td>
</tr>
</table>
<br />
<div style="margin-left:auto;margin-right:auto;display:block;text-align:center;">
Best viewed in a real web browser such as Firefox.<br />
<a href="http://www.spreadfirefox.com/?q=affiliates&amp;id=51657&amp;t=64" style="background-color:#ffffff;"><img style="border:0;margin-right:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/safer.png" /><img style="border:0;margin-left:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/get.png" /></a>
</div>
</td>
</tr>
</table>
</div>
<div id="footer">
Best viewed with a real browser, like Firefox.<br />
<a href="http://www.spreadfirefox.com/?q=affiliates&amp;id=51657&amp;t=64" style="background-color:#ffffff;"><img style="border:0;margin-right:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/safer.png" /><img style="border:0;margin-left:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/get.png" /></a>
</div>
<div id="version">
ZSNES Documentation v2.0
</div>
</body>
</html>

View File

@@ -1,133 +1,113 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=iso-8859-1" />
<title>ZSNES Documentation - Linux v1.41 - GUI</title>
<link rel="stylesheet" type="text/css" href="style.css" />
<title>ZSNES Documentation - Linux v1.4 - GUI</title>
</head>
<body>
<table width='100%' cellspacing='0' cellpadding='0' border='0'>
<tr>
<td class='PHeader'>
<img src="images/zsneslogo.png" alt="ZSNES" /><br />
<b>ZSNES Linux v1.4</b>
</td>
<td class='PHeader' style="text-align:right;padding:14px;background-image:url(images/linuxlogo.png);">
</td>
</tr>
<tr>
<td colspan='2' class='PSubHeader'>
&nbsp;&nbsp;&nbsp;
[<a href='about.htm'>About</a>]
[<a href='credits.htm'>Credits</a>]
[<a href='http://www.zsnes.com'>ZSNES.com</a>]
[<a href='http://www.zsnes.com/index.php?page=donate'>Donate</a>]
[<a href='license.txt'>GPL</a>]
</td>
</tr>
</table>
<p></p>
<table width='100%' cellspacing='0' cellpadding='0' border='0'>
<tr>
<td class='MMenu'>
<table class='TBox' width='200' cellspacing='1' cellpadding='2' border='0'>
<tr>
<td class='TBoxHead'>
Navigation
</td>
</tr>
<tr>
<td class='TBoxText'>
<a href="readme.htm"><b>Readme</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#new">What's New</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#disclaimer">Disclaimer</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#requirement">System Requirements</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#ttk">Things to Know</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#progress">Current Progress</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#defaultkeys">ZSNES Default Keys</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#f1">F1 Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#config">Configuration File</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#cheater">Cheat Codes</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#extra">Extra Features</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#bugs">Bugs</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#contact">Contact Information</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#credits">Credits</a><br />
<a href="gui.htm"><b>GUI</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#game">Game Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#quick">Quick Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#config">Config Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#cheat">Cheat Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#netplay">Netplay Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#misc">Misc Menu</a><br />
<a href="netplay.htm"><b>Netplay</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#recommendations">Recommendations</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#instructions">Simple Instructions</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#ip">Getting the IP</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#connecting">Connecting</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#loading">Loading A Game</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#configuring">Configuring</a><br />
<a href="bugreports.htm"><b>Bug Reports</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="bugreports.htm#filing">Filing A Bug Report</a><br />
<a href="faq.htm"><b>FAQ</b></a><br />
</td>
</tr>
</table>
<body id="zsnes-documentation">
<div id="header">
<h1><img src="images/zsneslogo.png" /></h1>
<div id="header_oslogo"><img src="images/linuxlogo.png" /></div>
<h2>ZSNES Linux v1.41</h2>
</div>
<div id="header_nav">
[<a href="about.htm">About</a>] [<a href="credits.htm">Credits</a>] [<a href="http://www.zsnes.com/">ZSNES.com</a>] [<a href="http://www.zsnes.com/?page=donate">Donate</a>] [<a href="license.txt">GPL</a>]
</div>
<div id="navigation">
<h1>Navigation</h1>
<ul>
<li><span class="list_head"><a href="readme.htm">Readme</a></span></li>
<li><a href="readme.htm#whats_new">What's New</a></li>
<li><a href="readme.htm#previous_updates">Previous Updates</a></li>
<li><a href="readme.htm#disclaimer">Disclaimer</a></li>
<li><a href="readme.htm#system_requirements">System Requirements</a></li>
<li><a href="readme.htm#things_to_know">Things to Know</a></li>
<li><a href="readme.htm#current_progress">Current Progress</a></li>
<li><a href="readme.htm#default_keys">ZSNES Default Keys</a></li>
<li><a href="readme.htm#f1_menu">F1 Menu</a></li>
<li><a href="readme.htm#configuration_file">Configuration File</a></li>
<li><a href="readme.htm#cheat_codes">Cheat Codes</a></li>
<li><a href="readme.htm#extra_features">Extra Features</a></li>
<li><a href="readme.htm#bugs">Bugs</a></li>
<li><a href="readme.htm#contact_information">Contact Information</a></li>
<li><a href="readme.htm#credits">Credits</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="gui.htm">GUI</a></span></li>
<li><a href="gui.htm#game_menu">Game Menu</a></li>
<li><a href="gui.htm#quick_menu">Quick Menu</a></li>
<li><a href="gui.htm#config_menu">Config Menu</a></li>
<li><a href="gui.htm#cheat_menu">Cheat Menu</a></li>
<li><a href="gui.htm#netplay_menu">Netplay Menu</a></li>
<li><a href="gui.htm#misc_menu">Misc Menu</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="netplay.htm">Netplay</a></span></li>
<li><a href="netplay.htm#system_recommendations">Recommendations</a></li>
<li><a href="netplay.htm#simple_instructions">Simple Instructions</a></li>
<li><a href="netplay.htm#getting_the_ip_address">Getting the IP</a></li>
<li><a href="netplay.htm#connecting">Connecting</a></li>
<li><a href="netplay.htm#loading_a_game">Loading A Game</a></li>
<li><a href="netplay.htm#configuring_chat_window_options">Configuring</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="bugs.htm">Bug Reports</a></span></li>
<li><a href="bugs.htm#filing_a_bug_report">Filing A Bug Report</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="faq.htm">FAQ</a></span></li>
</ul>
</div>
<div id="content">
<h1>GUI</h1>
<div class="content_body">
<img src="images/gui.png" alt="This is the ZSNES GUI." /><br />
Note: If any window exists in the GUI field, pressing ESC always closes the top-most window.<br />
Note: Pressing ESC when no window is active is equivalent to RUN. It will not function if no game is loaded.<br />
<br />
<a href="http://validator.w3.org/check?uri=referer"><img style="border:0;width:88px;height:31px;margin-left:auto;margin-right:auto;display:block;text-align:center;" src="images/valid-xhtml11.png" alt="Valid XHTML 1.1!" /></a>
<br />
<img style="border:0;width:88px;height:31px;margin-left:auto;margin-right:auto;display:block;text-align:center;" src="images/vcss.png" alt="Valid CSS!" />
</td>
<td class='MBody'>
<table width='100%' class='TBox' cellspacing='1' cellpadding='2' border='0'>
<tr>
<td class='TBoxHead'>
GUI
</td>
</tr>
<tr>
<td class='TBoxText'>
Note : If any window exists in the GUI field, pressing ESC always closes the top-most window.<br />
Note : Pressing ESC when no window is active is equivalent to RUN. It will not function if no game is loaded.<br />
<br />
Notes on the filename box where you can manually type in the filename:<br />
- Typing text into the box will automatically seek to the closest matching filename in the box where the file selection cursor is located.<br />
- When you press enter with text in the box without any '\' or ':' in the filename, ZSNES will first look for a directory matching the text and will then change its directory if one is found. Otherwise, it will load the current file or directory highlighted by the selection cursor.<br />
- You can type in the full filename or directory including path (eg. d:\games\mario.smc) or the drive name (eg. d:).<br />
<a id="game"></a>
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Game Menu
</td>
</tr>
<tr>
<td class='TBoxText'>
<ul>
<li><span class="list_head">Notes on the filename box where you can manually type in the filename:</span></li>
<li>- Typing text into the box will automatically seek to the closest matching filename in the box where the file selection cursor is located.</li>
<li>- When you press enter with text in the box without any '\' or ':' in the filename, ZSNES will first look for a directory matching the text and will then change its directory if one is found. Otherwise, it will load the current file or directory highlighted by the selection cursor.</li>
<li>- You can type in the full filename or directory including path (eg. "d:\games\mario.smc" or just "d:").<br /></li>
</ul>
<a id="game_menu"></a>
</div>
<h2>Game Menu</h2>
<div class="content_body">
<img src="images/game.png" alt="Game Menu" /><br />
<ul class="indent_list">
<ul>
<li>Load:
<ul>
<li>Perform: Load File and Run</li>
<li>Perform: Loads and runs a file.</li>
<li>Usage:
<ul>
<li>Loading a File:
<ul>
<li>You can move through the list using either the mouse or the keyboard. The keys for the keyboard are:
<ul>
<li>Up/Down - Move Up/Down through the list</li>
<li>Left/Right - Switch between the File and Directory Window</li>
<li>PageUp/PageDown/Home/End - Move through the list in larger increments</li>
<li>A .. Z, \, : - Enters filename/directory into the load box</li>
<li>Enter - Load file or change directory (depending on which window you are in)</li>
<li>Up/Down - Move Up/Down through the list.</li>
<li>Left/Right - Switch between the File and Directory Window.</li>
<li>PageUp/PageDown/Home/End - Move through the list in larger increments.</li>
<li>A .. Z, \, : - Enters filename/directory into the load box.</li>
<li>Enter - Load file or change directory (depending on which window you are in).</li>
</ul>
</li>
</ul>
</li>
<li>Show all Extensions:
<ul>
<li>This will force the GUI to show all of the file extensions instead of the default (.SMC,.SFC,...).</li>
<li>This will force the GUI to show all of the file extensions instead of the default (.smc, .sfc, ...).</li>
</ul>
</li>
<li>Force:
@@ -142,7 +122,7 @@
</li>
<li>Run:
<ul>
<li>Perform: Runs the game</li>
<li>Perform: Runs the game.</li>
</ul>
<br />
</li>
@@ -172,46 +152,34 @@
</li>
<li>Quit:
<ul>
<li>Perform: Quits ZSNES</li>
<li>Perform: Quits ZSNES.</li>
</ul>
</li>
</ul>
<a id="quick"></a>
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Quick Menu
</td>
</tr>
<tr>
<td class='TBoxText'>
<a id="quick_menu"></a>
</div>
<h2>Quick Menu</h2>
<div class="content_body">
<img src="images/quick.png" alt="Quick Menu" /><br />
<ul class="indent_list">
<ul>
<li>Perform:
<ul>
<li>Allows the user to quickly select the last 10 games loaded off the GUI. Also allows the user to freeze/clear the list.</li>
</ul>
<br />
</li>
<li>Tip:
<ul>
<li>You can create a favorites list by first clearing the list, then loading up all the games (last game loaded will be at the top), and last turning freeze on.</li>
<li><b>Tip:</b> You can create a favorites list by first clearing the list, then loading up all the games (last game loaded will be at the top), and last turning freeze on.</li>
</ul>
</li>
</ul>
<a id="config"></a>
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Config Menu
</td>
</tr>
<tr>
<td class='TBoxText'>
<a id="config_menu"></a>
</div>
<h2>Config Menu</h2>
<div class="content_body">
<img src="images/config.png" alt="Config Menu" /><br />
<ul class="indent_list">
<ul>
<li>Input #1-#5:
<ul>
<li>Perform: Allows user to select the input device and control keys for each player.</li>
@@ -237,24 +205,24 @@
<li>Perform: Allows the user to select some in-game options.</li>
<li>Usage:
<ul>
<li>Auto Frame Rate - enables auto frame rate.</li>
<li>Auto Frame Rate - Enables auto frame rate.</li>
<li>Max Frame Skip - Shown only when auto frame rate is enabled, this sets the maximum allowable frame skip in auto frame rate mode.</li>
<li>Frame Rate - Sets the constant frame skip value used when a game plays. This is only shown when auto frame rate is disabled.</li>
<li>New Gfx Engine - Enables/Disables the new graphics engine in 256 color modes or 320x240x65536 mode.</li>
<li>Auto Increment Save Slot - When enabled, the save slot will automatically move to the next slot after you save a state.</li>
<li>MMX Support - Enables MMX Copying routines for a slight speed increase (MMX processors only).</li>
<li>Use Pl3/4 as Pl1/2 - Allows the user to use 2 devices for 1 player, such as the keyboard and the joystick. (set keyboard as input device 1 and joystick as input device 3). This, however, disables multitap support.</li>
<li>MMX Support - Enables MMX copying routines for a slight speed increase (MMX processors only).</li>
<li>Use Pl3/4 as Pl1/2 - Allows the user to use 2 devices for 1 player, such as the keyboard and the joystick. (set keyboard as input device 1 and joystick as input device 3). This, however, disables MultiTap support.</li>
<li>FPS at Program Start - Checking this will make the FPS appear whenever you start ZSNES.</li>
<li>Use 30Hz for Turbo - When activated, Turbo will change at 30hz NTSC or 25hz PAL. Otherwise, Turbo will change at 60hz NTSC or 50hz PAL</li>
<li>Use 30Hz for Turbo - When activated, turbo will change at 30hz NTSC or 25hz PAL. Otherwise, turbo will change at 60hz NTSC or 50hz PAL.</li>
<li>Enable Game Clock - Enabling this will show the system clock on-screen.</li>
<li>Toggled Fast Fwd/Slowdown - Checking this will change the way how the fast forward button functions. Having it checked will cause it to act as a switch and having it unchecked will cause it to act as a push button.</li>
<li>SRAM Check+Save - This will enable automatic save RAM write detection and save the SRAM (.srm) to disk approximately 10 seconds after.</li>
<li>Old Gfx Mode 2 - This will enable the Old Gfx Engine Mode 2, which fixes many transparency bugs that currently plagues ZSNES in the current engine. However, it also creates some new ones. This mode can be slower at times so it's recommended that you only turn it on when you need it.</li>
<li>Old Gfx Mode 2 - This will enable the Old Gfx Engine Mode 2, which fixes many transparency bugs that currently plagues ZSNES in the current engine. However, it also creates some new ones. This mode can be slower at times, so it's recommended that you only turn it on when you need it.</li>
<li>Start at Latest Save - Checking this will automatically set the save state pointer (F3 Menu) to the most recently saved location whenever you load a ROM image.</li>
<li>Auto State Save/Load - Enabling this will allow ZSNES to automatically re-load the state whenever you return back to the game after a proper exit.</li>
<li>Don't Save Current Path - This will prevent ZSNES from changing the current start-up game path in the configuration.</li>
<li>Use Small Message Text - On-screen messages that pop up when you save a state, disable a background, ect. will be smaller.</li>
<li>Disable Screensaver - Disables the screensaver while ZSNES is running, so that your gameplay will not be interrupted if you're using a gamepad.</li>
<li>Enable Auto-Patch - When checked, ZSNES will automatically soft patch ROMs when a corresponding .ips file is found.</li>
</ul>
</li>
</ul>
@@ -288,12 +256,11 @@
<li>2xSaI Engine - Setting this will enable Kreed's 2x Scale Advanced Interpolation engine.</li>
<li>Super Eagle - Setting this will enable Kreed's Super Eagle engine.</li>
<li>Super 2xSaI Engine - Setting this will enable Kreed's Super 2x Scale Advanced Interpolation engine.</li>
<li>HQ2X, HQ3X, and HQ4X - Depending on what D mode resolution you are using, you will be able to choose one of these three graphic filters created by MaxSt.</li>
<li>Bilinear Filter - Setting this will enable the bilinear filter, available only in OpenGL video modes.</li>
<li>HQ2X - Setting this will enable MaxSt's HQ2X graphic filter.</li>
<li>Interpolation - Setting this enables interpolation, which basically blends all the inbetween colors to produce a blurry effect. However, this slows down emulation.</li>
<li>Hi-resolution Mode 7 - Enabling this will activate high resolution mode 7 whenever standard mode 7 is used within a game. This mode is only available in video modes that support it.</li>
<li>Grayscale Mode - Makes the game display in monochrome color. This option is just there for fun and is not something that you probably want to keep on using.</li>
<li>Triple Buffering - Uses an extra buffer for drawing. Thus, a buffer can be drawn on while one is pending Vsync, and another is being drawn. The primary use is to reduce the impact of Vsync on slower systems.</li>
<li>Vsync - Synchronizes drawing to the monitor's refresh rate. This may reduce frame rate on your computer, but will reduce tearing.</li>
<li>Grayscale Mode - Makes the game display in monochrome color, i.e. black and white. This option is just there for fun and is not something that you probably want to keep on using.</li>
</ul>
</li>
</ul>
@@ -305,11 +272,12 @@
<li>Usage:
<ul>
<li>Enable Sound - Setting this turns on the sound.</li>
<li>Stereo Sound - Enables stereo sound (noticeably slower though unless you have a fast CPU).</li>
<li>Stereo Sound - Enables stereo sound (slower unless you have a fast CPU).</li>
<li>Sampling Rate - To change the sound sampling rate, just click on the box containing the value to rotate through all the possible values. The default sampling rate (and the one that is most accurate to a real SNES) is 32000hz.</li>
<li>Volume Level - To change, just slide the bar.</li>
<li>Reverse Stereo - This function swaps the L and R volume levels in stereo mode.</li>
<li>Surround Sound - Enables simulated 2 speaker surround sound.</li><li>Sound Buffering - Enable to provide a larger sound buffer for sound cards that have problems with the sound.</li><li>Disable SPC Emulation - Disables the emulation of the SPC700 chip. Doing this will speed up emulation, but the downside is that it tends to bring more sound errors.</li>
<li>Surround Sound - Enables simulated 2 speaker surround sound.</li><li>Sound Buffering - Enable to provide a larger sound buffer for sound cards that have problems with the sound.</li>
<li>Disable SPC Emulation - Disables the emulation of the SPC700 chip. Doing this will speed up emulation, but the downside is that it tends to bring more sound errors.</li>
<li>Sound Interpolation - This feature smoothes out the wave forms of lower frequency sounds. Choose either gaussian (default and the most accurate to a real SNES), cubic spline, or 8-point interpolation.</li>
<li>Low Pass Filter - This produces better bass in certain sound effects. However, the side effect is that the sound will overall be more muffled. Choose either simple, dynamic, or hi quality.</li>
</ul>
@@ -332,18 +300,14 @@
</ul>
</li>
</ul>
<a id="cheat"></a>
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Cheat Menu
</td>
</tr>
<tr>
<td class='TBoxText'>
<a id="cheat_menu"></a>
</div>
<h2>Cheat Menu</h2>
<div class="content_body">
<img src="images/cheat.png" alt="Cheat Menu" /><br />
<ul class="indent_list">
<ul>
<li>Add Code:
<ul>
<li>Perform: Enters the cheat code window and sets the keyboard cursor on the cheat code entry box.</li>
@@ -391,18 +355,14 @@
</ul>
</li>
</ul>
<a id="netplay"></a>
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Netplay Menu
</td>
</tr>
<tr>
<td class='TBoxText'>
<a id="netplay_menu"></a>
</div>
<h2>Netplay Menu</h2>
<div class="content_body">
<img src="images/netplay.png" alt="Netplay Menu" /><br />
<ul class="indent_list">
<ul>
<li>Internet:
<ul>
<li>Port -
@@ -443,18 +403,14 @@
</ul>
</li>
</ul>
<a id="misc"></a>
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Misc Menu
</td>
</tr>
<tr>
<td class='TBoxText'>
<a id="misc_menu"></a>
</div>
<h2>Misc Menu</h2>
<div class="content_body">
<img src="images/misc.png" alt="Misc Menu" /><br />
<ul class="indent_list">
<ul>
<li>Game Keys:
<ul>
<li>Perform: Allows user to change and make game keys and quick keys to his own preference.</li>
@@ -487,7 +443,7 @@
</li>
<li>Transparent Messages - Makes in-game messages appear transparent.</li>
<li>Wheel Mouse - Enables or disables the mouse wheel.</li>
<li>Filtered GUI - Use your favorite ZSNES display filters in the GUI. ZSNES, HQ3X style!</li>
<li>Filtered GUI - Use your favorite ZSNES display filters in the GUI. ZSNES, HQ2X style!</li>
<li>Trap Mouse Cursor - Prevents the mouse cursor from exiting the ZSNES GUI. You will have to move the mouse with extra speed to make the cursor exit the GUI with this feature enabled.</li>
<li>Snow Effect - Enables the snow effect in the GUI background.</li>
<li>Water Effect - Enables one of the two available water effects in the GUI background.</li>
@@ -548,28 +504,27 @@
</li>
<li>Movie Options:
<ul>
<li>Perform: Allows you to record SNES Movies so that you can play them back at a later date either to amuse your friends, torture your friends, or whatever. Just don't play anything in front of your enemies since they might break your computer. ;)</li>
<li>Usage:
<li>Perform: Allows you to record SNES movies so that you can play them back at a later date either to amuse your friends, torture your friends, or whatever. Just don't play anything in front of your enemies since they might break your computer. ;)</li> <li>Usage:
<ul>
<li>Movies are saved as .ZMV, .ZM1, .ZM2, etc. files. They should be located in the same directory as your save files. A movie file consists of a save state file, SRAM data, and the recorded controller data. The initial filesize of a .ZMV file is the combination of a .zst and a .srm file (around 300kbytes), and it averages around 7kbytes/minute (value varies) or 420kbytes/hour.<br /><br /></li>
<li>Movies are saved as .zmv, .zm1, .zm2, etc. files. They should be located in the same directory as your save files. A movie file consists of a save state file, SRAM data, and the recorded controller data. The initial filesize of a .zmv file is the combination of a .zst and a .srm file (around 300kbytes), and it averages around 7kbytes/minute (value varies) or 420kbytes/hour.<br /><br /></li>
<li>You can record:
<ul>
<li>- Standard 1/2 player games</li>
<li>- 3-4 player Multitap games</li>
<li>- 3-4 player MultiTap games</li>
<li>- SNES Mouse games</li>
<li>- Network/Modem games</li>
</ul>
</li>
<li>You cannot record:
<ul>
<li>- Super Scope Games</li>
<li>- Super Scope games</li>
</ul>
</li>
</ul>
</li>
<li>GUI Usage:
<ul>
<li>Record - Begins recording the movie file. You can even record while your already playing a movie (append).</li>
<li>Record - Begins recording the movie file.</li>
<li>Play - Begins playing the movie file.</li>
<li>Stop - Stops the movie process.</li>
<li>The numbers at the right side select which movie file to play/record.</li>
@@ -593,17 +548,18 @@
</ul>
</li>
</ul>
</td>
</tr>
</table>
<br />
<div style="margin-left:auto;margin-right:auto;display:block;text-align:center;">
Best viewed in a real web browser such as Firefox.<br />
<a href="http://www.spreadfirefox.com/?q=affiliates&amp;id=51657&amp;t=64" style="background-color:#ffffff;"><img style="border:0;margin-right:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/safer.png" /><img style="border:0;margin-left:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/get.png" /></a>
</div>
</td>
</tr>
</table>
</div>
<div id="footer">
Best viewed with a real browser, like Firefox.<br />
<a href="http://www.spreadfirefox.com/?q=affiliates&amp;id=51657&amp;t=64" style="background-color:#ffffff;"><img style="border:0;margin-right:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/safer.png" /><img style="border:0;margin-left:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/get.png" /></a>
</div>
<div id="version">
ZSNES Documentation v2.0
</div>
</body>
</html>

View File

@@ -1,109 +1,87 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=iso-8859-1" />
<title>ZSNES Documentation - Linux v1.41 - Netplay</title>
<link rel="stylesheet" type="text/css" href="style.css" />
<title>ZSNES Documentation - Linux v1.4 - Netplay</title>
</head>
<body>
<table width='100%' cellspacing='0' cellpadding='0' border='0'>
<tr>
<td class='PHeader'>
<img src="images/zsneslogo.png" alt="ZSNES" /><br />
<b>ZSNES Linux v1.4</b>
</td>
<td class='PHeader' style="text-align:right;padding:14px;background-image:url(images/linuxlogo.png);">
</td>
</tr>
<tr>
<td colspan='2' class='PSubHeader'>
&nbsp;&nbsp;&nbsp;
[<a href='about.htm'>About</a>]
[<a href='credits.htm'>Credits</a>]
[<a href='http://www.zsnes.com'>ZSNES.com</a>]
[<a href='http://www.zsnes.com/index.php?page=donate'>Donate</a>]
[<a href='license.txt'>GPL</a>]
</td>
</tr>
</table>
<p></p>
<table width='100%' cellspacing='0' cellpadding='0' border='0'>
<tr>
<td class='MMenu'>
<table class='TBox' width='200' cellspacing='1' cellpadding='2' border='0'>
<tr>
<td class='TBoxHead'>
Navigation
</td>
</tr>
<tr>
<td class='TBoxText'>
<a href="readme.htm"><b>Readme</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#new">What's New</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#disclaimer">Disclaimer</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#requirement">System Requirements</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#ttk">Things to Know</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#progress">Current Progress</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#defaultkeys">ZSNES Default Keys</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#f1">F1 Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#config">Configuration File</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#cheater">Cheat Codes</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#extra">Extra Features</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#bugs">Bugs</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#contact">Contact Information</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#credits">Credits</a><br />
<a href="gui.htm"><b>GUI</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#game">Game Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#quick">Quick Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#config">Config Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#cheat">Cheat Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#netplay">Netplay Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#misc">Misc Menu</a><br />
<a href="netplay.htm"><b>Netplay</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#recommendations">Recommendations</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#instructions">Simple Instructions</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#ip">Getting the IP</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#connecting">Connecting</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#loading">Loading A Game</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#configuring">Configuring</a><br />
<a href="bugreports.htm"><b>Bug Reports</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="bugreports.htm#filing">Filing A Bug Report</a><br />
<a href="faq.htm"><b>FAQ</b></a><br />
</td>
</tr>
</table>
<br />
<a href="http://validator.w3.org/check?uri=referer"><img style="border:0;width:88px;height:31px;margin-left:auto;margin-right:auto;display:block;text-align:center;" src="images/valid-xhtml11.png" alt="Valid XHTML 1.1!" /></a>
<br />
<img style="border:0;width:88px;height:31px;margin-left:auto;margin-right:auto;display:block;text-align:center;" src="images/vcss.png" alt="Valid CSS!" />
</td>
<td class='MBody'>
<table width='100%' class='TBox' cellspacing='1' cellpadding='2' border='0'>
<tr>
<td class='TBoxHead'>
Netplay
<a id="filing"></a>
</td>
</tr>
<tr id="recommendations">
<td class='TBoxSubHead'>
System Recommendations
</td>
</tr>
<tr>
<td class='TBoxText'>
*** FOR SMOOTH NETPLAY, IT IS REQUIRED THAT BOTH SIDES HAVE FAST COMPUTERS (LOOK BELOW FOR REQUIREMENTS). IF ONE SIDE HAS A SLOW COMPUTER (EG. 200MHZ) WHILE THE OTHER HAS A FAST ONE (EG. 800MHZ), THE SLOW COMPUTER'S LOW FRAMERATE WILL BOG DOWN THE FAST COMPUTER, CAUSING POOR FRAME RATES ON THE FAST COMPUTER. IT IS ALSO STRONGLY RECOMMENDED THAT YOU KEEP LATENCY AT 3 (OR REDUCE IT TO 2 FOR FAST PACED PLATFORM GAMES), ALLOW UDP CONNECTIONS, AND KEEP BACK BUFFER ENABLED.<br />
<body id="zsnes-documentation">
<div id="header">
<h1><img src="images/zsneslogo.png" /></h1>
<div id="header_oslogo"><img src="images/linuxlogo.png" /></div>
<h2>ZSNES Linux v1.41</h2>
</div>
<div id="header_nav">
[<a href="about.htm">About</a>] [<a href="credits.htm">Credits</a>] [<a href="http://www.zsnes.com/">ZSNES.com</a>] [<a href="http://www.zsnes.com/?page=donate">Donate</a>] [<a href="license.txt">GPL</a>]
</div>
<div id="navigation">
<h1>Navigation</h1>
<ul>
<li><span class="list_head"><a href="readme.htm">Readme</a></span></li>
<li><a href="readme.htm#whats_new">What's New</a></li>
<li><a href="readme.htm#previous_updates">Previous Updates</a></li>
<li><a href="readme.htm#disclaimer">Disclaimer</a></li>
<li><a href="readme.htm#system_requirements">System Requirements</a></li>
<li><a href="readme.htm#things_to_know">Things to Know</a></li>
<li><a href="readme.htm#current_progress">Current Progress</a></li>
<li><a href="readme.htm#default_keys">ZSNES Default Keys</a></li>
<li><a href="readme.htm#f1_menu">F1 Menu</a></li>
<li><a href="readme.htm#configuration_file">Configuration File</a></li>
<li><a href="readme.htm#cheat_codes">Cheat Codes</a></li>
<li><a href="readme.htm#extra_features">Extra Features</a></li>
<li><a href="readme.htm#bugs">Bugs</a></li>
<li><a href="readme.htm#contact_information">Contact Information</a></li>
<li><a href="readme.htm#credits">Credits</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="gui.htm">GUI</a></span></li>
<li><a href="gui.htm#game_menu">Game Menu</a></li>
<li><a href="gui.htm#quick_menu">Quick Menu</a></li>
<li><a href="gui.htm#config_menu">Config Menu</a></li>
<li><a href="gui.htm#cheat_menu">Cheat Menu</a></li>
<li><a href="gui.htm#netplay_menu">Netplay Menu</a></li>
<li><a href="gui.htm#misc_menu">Misc Menu</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="netplay.htm">Netplay</a></span></li>
<li><a href="netplay.htm#system_recommendations">Recommendations</a></li>
<li><a href="netplay.htm#simple_instructions">Simple Instructions</a></li>
<li><a href="netplay.htm#getting_the_ip_address">Getting the IP</a></li>
<li><a href="netplay.htm#connecting">Connecting</a></li>
<li><a href="netplay.htm#loading_a_game">Loading A Game</a></li>
<li><a href="netplay.htm#configuring_chat_window_options">Configuring</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="bugs.htm">Bug Reports</a></span></li>
<li><a href="bugs.htm#filing_a_bug_report">Filing A Bug Report</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="faq.htm">FAQ</a></span></li>
</ul>
</div>
<div id="content">
<h1>Netplay</h1>
<div class="content_body">
<b>For smooth netplay, it is required that both sides have fast computers (look below for requirements). If one side has a slow computer (eg. 200mhz) while the other has a fast one (eg. 800mhz), the slow computer's low framerate will bog down the fast computer, causing poor frame rates on the fast computer. It is also strongly recommended that you keep latency at 3 (or reduce it to 2 for fast paced platform games), allow UDP connections, and keep back buffer enabled.</b><br />
<br />
Also, the higher than ping time, the worse the netplay experience, since ping times measure the time it takes for data to get to the other side and back. You can expect a not so great performance if you have a ping time of 400 or greater.<br />
<br />
Note: You cannot use cheat codes, key combinations, or turbo keys in netplay.<br />
<br />
Note: Firewall users - You may need to disable your firewall (or just disable it for UDP port 7845) in order to get the UDP protocol that ZSNES's netplay uses to work.<br />
<br />
System Recommendations for Smooth Netplay:<br />
------------------------------------------<br />
Note: Firewall users - You may need to disable your firewall (or just disable it for UDP port 7845) in order to get the UDP protocol that ZSNES's netplay uses to work.<br /><br />
<a id="system_recommendations"></a>
</div>
<h2>System Recommendations for Smooth Netplay</h2>
<div class="content_body">
<ul>
<li>- Back Buffer must be enabled and the latency value must be 3 or 2.</li>
<li>- The games have to run at least 50 FPS on BOTH computers without netplay. This can completely depend on factors such as CPU, video card, video mode, and the game you are running.</li>
@@ -111,16 +89,13 @@
<li>- You can also try changing your resolution to different video modes and find the video mode that provides the optimal performance if the current performance isn't satisfactory.</li>
<li>- You will also need an Internet connection with ping times of less than 400ms between both connections.</li>
</ul>
</td>
</tr>
<tr id="instructions">
<td class='TBoxSubHead'>
Simple Instructions on How to Get it Working
</td>
</tr>
<tr>
<td class='TBoxText'>
<ol>
<a id="simple_instructions"></a>
</div>
<h2>Simple Instructions</h2>
<div class="content_body">
<ul>
<li>1.) Go to Netplay -> Internet.</li>
<li>2.) Decide who will be the server and who will be the client (Neither has the gameplay advantage since ZSNES treats both the same after a connection is established).</li>
<li>3.) If you're the server, send the IP that is shown to your friend (eg. through any chat program (ICQ, AIM, IRC, etc.)). Then click on 'Start Server'.</li>
@@ -128,61 +103,50 @@
<li>5.) Chat with your friend on what game to play.</li>
<li>6.) Once decided, make sure that the filename on both sides are the same and that the load window points to the directory where the filename is.</li>
<li>7.) Load the game.</li>
<li>8.) Have fun! (If it worked).</li>
<li>9.) If it said 'Checksum Mismatch', try unzipping the file if it is a .ZIP file. If not, then both sides have a different version of that ROM (eg. One side has the Japanese version while the other has the English, or both versions are English, but are different version releases of the same game).</li>
<li>8.) Have fun! (If it worked)</li>
<li>9.) If it said 'Checksum Mismatch', try uncompressing the file if it is compressed. If not, then both sides have a different version of that ROM (eg. One side has the Japanese version while the other has the English, or both versions are English, but are different version releases of the same game).</li>
<li>10.) If you want to chat in-game, press 'T' and type in your line. You can change this key in the Misc -> Game Keys options from the GUI.</li>
</ol>
</td>
</tr>
<tr id="ip">
<td class='TBoxSubHead'>
Getting the IP Address
</td>
</tr>
<tr>
<td class='TBoxText'>
<br />
The IP address should be displayed on the connection window. The person being the client has to somehow tell the person who is the server his own IP address in order to connect. However, if your system has multiple IP addresses, the one on the connection window probably isn't the correct one.<br />
<br />
</td>
</tr>
<tr id="connecting">
<td class='TBoxSubHead'>
Connecting
</td>
</tr>
<tr>
<td class='TBoxText'>
</ul>
<a id="getting_the_ip_address"></a>
</div>
<h2>Getting The IP Address</h2>
<div class="content_body">
Your IP address should be displayed on the connection window.<br />
<br />
The person being the client has to somehow tell the person who is the server his own IP address in order to connect. However, if your system has multiple IP addresses, the one on the connection window probably isn't the correct one.<br />
<a id="connecting"></a>
</div>
<h2>Connecting</h2>
<div class="content_body">
When you're ready, select Internet from the Netplay menu.<br />
<br />
If you are the server, just click on 'Start Server' and wait for the client to connect.<br />
If you are the client, and after obtaining the IP of your friend (your friend has to send you his IP if you cannot figure out his IP on your own), type in the IP into the space provided and then click on 'Connect to Server'. Once you click on it, your system may look as if it's frozen, but it actually isn't. You just have to wait for a bit until it either connects or fails to connect.<br />
If it failed to connect, then check to make sure that the IP you entered is correct and that you are properly connected to the net.<br />
If the client says 'Found Client' and nothing else happens, chances are that your net connection does not support UDP. If this is the case, both sides will need to deselect 'Allow UDP Connection'. However, it is strongly recommended that you use this option if it is possible since it is much faster than without UDP.<br />
<ul>
<li>- If you are the server, just click on 'Start Server' and wait for the client to connect.</li>
<li>- If you are the client, and after obtaining the IP of your friend (your friend has to send you his IP if you cannot figure out his IP on your own), type in the IP into the space provided and then click on 'Connect to Server'. Once you click on it, your system may look as if it's frozen, but it actually isn't. You just have to wait for a bit until it either connects or fails to connect.</li>
<li>- If it failed to connect, then check to make sure that the IP you entered is correct and that you are properly connected to the net.</li>
<li>- If the client says 'Found Client' and nothing else happens, chances are that your net connection does not support UDP. If this is the case, both sides will need to deselect 'Allow UDP Connection'. However, it is strongly recommended that you use this option if it is possible since it is much faster than without UDP.</li>
</ul>
<a id="loading_a_game"></a>
</div>
<h2>Loading A Game</h2>
<div class="content_body">
Once successfully connected, the chat window should open up.<br />
<br />
</td>
</tr>
<tr id="loading">
<td class='TBoxSubHead'>
Loading a Game
</td>
</tr>
<tr>
<td class='TBoxText'>
<br />
Once successfully connected, the chat window should open up. From there, you can load a game like how you normally load a game. But in order to load a game, both sides have to have their load window pointing to the directory where the game is located and also have to have the filename the same on both sides. Only one side has to load the game. After that, the other side will automatically load the game without the user's interaction. If an error pops up saying 'ROM data mismatch', then it means that either side has a different version of the ROM. This error sometimes happens with zip files even when both files are the same, so it is recommended that you unzip the games and try again if this error occurs.<br />
<br />
</td>
</tr>
<tr id="configuring">
<td class='TBoxSubHead'>
Configuring the Options in the Chat Window
</td>
</tr>
<tr>
<td class='TBoxText'>
From there, you can load a game like how you normally load a game. But in order to load a game, both sides have to have their load window pointing to the directory where the game is located and also have to have the filename the same on both sides. Only one side has to load the game. After that, the other side will automatically load the game without the user's interaction.<br />
<br />
If an error pops up saying 'ROM data mismatch', then it means that either side has a different version of the ROM. This error sometimes happens with .zip files even when both files are the same, so it is recommended that you unzip the games and try again if this error occurs.<br />
<a id="configuring_chat_window_options"></a>
</div>
<h2>Configuring Chat Windows Options</h2>
<div class="content_body">
The default settings are recommended.<br />
<br />
However, if your computer is slower than 266 MHz, then it is recommended that both sides play with back buffer disabled. However, disabling this would degrade controller response.<br />
@@ -191,18 +155,19 @@
<br />
Reducing the latency value when back buffer is enabled will improve controller response time. But, however, this will cause the remote player to jump around more in order to keep both sides in sync.<br />
<br />
For controller options (PL1,PL2,PL3,..), the first checkmarked player would be using Input #1 of the local side. The second checkmarked player would be using Input #2 and so on. Players marked with an 'X' are checkmarked on the remote side.<br />
</td>
</tr>
</table>
<br />
<div style="margin-left:auto;margin-right:auto;display:block;text-align:center;">
Best viewed in a real web browser such as Firefox.<br />
<a href="http://www.spreadfirefox.com/?q=affiliates&amp;id=51657&amp;t=64" style="background-color:#ffffff;"><img style="border:0;margin-right:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/safer.png" /><img style="border:0;margin-left:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/get.png" /></a>
For controller options (PL1, PL2, PL3,..), the first checkmarked player would be using Input #1 of the local side. The second checkmarked player would be using Input #2 and so on. Players marked with an 'X' are checkmarked on the remote side.<br />
</div>
</td>
</tr>
</table>
</div>
<div id="footer">
Best viewed with a real browser, like Firefox.<br />
<a href="http://www.spreadfirefox.com/?q=affiliates&amp;id=51657&amp;t=64" style="background-color:#ffffff;"><img style="border:0;margin-right:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/safer.png" /><img style="border:0;margin-left:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/get.png" /></a>
</div>
<div id="version">
ZSNES Documentation v2.0
</div>
</body>
</html>

File diff suppressed because it is too large Load Diff

View File

@@ -1,141 +1,140 @@
body{
background-color:#ffffff;
font:normal 11px Verdana, Sans-Serif;
color:#000000;
margin:0px;
a:link, a:active, a:visited {
background-color: transparent;
text-decoration: underline;
color: #203040;
}
a:hover {
background-color: #D0D0D0;
text-decoration: underline;
color: #506070;
}
img {
border-width:0px;
#zsnes-documentation {
margin: 0px;
background-color: #FFFFFF;
font: normal 11px Verdana, Sans-Serif;
}
.PHeader{
background-color:#C8CFD8;
color:#000000;
padding:3px;
#header {
padding: 3px;
background-color: #C8CFD8;
}
.PSubHeader{
background-color:#A4A9B0;
color:#000000;
padding:3px;
font:bold 11px Verdana, Sans-Serif;
text-align:center;
#header h1 {
float: left;
margin: 0px;
}
#header h2 {
padding: 83px 0px 0px 0px;
margin: 0px;
}
#header_oslogo {
float: right;
}
a:link, a:active, a:visited{
background-color:transparent;
text-decoration:underline;
color:#203040;
}
a:hover{
background-color:#d0d0d0;
text-decoration:underline;
color:#506070;
#header_nav {
background-color: #A4A9B0;
padding: 3px;
margin-left: auto;
margin-right: auto;
display: block;
text-align: center;
font-weight: bold;
border-bottom: solid 1px #404040;
}
.MMenu{
width:200px;
padding:10px;
padding-top:0px;
padding-right:0px;
vertical-align:top;
#navigation {
float: left;
width: 192px;
margin: 10px;
padding: 1px 1px 3px 1px;
background-color: #C8CFD8;
border: solid 1px #404040;
font: Normal 13px Verdana, Sans-Serif;
}
.MBody{
padding:10px;
padding-top:0px;
vertical-align:top;
}
.TBox{
background-color:#C8CFD8;
border:solid 1px #404040;
color:#000000;
}
.TBoxHead{
background-color:#A4A9B0;
color:#000000;
font:bold 14px Arial, Sans-Serif;
padding:0px;
padding-left:4px;
background-image: url( '../images/corner.png' );
#navigation h1 {
background-color: #A4A9B0;
margin: 0px;
padding: 4px 0px 0px 4px;
font: Bold 14px Arial, Sans-Serif;
background-image: url( 'images/corner.png' );
background-position:top right;
background-repeat: no-repeat;
height:25px;
height: 22px;
}
.TBoxSubHead{
background-color:#A4A9B0;
color:#000000;
font:bold 14px Arial, Sans-Serif;
padding-left: 5px;
}
.TBoxText{
background-color:#C8CFD8;
color:#000000;
font:normal 13px Verdana, Sans-Serif;
padding:5px;
}
.TBoxFoot{
background-color:#A4A9B0;
color:#000000;
font:bold 12px Verdana, Sans-Serif;
padding:4px;
#navigation ul {
list-style-type: none;
margin: 0px 0px 0px -20px;
padding: 0px 4px 0px 41px;
}
.FListing{
background-color:#000000;
color:#ffffff;
#content {
margin: 10px 10px 10px 216px;
padding: 1px;
background-color: #C8CFD8;
border: solid 1px #404040;
}
.FListing td{
background-color:#e0e0e0;
color:#000000;
width: 30%;
text-align:center;
#content h1 {
background-color: #A4A9B0;
margin: 0px;
padding: 4px 0px 0px 4px;
font: Bold 14px Arial, Sans-Serif;
background-image: url('images/corner.png');
background-position:top right;
background-repeat: no-repeat;
height: 22px;
}
.FListing td.FLabel{
background-color:#000000;
color:#ffffff;
font:bold 11px Verdana, Sans-Serif;
width: 10%;
text-align:left;
#content h2 {
background-color: #A4A9B0;
margin: 0px;
padding: 3px;
font: Bold 14px Arial, Sans-Serif;
}
.FListing th{
background-color:#405060;
color:#ffffff;
text-align:center;
.content_body {
margin: 0px;
padding: 4px;
font: Normal 13px Verdana, Sans-Serif;
}
.small{
font-size:11px;
}
.big{
font-size:16px;
}
p{
text-indent: 12px;
}
input, textarea, select {
background-color:#ffffff;
color:#000000;
border:solid 1px #000000;
font:normal 12px Verdana, Sans-Serif;
padding:3px;
}
.indent_list{
margin-top: 0px;
margin-bottom: 0px;
list-style-type:none;
padding-left:24px;
}
.indent_list ul, li{
list-style-type:none;
margin-left: -12px;
/*padding-left: -12px;*/
.content_body ul {
list-style-type: none;
margin: 0px 0px 0px -24px;
text-indent: -12px;
padding: 0px 4px 0px 52px;
}
abbr {
cursor: help;
#footer {
margin-left: auto;
margin-right: auto;
display: block;
text-align: center;
font-weight: bold;
}
#version {
margin-top: 8px;
margin-left: auto;
margin-right: auto;
display: block;
text-align: center;
font-size: 8px;
color: #BBBBBB;
}
.list_head {
padding: 3px;
margin: 0px 0px 0px -20px;
font-weight: bold;
}
.faq_question {
margin: 0px 0px 0px -16px;
font-weight: bold;
}
.faq_answer {
margin: 0px 0px 0px -16px;
}
.previous_version_number {
font-weight: bold;
text-decoration: underline;
}

View File

@@ -1,116 +1,98 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=iso-8859-1" />
<title>ZSNES Documentation - Windows v1.41 - About</title>
<link rel="stylesheet" type="text/css" href="style.css" />
<title>ZSNES Documentation - Windows v1.4 - About</title>
</head>
<body>
<table width='100%' cellspacing='0' cellpadding='0' border='0'>
<tr>
<td class='PHeader'>
<img src="images/zsneslogo.png" alt="ZSNES" /><br />
<b>ZSNES Windows v1.4</b>
</td>
<td class='PHeader' style="text-align:right;padding:14px;background-image:url(images/windowslogo.png);">
</td>
</tr>
<tr>
<td colspan='2' class='PSubHeader'>
&nbsp;&nbsp;&nbsp;
[<a href='about.htm'>About</a>]
[<a href='credits.htm'>Credits</a>]
[<a href='http://www.zsnes.com'>ZSNES.com</a>]
[<a href='http://www.zsnes.com/index.php?page=donate'>Donate</a>]
[<a href='license.txt'>GPL</a>]
</td>
</tr>
</table>
<p></p>
<table width='100%' cellspacing='0' cellpadding='0' border='0'>
<tr>
<td class='MMenu'>
<table class='TBox' width='200' cellspacing='1' cellpadding='2' border='0'>
<tr>
<td class='TBoxHead'>
Navigation
</td>
</tr>
<tr>
<td class='TBoxText'>
<a href="readme.htm"><b>Readme</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#new">What's New</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#disclaimer">Disclaimer</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#requirement">System Requirements</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#ttk">Things to Know</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#progress">Current Progress</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#defaultkeys">ZSNES Default Keys</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#f1">F1 Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#config">Configuration File</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#cheater">Cheat Codes</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#extra">Extra Features</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#bugs">Bugs</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#contact">Contact Information</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#credits">Credits</a><br />
<a href="gui.htm"><b>GUI</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#game">Game Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#quick">Quick Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#config">Config Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#cheat">Cheat Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#netplay">Netplay Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#misc">Misc Menu</a><br />
<a href="netplay.htm"><b>Netplay</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#recommendations">Recommendations</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#instructions">Simple Instructions</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#ip">Getting the IP</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#connecting">Connecting</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#loading">Loading A Game</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#configuring">Configuring</a><br />
<a href="bugreports.htm"><b>Bug Reports</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="bugreports.htm#filing">Filing A Bug Report</a><br />
<a href="faq.htm"><b>FAQ</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#general">General</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#sound">Sound Compatibility</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#video">Video Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#game">Game Compatibility</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#speed">Speed Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#kbd_joy">Keyboard/Joystick Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#cheat">Cheat Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#freezing">Freezing/Crashing Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#misc">Miscellaneous</a><br />
</td>
</tr>
</table>
<br />
<a href="http://validator.w3.org/check?uri=referer"><img style="border:0;width:88px;height:31px;margin-left:auto;margin-right:auto;display:block;text-align:center;" src="images/valid-xhtml11.png" alt="Valid XHTML 1.1!" /></a>
<br />
<img style="border:0;width:88px;height:31px;margin-left:auto;margin-right:auto;display:block;text-align:center;" src="images/vcss.png" alt="Valid CSS!" />
</td>
<td class='MBody'>
<table width='100%' class='TBox' cellspacing='1' cellpadding='2' border='0'>
<tr>
<td class='TBoxHead'>
About
</td>
</tr>
<tr>
<td class='TBoxText'>
<body id="zsnes-documentation">
<div id="header">
<h1><img src="images/zsneslogo.png" /></h1>
<div id="header_oslogo"><img src="images/windowslogo.png" /></div>
<h2>ZSNES Windows v1.41</h2>
</div>
<div id="header_nav">
[<a href="about.htm">About</a>] [<a href="credits.htm">Credits</a>] [<a href="http://www.zsnes.com/">ZSNES.com</a>] [<a href="http://www.zsnes.com/?page=donate">Donate</a>] [<a href="license.txt">GPL</a>]
</div>
<div id="navigation">
<h1>Navigation</h1>
<ul>
<li><span class="list_head"><a href="readme.htm">Readme</a></span></li>
<li><a href="readme.htm#whats_new">What's New</a></li>
<li><a href="readme.htm#previous_updates">Previous Updates</a></li>
<li><a href="readme.htm#disclaimer">Disclaimer</a></li>
<li><a href="readme.htm#system_requirements">System Requirements</a></li>
<li><a href="readme.htm#things_to_know">Things to Know</a></li>
<li><a href="readme.htm#current_progress">Current Progress</a></li>
<li><a href="readme.htm#default_keys">ZSNES Default Keys</a></li>
<li><a href="readme.htm#f1_menu">F1 Menu</a></li>
<li><a href="readme.htm#configuration_file">Configuration File</a></li>
<li><a href="readme.htm#cheat_codes">Cheat Codes</a></li>
<li><a href="readme.htm#extra_features">Extra Features</a></li>
<li><a href="readme.htm#bugs">Bugs</a></li>
<li><a href="readme.htm#contact_information">Contact Information</a></li>
<li><a href="readme.htm#credits">Credits</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="gui.htm">GUI</a></span></li>
<li><a href="gui.htm#game_menu">Game Menu</a></li>
<li><a href="gui.htm#quick_menu">Quick Menu</a></li>
<li><a href="gui.htm#config_menu">Config Menu</a></li>
<li><a href="gui.htm#cheat_menu">Cheat Menu</a></li>
<li><a href="gui.htm#netplay_menu">Netplay Menu</a></li>
<li><a href="gui.htm#misc_menu">Misc Menu</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="netplay.htm">Netplay</a></span></li>
<li><a href="netplay.htm#system_recommendations">Recommendations</a></li>
<li><a href="netplay.htm#simple_instructions">Simple Instructions</a></li>
<li><a href="netplay.htm#getting_the_ip_address">Getting the IP</a></li>
<li><a href="netplay.htm#connecting">Connecting</a></li>
<li><a href="netplay.htm#loading_a_game">Loading A Game</a></li>
<li><a href="netplay.htm#configuring_chat_window_options">Configuring</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="bugs.htm">Bug Reports</a></span></li>
<li><a href="bugs.htm#filing_a_bug_report">Filing A Bug Report</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="faq.htm">FAQ</a></span></li>
<li><a href="faq.htm#general">General</a></li>
<li><a href="faq.htm#sound_compatibility">Sound Compatibility</a></li>
<li><a href="faq.htm#video">Video</a></li>
<li><a href="faq.htm#game_compatibility">Game Compatibility</a></li>
<li><a href="faq.htm#speed">Speed</a></li>
<li><a href="faq.htm#Keyboard_joystick">Keyboard/Joystick</a></li>
<li><a href="faq.htm#cheat">Cheat</a></li>
<li><a href="faq.htm#freezing_crashing">Freezing/Crashing</a></li>
<li><a href="faq.htm#miscellaneous">Miscellaneous</a></li>
</ul>
</div>
<div id="content">
<h1>About</h1>
<div class="content_body">
The ZSNES Documentation Project was started by RichardC in an attempt to format all of the ZSNES documentation into an easy to read, easy to access collection.<br />
<br />
Special thanks to Nach and the ZSNES community for all the help and support they gave to the project and me.<br />
</td>
</tr>
</table>
<br />
<div style="margin-left:auto;margin-right:auto;display:block;text-align:center;">
Best viewed in a real web browser such as Firefox.<br />
<a href="http://www.spreadfirefox.com/?q=affiliates&amp;id=51657&amp;t=64" style="background-color:#ffffff;"><img style="border:0;margin-right:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/safer.png" /><img style="border:0;margin-left:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/get.png" /></a>
</div>
</td>
</tr>
</table>
</div>
<div id="footer">
Best viewed with a real browser, like Firefox.<br />
<a href="http://www.spreadfirefox.com/?q=affiliates&amp;id=51657&amp;t=64" style="background-color:#ffffff;"><img style="border:0;margin-right:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/safer.png" /><img style="border:0;margin-left:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/get.png" /></a>
</div>
<div id="version">
ZSNES Documentation v2.0
</div>
</body>
</html>

View File

@@ -1,134 +1,112 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=iso-8859-1" />
<title>ZSNES Documentation - Windows v1.41 - Credits</title>
<link rel="stylesheet" type="text/css" href="style.css" />
<title>ZSNES Documentation - Windows v1.4 - Credits</title>
</head>
<body>
<table width='100%' cellspacing='0' cellpadding='0' border='0'>
<tr>
<td class='PHeader'>
<img src="images/zsneslogo.png" alt="ZSNES" /><br />
<b>ZSNES Windows v1.4</b>
</td>
<td class='PHeader' style="text-align:right;padding:14px;background-image:url(images/windowslogo.png);">
</td>
</tr>
<tr>
<td colspan='2' class='PSubHeader'>
&nbsp;&nbsp;&nbsp;
[<a href='about.htm'>About</a>]
[<a href='credits.htm'>Credits</a>]
[<a href='http://www.zsnes.com'>ZSNES.com</a>]
[<a href='http://www.zsnes.com/index.php?page=donate'>Donate</a>]
[<a href='license.txt'>GPL</a>]
</td>
</tr>
</table>
<p></p>
<table width='100%' cellspacing='0' cellpadding='0' border='0'>
<tr>
<td class='MMenu'>
<table class='TBox' width='200' cellspacing='1' cellpadding='2' border='0'>
<tr>
<td class='TBoxHead'>
Navigation
</td>
</tr>
<tr>
<td class='TBoxText'>
<a href="readme.htm"><b>Readme</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#new">What's New</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#disclaimer">Disclaimer</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#requirement">System Requirements</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#ttk">Things to Know</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#progress">Current Progress</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#defaultkeys">ZSNES Default Keys</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#f1">F1 Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#config">Configuration File</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#cheater">Cheat Codes</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#extra">Extra Features</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#bugs">Bugs</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#contact">Contact Information</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#credits">Credits</a><br />
<a href="gui.htm"><b>GUI</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#game">Game Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#quick">Quick Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#config">Config Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#cheat">Cheat Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#netplay">Netplay Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#misc">Misc Menu</a><br />
<a href="netplay.htm"><b>Netplay</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#recommendations">Recommendations</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#instructions">Simple Instructions</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#ip">Getting the IP</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#connecting">Connecting</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#loading">Loading A Game</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#configuring">Configuring</a><br />
<a href="bugreports.htm"><b>Bug Reports</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="bugreports.htm#filing">Filing A Bug Report</a><br />
<a href="faq.htm"><b>FAQ</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#general">General</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#sound">Sound Compatibility</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#video">Video Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#game">Game Compatibility</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#speed">Speed Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#kbd_joy">Keyboard/Joystick Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#cheat">Cheat Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#freezing">Freezing/Crashing Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#misc">Miscellaneous</a><br />
</td>
</tr>
</table>
<br />
<a href="http://validator.w3.org/check?uri=referer"><img style="border:0;width:88px;height:31px;margin-left:auto;margin-right:auto;display:block;text-align:center;" src="images/valid-xhtml11.png" alt="Valid XHTML 1.1!" /></a>
<br />
<img style="border:0;width:88px;height:31px;margin-left:auto;margin-right:auto;display:block;text-align:center;" src="images/vcss.png" alt="Valid CSS!" />
</td>
<td class='MBody'>
<table width='100%' class='TBox' cellspacing='1' cellpadding='2' border='0'>
<tr>
<td class='TBoxHead'>
Credits
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Developers
</td>
</tr>
<tr>
<td class='TBoxText'>
<body id="zsnes-documentation">
<div id="header">
<h1><img src="images/zsneslogo.png" /></h1>
<div id="header_oslogo"><img src="images/windowslogo.png" /></div>
<h2>ZSNES Windows v1.41</h2>
</div>
<div id="header_nav">
[<a href="about.htm">About</a>] [<a href="credits.htm">Credits</a>] [<a href="http://www.zsnes.com/">ZSNES.com</a>] [<a href="http://www.zsnes.com/?page=donate">Donate</a>] [<a href="license.txt">GPL</a>]
</div>
<div id="navigation">
<h1>Navigation</h1>
<ul>
<li><span class="list_head"><a href="readme.htm">Readme</a></span></li>
<li><a href="readme.htm#whats_new">What's New</a></li>
<li><a href="readme.htm#previous_updates">Previous Updates</a></li>
<li><a href="readme.htm#disclaimer">Disclaimer</a></li>
<li><a href="readme.htm#system_requirements">System Requirements</a></li>
<li><a href="readme.htm#things_to_know">Things to Know</a></li>
<li><a href="readme.htm#current_progress">Current Progress</a></li>
<li><a href="readme.htm#default_keys">ZSNES Default Keys</a></li>
<li><a href="readme.htm#f1_menu">F1 Menu</a></li>
<li><a href="readme.htm#configuration_file">Configuration File</a></li>
<li><a href="readme.htm#cheat_codes">Cheat Codes</a></li>
<li><a href="readme.htm#extra_features">Extra Features</a></li>
<li><a href="readme.htm#bugs">Bugs</a></li>
<li><a href="readme.htm#contact_information">Contact Information</a></li>
<li><a href="readme.htm#credits">Credits</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="gui.htm">GUI</a></span></li>
<li><a href="gui.htm#game_menu">Game Menu</a></li>
<li><a href="gui.htm#quick_menu">Quick Menu</a></li>
<li><a href="gui.htm#config_menu">Config Menu</a></li>
<li><a href="gui.htm#cheat_menu">Cheat Menu</a></li>
<li><a href="gui.htm#netplay_menu">Netplay Menu</a></li>
<li><a href="gui.htm#misc_menu">Misc Menu</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="netplay.htm">Netplay</a></span></li>
<li><a href="netplay.htm#system_recommendations">Recommendations</a></li>
<li><a href="netplay.htm#simple_instructions">Simple Instructions</a></li>
<li><a href="netplay.htm#getting_the_ip_address">Getting the IP</a></li>
<li><a href="netplay.htm#connecting">Connecting</a></li>
<li><a href="netplay.htm#loading_a_game">Loading A Game</a></li>
<li><a href="netplay.htm#configuring_chat_window_options">Configuring</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="bugs.htm">Bug Reports</a></span></li>
<li><a href="bugs.htm#filing_a_bug_report">Filing A Bug Report</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="faq.htm">FAQ</a></span></li>
<li><a href="faq.htm#general">General</a></li>
<li><a href="faq.htm#sound_compatibility">Sound Compatibility</a></li>
<li><a href="faq.htm#video">Video</a></li>
<li><a href="faq.htm#game_compatibility">Game Compatibility</a></li>
<li><a href="faq.htm#speed">Speed</a></li>
<li><a href="faq.htm#Keyboard_joystick">Keyboard/Joystick</a></li>
<li><a href="faq.htm#cheat">Cheat</a></li>
<li><a href="faq.htm#freezing_crashing">Freezing/Crashing</a></li>
<li><a href="faq.htm#miscellaneous">Miscellaneous</a></li>
</ul>
</div>
<div id="content">
<h1>Credits</h1>
<div class="content_body">
</div>
<h2>Developers</h2>
<div class="content_body">
zsKnight<br />
_Demo_<br />
pharos<br />
Pharos<br />
pagefault<br />
Nach<br />
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Contributers
</td>
</tr>
<tr>
<td class='TBoxText'>
</div>
<h2>Contributers</h2>
<div class="content_body">
StatMat<br />
ipher<br />
theoddone33<br />
Siloh<br />
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Documentation Writers/Contributers
</td>
</tr>
<tr>
<td class='TBoxText'>
Jonas Quinn<br />
TRAC<br />
Diablo-D3<br />
Overload<br />
zinx<br />
</div>
<h2>Documentation Writers/Contributers</h2>
<div class="content_body">
RichardC<br />
Nach<br />
LDAWG<br />
@@ -136,37 +114,31 @@
IceFox<br />
Noxious Ninja<br />
Clements<br />
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Special Thanks
</td>
</tr>
<tr>
<td class='TBoxText'>
Radio<br />
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Donations
</td>
</tr>
<tr>
<td class='TBoxText'>
ziola, Pugz, Micropolis, Alex Chavez, GenIV (former sysop of POT-D), 52, ShadowNall, DapoBelg, Zhocef, H-Clone, CC_Devil, Brian Day, Evan Yost, Sarany Oum, Gabriel Golcher, Tyson Anderson, Dans Wharehouse, Shaun MacPherson, Alain Bougeniere, Oliver Welsh, Daryl Johnson, Ivan Kanis, Taras Tyulyakov, Meng Wu, Shengjie Wu, Dustin Sides, Eric VanHeest, Anthony Borel, Erik Tande, Denis Evans, Feilos, cpickett, and stainless.<br />
</td>
</tr>
</table>
<br />
<div style="margin-left:auto;margin-right:auto;display:block;text-align:center;">
Best viewed in a real web browser such as Firefox.<br />
<a href="http://www.spreadfirefox.com/?q=affiliates&amp;id=51657&amp;t=64" style="background-color:#ffffff;"><img style="border:0;margin-right:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/safer.png" /><img style="border:0;margin-left:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/get.png" /></a>
Jonas Quinn<br />
</div>
</td>
</tr>
</table>
<h2>Special Thanks</h2>
<div class="content_body">
Radio<br />
</div>
<h2>Donations</h2>
<div class="content_body">
ziola, Pugz, Micropolis, Alex Chavez, GenIV (former sysop of POT-D), 52, ShadowNall, DapoBelg, Zhocef, H-Clone, CC_Devil, Brian Day, Evan Yost, Sarany Oum, Gabriel Golcher, Tyson Anderson, Dans Wharehouse, Shaun MacPherson, Alain Bougeniere, Oliver Welsh, Daryl Johnson, Ivan Kanis, Taras Tyulyakov, Meng Wu, Shengjie Wu, Dustin Sides, Eric VanHeest, Anthony Borel, Erik Tande, Denis Evans, Feilos, cpickett, and stainless.<br />
</div>
</div>
<div id="footer">
Best viewed with a real browser, like Firefox.<br />
<a href="http://www.spreadfirefox.com/?q=affiliates&amp;id=51657&amp;t=64" style="background-color:#ffffff;"><img style="border:0;margin-right:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/safer.png" /><img style="border:0;margin-left:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/get.png" /></a>
</div>
<div id="version">
ZSNES Documentation v2.0
</div>
</body>
</html>

File diff suppressed because it is too large Load Diff

View File

@@ -1,142 +1,122 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=iso-8859-1" />
<title>ZSNES Documentation - Windows v1.41 - GUI</title>
<link rel="stylesheet" type="text/css" href="style.css" />
<title>ZSNES Documentation - Windows v1.4 - GUI</title>
</head>
<body>
<table width='100%' cellspacing='0' cellpadding='0' border='0'>
<tr>
<td class='PHeader'>
<img src="images/zsneslogo.png" alt="ZSNES" /><br />
<b>ZSNES Windows v1.4</b>
</td>
<td class='PHeader' style="text-align:right;padding:14px;background-image:url(images/windowslogo.png);">
</td>
</tr>
<tr>
<td colspan='2' class='PSubHeader'>
&nbsp;&nbsp;&nbsp;
[<a href='about.htm'>About</a>]
[<a href='credits.htm'>Credits</a>]
[<a href='http://www.zsnes.com'>ZSNES.com</a>]
[<a href='http://www.zsnes.com/index.php?page=donate'>Donate</a>]
[<a href='license.txt'>GPL</a>]
</td>
</tr>
</table>
<p></p>
<table width='100%' cellspacing='0' cellpadding='0' border='0'>
<tr>
<td class='MMenu'>
<table class='TBox' width='200' cellspacing='1' cellpadding='2' border='0'>
<tr>
<td class='TBoxHead'>
Navigation
</td>
</tr>
<tr>
<td class='TBoxText'>
<a href="readme.htm"><b>Readme</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#new">What's New</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#disclaimer">Disclaimer</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#requirement">System Requirements</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#ttk">Things to Know</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#progress">Current Progress</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#defaultkeys">ZSNES Default Keys</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#f1">F1 Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#config">Configuration File</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#cheater">Cheat Codes</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#extra">Extra Features</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#bugs">Bugs</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#contact">Contact Information</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#credits">Credits</a><br />
<a href="gui.htm"><b>GUI</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#game">Game Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#quick">Quick Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#config">Config Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#cheat">Cheat Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#netplay">Netplay Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#misc">Misc Menu</a><br />
<a href="netplay.htm"><b>Netplay</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#recommendations">Recommendations</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#instructions">Simple Instructions</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#ip">Getting the IP</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#connecting">Connecting</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#loading">Loading A Game</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#configuring">Configuring</a><br />
<a href="bugreports.htm"><b>Bug Reports</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="bugreports.htm#filing">Filing A Bug Report</a><br />
<a href="faq.htm"><b>FAQ</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#general">General</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#sound">Sound Compatibility</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#video">Video Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#game">Game Compatibility</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#speed">Speed Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#kbd_joy">Keyboard/Joystick Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#cheat">Cheat Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#freezing">Freezing/Crashing Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#misc">Miscellaneous</a><br />
</td>
</tr>
</table>
<body id="zsnes-documentation">
<div id="header">
<h1><img src="images/zsneslogo.png" /></h1>
<div id="header_oslogo"><img src="images/windowslogo.png" /></div>
<h2>ZSNES Windows v1.41</h2>
</div>
<div id="header_nav">
[<a href="about.htm">About</a>] [<a href="credits.htm">Credits</a>] [<a href="http://www.zsnes.com/">ZSNES.com</a>] [<a href="http://www.zsnes.com/?page=donate">Donate</a>] [<a href="license.txt">GPL</a>]
</div>
<div id="navigation">
<h1>Navigation</h1>
<ul>
<li><span class="list_head"><a href="readme.htm">Readme</a></span></li>
<li><a href="readme.htm#whats_new">What's New</a></li>
<li><a href="readme.htm#previous_updates">Previous Updates</a></li>
<li><a href="readme.htm#disclaimer">Disclaimer</a></li>
<li><a href="readme.htm#system_requirements">System Requirements</a></li>
<li><a href="readme.htm#things_to_know">Things to Know</a></li>
<li><a href="readme.htm#current_progress">Current Progress</a></li>
<li><a href="readme.htm#default_keys">ZSNES Default Keys</a></li>
<li><a href="readme.htm#f1_menu">F1 Menu</a></li>
<li><a href="readme.htm#configuration_file">Configuration File</a></li>
<li><a href="readme.htm#cheat_codes">Cheat Codes</a></li>
<li><a href="readme.htm#extra_features">Extra Features</a></li>
<li><a href="readme.htm#bugs">Bugs</a></li>
<li><a href="readme.htm#contact_information">Contact Information</a></li>
<li><a href="readme.htm#credits">Credits</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="gui.htm">GUI</a></span></li>
<li><a href="gui.htm#game_menu">Game Menu</a></li>
<li><a href="gui.htm#quick_menu">Quick Menu</a></li>
<li><a href="gui.htm#config_menu">Config Menu</a></li>
<li><a href="gui.htm#cheat_menu">Cheat Menu</a></li>
<li><a href="gui.htm#netplay_menu">Netplay Menu</a></li>
<li><a href="gui.htm#misc_menu">Misc Menu</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="netplay.htm">Netplay</a></span></li>
<li><a href="netplay.htm#system_recommendations">Recommendations</a></li>
<li><a href="netplay.htm#simple_instructions">Simple Instructions</a></li>
<li><a href="netplay.htm#getting_the_ip_address">Getting the IP</a></li>
<li><a href="netplay.htm#connecting">Connecting</a></li>
<li><a href="netplay.htm#loading_a_game">Loading A Game</a></li>
<li><a href="netplay.htm#configuring_chat_window_options">Configuring</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="bugs.htm">Bug Reports</a></span></li>
<li><a href="bugs.htm#filing_a_bug_report">Filing A Bug Report</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="faq.htm">FAQ</a></span></li>
<li><a href="faq.htm#general">General</a></li>
<li><a href="faq.htm#sound_compatibility">Sound Compatibility</a></li>
<li><a href="faq.htm#video">Video</a></li>
<li><a href="faq.htm#game_compatibility">Game Compatibility</a></li>
<li><a href="faq.htm#speed">Speed</a></li>
<li><a href="faq.htm#Keyboard_joystick">Keyboard/Joystick</a></li>
<li><a href="faq.htm#cheat">Cheat</a></li>
<li><a href="faq.htm#freezing_crashing">Freezing/Crashing</a></li>
<li><a href="faq.htm#miscellaneous">Miscellaneous</a></li>
</ul>
</div>
<div id="content">
<h1>GUI</h1>
<div class="content_body">
<img src="images/gui.png" alt="This is the ZSNES GUI." /><br />
Note: If any window exists in the GUI field, pressing ESC always closes the top-most window.<br />
Note: Pressing ESC when no window is active is equivalent to RUN. It will not function if no game is loaded.<br />
<br />
<a href="http://validator.w3.org/check?uri=referer"><img style="border:0;width:88px;height:31px;margin-left:auto;margin-right:auto;display:block;text-align:center;" src="images/valid-xhtml11.png" alt="Valid XHTML 1.1!" /></a>
<br />
<img style="border:0;width:88px;height:31px;margin-left:auto;margin-right:auto;display:block;text-align:center;" src="images/vcss.png" alt="Valid CSS!" />
</td>
<td class='MBody'>
<table width='100%' class='TBox' cellspacing='1' cellpadding='2' border='0'>
<tr>
<td class='TBoxHead'>
GUI
</td>
</tr>
<tr>
<td class='TBoxText'>
Note : If any window exists in the GUI field, pressing ESC always closes the top-most window.<br />
Note : Pressing ESC when no window is active is equivalent to RUN. It will not function if no game is loaded.<br />
<br />
Notes on the filename box where you can manually type in the filename:<br />
- Typing text into the box will automatically seek to the closest matching filename in the box where the file selection cursor is located.<br />
- When you press enter with text in the box without any '\' or ':' in the filename, ZSNES will first look for a directory matching the text and will then change its directory if one is found. Otherwise, it will load the current file or directory highlighted by the selection cursor.<br />
- You can type in the full filename or directory including path (eg. d:\games\mario.smc) or the drive name (eg. d:).<br />
<a id="game"></a>
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Game Menu
</td>
</tr>
<tr>
<td class='TBoxText'>
<ul>
<li><span class="list_head">Notes on the filename box where you can manually type in the filename:</span></li>
<li>- Typing text into the box will automatically seek to the closest matching filename in the box where the file selection cursor is located.</li>
<li>- When you press enter with text in the box without any '\' or ':' in the filename, ZSNES will first look for a directory matching the text and will then change its directory if one is found. Otherwise, it will load the current file or directory highlighted by the selection cursor.</li>
<li>- You can type in the full filename or directory including path (eg. "d:\games\mario.smc" or just "d:").<br /></li>
</ul>
<a id="game_menu"></a>
</div>
<h2>Game Menu</h2>
<div class="content_body">
<img src="images/game.png" alt="Game Menu" /><br />
<ul class="indent_list">
<ul>
<li>Load:
<ul>
<li>Perform: Load File and Run</li>
<li>Perform: Loads and runs a file.</li>
<li>Usage:
<ul>
<li>Loading a File:
<ul>
<li>You can move through the list using either the mouse or the keyboard. The keys for the keyboard are:
<ul>
<li>Up/Down - Move Up/Down through the list</li>
<li>Left/Right - Switch between the File and Directory Window</li>
<li>PageUp/PageDown/Home/End - Move through the list in larger increments</li>
<li>A .. Z, \, : - Enters filename/directory into the load box</li>
<li>Enter - Load file or change directory (depending on which window you are in)</li>
<li>Up/Down - Move Up/Down through the list.</li>
<li>Left/Right - Switch between the File and Directory Window.</li>
<li>PageUp/PageDown/Home/End - Move through the list in larger increments.</li>
<li>A .. Z, \, : - Enters filename/directory into the load box.</li>
<li>Enter - Load file or change directory (depending on which window you are in).</li>
</ul>
</li>
</ul>
</li>
<li>Show all Extensions:
<ul>
<li>This will force the GUI to show all of the file extensions instead of the default (.SMC,.SFC,...).</li>
<li>This will force the GUI to show all of the file extensions instead of the default (.smc, .sfc, ...).</li>
</ul>
</li>
<li>Force:
@@ -151,7 +131,7 @@
</li>
<li>Run:
<ul>
<li>Perform: Runs the game</li>
<li>Perform: Runs the game.</li>
</ul>
<br />
</li>
@@ -181,46 +161,48 @@
</li>
<li>Quit:
<ul>
<li>Perform: Quits ZSNES</li>
<li>Perform: Quits ZSNES.</li>
</ul>
</li>
</ul>
<a id="quick"></a>
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Quick Menu
</td>
</tr>
<tr>
<td class='TBoxText'>
<a id="quick_menu"></a>
</div>
<h2>Quick Menu</h2>
<div class="content_body">
<img src="images/quick.png" alt="Quick Menu" /><br />
<ul class="indent_list">
<li>Perform:
<ul>
<li>Allows the user to quickly select the last 10 games loaded off the GUI. Also allows the user to freeze/clear the list.</li>
<li>Numbers:
<ul>
<li>Perform: Choose a game to load.
<li>Usage: Allows the user to quickly select the last 10 games loaded off the GUI. The most recently loaded game will be at the top of the list.</li>
</ul>
<br />
</li>
<li>Tip:
<li>Freeze Data:
<ul>
<li>You can create a favorites list by first clearing the list, then loading up all the games (last game loaded will be at the top), and last turning freeze on.</li>
<li>Perform: Choose whether games are added to this list when loaded from the GUI.</li>
<li>Usage: If freeze data is on, the list will not change when you load a new game.</li>
</ul>
<br />
</li>
<li>Clear all data:
<ul>
<li>Perform: Erases the current quick-load list.</li>
</ul>
<a id="config"></a>
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Config Menu
</td>
</tr>
<tr>
<td class='TBoxText'>
<br />
</li>
<li><b>Tip:</b> You can create a favorites list by first clearing the list, loading all the games you want on the list one by one, then turning freeze on.</li>
</ul>
<a id="config_menu"></a>
</div>
<h2>Config Menu</h2>
<div class="content_body">
<img src="images/config.png" alt="Config Menu" /><br />
<ul class="indent_list">
<ul>
<li>Input #1-#5:
<ul>
<li>Perform: Allows user to select the input device and control keys for each player.</li>
@@ -241,46 +223,50 @@
</ul>
<br />
</li>
<li>Options:
<ul>
<li>Perform: Allows the user to select some in-game options.</li>
<li>Usage:
<ul>
<li>Auto Frame Rate - enables auto frame rate.</li>
<li>Max Frame Skip - Shown only when auto frame rate is enabled, this sets the maximum allowable frame skip in auto frame rate mode.</li>
<li>Frame Rate - Sets the constant frame skip value used when a game plays. This is only shown when auto frame rate is disabled.</li>
<li>New Gfx Engine - Enables/Disables the new graphics engine in 256 color modes or 320x240x65536 mode.</li>
<li>Auto Increment Save Slot - When enabled, the save slot will automatically move to the next slot after you save a state.</li>
<li>MMX Support - Enables MMX Copying routines for a slight speed increase (MMX processors only).</li>
<li>Use Pl3/4 as Pl1/2 - Allows the user to use 2 devices for 1 player, such as the keyboard and the joystick. (set keyboard as input device 1 and joystick as input device 3). This, however, disables multitap support.</li>
<li>High Priority Mode - Enabling this will allow ZSNESw to take up more of the CPU resources to increase speed. But it will reduce the amount of resources given to applications running in the background.</li>
<li>FPS at Program Start - Checking this will make the FPS appear whenever you start ZSNES.</li>
<li>Use 30Hz for Turbo - When activated, Turbo will change at 30hz NTSC or 25hz PAL. Otherwise, Turbo will change at 60hz NTSC or 50hz PAL</li>
<li>Enable Game Clock - Enabling this will show the system clock on-screen.</li>
<li>Toggled Fast Fwd/Slowdown - Checking this will change the way how the fast forward button functions. Having it checked will cause it to act as a switch and having it unchecked will cause it to act as a push button.</li>
<li>SRAM Check+Save - This will enable automatic save RAM write detection and save the SRAM (.srm) to disk approximately 10 seconds after.</li>
<li>Old Gfx Mode 2 - This will enable the Old Gfx Engine Mode 2, which fixes many transparency bugs that currently plagues ZSNES in the current engine. However, it also creates some new ones. This mode can be slower at times so it's recommended that you only turn it on when you need it.</li>
<li>Start at Latest Save - Checking this will automatically set the save state pointer (F3 Menu) to the most recently saved location whenever you load a ROM image.</li>
<li>Auto State Save/Load - Enabling this will allow ZSNES to automatically re-load the state whenever you return back to the game after a proper exit.</li>
<li>Don't Save Current Path - This will prevent ZSNES from changing the current start-up game path in the configuration.</li>
<li>Use Small Message Text - On-screen messages that pop up when you save a state, disable a background, ect. will be smaller.</li>
<li>Disable Screensaver - Disables the screensaver while ZSNES is running, so that your gameplay will not be interrupted if you're using a gamepad.</li>
</ul>
</li>
</ul>
<br />
</li>
<li>Add-ons:
<ul>
<li>Perform: Changes the current special input selected for the game.</li>
<li>Usage:
<ul>
<li>None - Uses the regular SNES controllers.</li>
<li>SNES Mouse at Port #1 - Emulates the SNES Mouse at controller port #1.</li>
<li>SNES Mouse at Port #2 - Emulates the SNES Mouse at controller port #2.</li>
<li>SNES Mouse at Port #1 - The controller in port one will be an emulated SNES Mouse.</li>
<li>SNES Mouse at Port #2 - The controller in port two will be an emulated SNES Mouse.</li>
<li>Super Scope - Emulates the SNES Super Scope.</li>
<li>Lethal Enforcer Gun - Simulates the SNES Mouse movements for Lethal Enforcers 1.</li>
<li>Super System - Toggle DIP switches here to configure the Nintendo Super System.</li>
</ul>
</li>
</ul>
<br />
</li>
<li>Chip CFG:
<ul>
<li>Perform: Configure the Super System settings.</li>
<li>Usage: Set which Super System DIP switches are enabled.</li>
</ul>
<br />
</li>
<li>Options:
<ul>
<li>Perform: Allows the user to select some in-game options.</li>
<li>Usage:
<ul>
<li>Auto Frame Rate - Enables auto frame rate.</li>
<li>Max Frame Skip - Shown only when auto frame rate is enabled, this sets the maximum allowable frame skip in auto frame rate mode.</li>
<li>Frame Rate - Sets the constant frame skip value used when a game plays. This is only shown when auto frame rate is disabled.</li>
<li>New Gfx Engine - Enables/Disables the new graphics engine in 256 color modes or 320x240x65536 mode.</li>
<li>MMX Support - Enables MMX copying routines for a slight speed increase (MMX processors only).</li>
<li>Use Pl3/4 as Pl1/2 - Allows the user to use 2 devices for 1 player, such as the keyboard and the joystick. (set keyboard as input device 1 and joystick as input device 3). This, however, disables MultiTap support.</li>
<li>High Priority Mode - Enabling this will allow ZSNES to take up more of the CPU resources to increase speed; however, it will reduce the amount of resources given to applications running in the background.</li>
<li>FPS at Program Start - Checking this will make the FPS appear whenever you start ZSNES.</li>
<li>Use 30Hz for Turbo - When activated, turbo will change at 30hz NTSC or 25hz PAL. Otherwise, turbo will change at 60hz NTSC or 50hz PAL.</li>
<li>Enable Game Clock - Enabling this will show the system clock on-screen.</li>
<li>Toggled Fast Fwd/Slowdown - Checking this will change the way how the fast forward button functions. Having it checked will cause it to act as a switch and having it unchecked will cause it to act as a push button.</li>
<li>Old Gfx Mode 2 - This will enable the Old Gfx Engine Mode 2, which fixes many transparency bugs that currently plagues ZSNES in the current engine. However, it also creates some new ones. This mode can be slower at times, so it's recommended that you only turn it on when you need it.</li>
<li>Don't Save Current Path - This will prevent ZSNES from changing the current start-up game path in the configuration.</li>
<li>Use Small Message Text - On-screen messages that pop up when you save a state, disable a background, ect. will be smaller.</li>
<li>Enable Auto-Patch - When checked, ZSNES will automatically soft patch ROMs when a corresponding .ips file is found.</li>
<li>Enable ROMINFO.TXT - When checked, ZSNES will create a file named ROMINFO.TXT when you load a ROM. This file contains information about the ROM.</li>
<li>Disable Screensaver - Disables the screensaver while ZSNES is running, so that your gameplay will not be interrupted if you're using a gamepad.</li>
</ul>
</li>
</ul>
@@ -298,10 +284,10 @@
<li>2xSaI Engine - Setting this will enable Kreed's 2x Scale Advanced Interpolation engine.</li>
<li>Super Eagle - Setting this will enable Kreed's Super Eagle engine.</li>
<li>Super 2xSaI Engine - Setting this will enable Kreed's Super 2x Scale Advanced Interpolation engine.</li>
<li>HQ2X, HQ3X, and HQ4X - Depending on what D mode resolution you are using, you will be able to choose one of these three graphic filters created by MaxSt.</li>
<li>HQ2X, HQ3X, and HQ4X - Depending on what D mode resolution you are using, you will be able to enable one of these three graphic filters created by MaxSt.</li>
<li>Interpolation - Setting this enables interpolation, which basically blends all the inbetween colors to produce a blurry effect. However, this slows down emulation.</li>
<li>Hi-resolution Mode 7 - Enabling this will activate high resolution mode 7 whenever standard mode 7 is used within a game. This mode is only available in video modes that support it.</li>
<li>Grayscale Mode - Makes the game display in monochrome color. This option is just there for fun and is not something that you probably want to keep on using.</li>
<li>Grayscale Mode - Makes the game display in monochrome color, i.e. black and white. This option is just there for fun and is not something that you probably want to keep on using.</li>
<li>Triple Buffering - Uses an extra buffer for drawing. Thus, a buffer can be drawn on while one is pending Vsync, and another is being drawn. The primary use is to reduce the impact of Vsync on slower systems.</li>
<li>Vsync - Synchronizes drawing to the monitor's refresh rate. This may reduce frame rate on your computer, but will reduce tearing.</li>
</ul>
@@ -315,11 +301,13 @@
<li>Usage:
<ul>
<li>Enable Sound - Setting this turns on the sound.</li>
<li>Stereo Sound - Enables stereo sound (noticeably slower though unless you have a fast CPU).</li>
<li>Stereo Sound - Enables stereo sound (slower unless you have a fast CPU).</li>
<li>Sampling Rate - To change the sound sampling rate, just click on the box containing the value to rotate through all the possible values. The default sampling rate (and the one that is most accurate to a real SNES) is 32000hz.</li>
<li>Volume Level - To change, just slide the bar.</li>
<li>Reverse Stereo - This function swaps the L and R volume levels in stereo mode.</li>
<li>Surround Sound - Enables simulated 2 speaker surround sound.</li><li>Sound Buffering - Enable to provide a larger sound buffer for sound cards that have problems with the sound.</li><li>Disable SPC Emulation - Disables the emulation of the SPC700 chip. Doing this will speed up emulation, but the downside is that it tends to bring more sound errors.</li>
<li>Surround Sound - Enables simulated 2 speaker surround sound.</li><li>Sound Buffering - Enable to provide a larger sound buffer for sound cards that have problems with the sound.</li>
<li>Sound Buffering - Enabling this may reduce/prevent sound crackling on some computers.</li>
<li>Disable SPC Emulation - Disables the emulation of the SPC700 chip. Doing this will speed up emulation, but the downside is that it tends to bring more sound errors.</li>
<li>Sound Interpolation - This feature smoothes out the wave forms of lower frequency sounds. Choose either gaussian (default and the most accurate to a real SNES), cubic spline, or 8-point interpolation.</li>
<li>Low Pass Filter - This produces better bass in certain sound effects. However, the side effect is that the sound will overall be more muffled. Choose either simple, dynamic, or hi quality.</li>
</ul>
@@ -332,6 +320,7 @@
<li>Perform: Allows user to change the default directories used by ZSNES.</li>
<li>Usage:
<ul>
<li>Saves - Configure the directory in which ZSNES will place SRAM and state save files.</li>
<li>Snapshots - Configure which directory bitmap (.bmp; 16bit color) and PNG (.png; 32bit ARGB color) format snapshots will save in.</li>
<li>SPCs - Configure which directory SPC700 sound dumps (.spc; SNES music files) will save in.</li>
<li>BIOS/Base Carts - Enter the location of BIOS/Base carts here, to support emulation of the BS Satellaview, Sufami Turbo, and the Same Game and SD Gundam G-Next expansion packs.</li>
@@ -341,19 +330,28 @@
</li>
</ul>
</li>
<li>Saves:
<ul>
<li>Perform: Allows user to configure options regarding state saves and in-game saves.</li>
<li>Usage:
<ul>
<li>Auto Increment Save Slot - When enabled, the save slot will automatically move to the next slot after you save a state.</li>
<li>SRAM Check+Save - This will enable automatic save RAM write detection and save the SRAM (.srm) to disk approximately 10 seconds after.</li>
<li>Start at Latest Save - Checking this will automatically set the save state pointer (F3 Menu) to the most recently saved location whenever you load a ROM image.</li>
<li>Auto State Save/Load - Enabling this will allow ZSNES to automatically re-load the state whenever you return back to the game after a proper exit.</li>
</ul>
<a id="cheat"></a>
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Cheat Menu
</td>
</tr>
<tr>
<td class='TBoxText'>
</li>
</ul>
</li>
</ul>
<a id="cheat_menu"></a>
</div>
<h2>Cheat Menu</h2>
<div class="content_body">
<img src="images/cheat.png" alt="Cheat Menu" /><br />
<ul class="indent_list">
<ul>
<li>Add Code:
<ul>
<li>Perform: Enters the cheat code window and sets the keyboard cursor on the cheat code entry box.</li>
@@ -401,18 +399,14 @@
</ul>
</li>
</ul>
<a id="netplay"></a>
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Netplay Menu
</td>
</tr>
<tr>
<td class='TBoxText'>
<a id="netplay_menu"></a>
</div>
<h2>Netplay Menu</h2>
<div class="content_body">
<img src="images/netplay.png" alt="Netplay Menu" /><br />
<ul class="indent_list">
<ul>
<li>Internet:
<ul>
<li>Port -
@@ -453,18 +447,14 @@
</ul>
</li>
</ul>
<a id="misc"></a>
</td>
</tr>
<tr>
<td class='TBoxSubHead'>
Misc Menu
</td>
</tr>
<tr>
<td class='TBoxText'>
<a id="misc_menu"></a>
</div>
<h2>Misc Menu</h2>
<div class="content_body">
<img src="images/misc.png" alt="Misc Menu" /><br />
<ul class="indent_list">
<ul>
<li>Game Keys:
<ul>
<li>Perform: Allows user to change and make game keys and quick keys to his own preference.</li>
@@ -485,7 +475,7 @@
<li>Mouse Shadow - Disables/Enables the Mouse Shadow.</li>
<li>Keep Menu Positions - When enabled, re-entering the GUI from the game does not automatically enter the Load Menu, but instead the previous menu which you were on when you last exited the GUI.</li>
<li>Save Window Positions - When enabled, the GUI doesn't reset the locations of the windows when you exit/enter the GUI.</li>
<li>Click Enters/Exits GUI - When enabled, it allows the right mouse button to automatically run and exit the game to the GUI. This however, slows down emulation by a bit since it has to check the mouse button status once in a while. In the Win32 port, the right click button won't return back to the game.</li>
<li>Click Enters GUI - When enabled, clicking the right mouse button will switch to and from the GUI when running a game. This however, slows down emulation by a bit since it has to check the mouse button status once in a while. If you are running in a windowed video mode, the right click button won't return back to the game.</li>
<li>Use JoyPad1 to Control - When enabled, it allows Player 1's device to be used to move through the GUI. This is mainly used if you want to use your joystick in the GUI. The equivalent SNES keys to the keyboard keys are:
<ul>
<li>SNES ControlPad = Move</li>
@@ -558,28 +548,27 @@
</li>
<li>Movie Options:
<ul>
<li>Perform: Allows you to record SNES Movies so that you can play them back at a later date either to amuse your friends, torture your friends, or whatever. Just don't play anything in front of your enemies since they might break your computer. ;)</li>
<li>Usage:
<li>Perform: Allows you to record SNES movies so that you can play them back at a later date either to amuse your friends, torture your friends, or whatever. Just don't play anything in front of your enemies since they might break your computer. ;)</li> <li>Usage:
<ul>
<li>Movies are saved as .ZMV, .ZM1, .ZM2, etc. files. They should be located in the same directory as your save files. A movie file consists of a save state file, SRAM data, and the recorded controller data. The initial filesize of a .ZMV file is the combination of a .zst and a .srm file (around 300kbytes), and it averages around 7kbytes/minute (value varies) or 420kbytes/hour.<br /><br /></li>
<li>Movies are saved as .zmv, .zm1, .zm2, etc. files. They should be located in the same directory as your save files. A movie file consists of a save state file, SRAM data, and the recorded controller data. The initial filesize of a .zmv file is the combination of a .zst and a .srm file (around 300kbytes), and it averages around 7kbytes/minute (value varies) or 420kbytes/hour.<br /><br /></li>
<li>You can record:
<ul>
<li>- Standard 1/2 player games</li>
<li>- 3-4 player Multitap games</li>
<li>- 3-4 player MultiTap games</li>
<li>- SNES Mouse games</li>
<li>- Network/Modem games</li>
</ul>
</li>
<li>You cannot record:
<ul>
<li>- Super Scope Games</li>
<li>- Super Scope games</li>
</ul>
</li>
</ul>
</li>
<li>GUI Usage:
<ul>
<li>Record - Begins recording the movie file. You can even record while your already playing a movie (append).</li>
<li>Record - Begins recording the movie file.</li>
<li>Play - Begins playing the movie file.</li>
<li>Stop - Stops the movie process.</li>
<li>The numbers at the right side select which movie file to play/record.</li>
@@ -603,17 +592,18 @@
</ul>
</li>
</ul>
</td>
</tr>
</table>
<br />
<div style="margin-left:auto;margin-right:auto;display:block;text-align:center;">
Best viewed in a real web browser such as Firefox.<br />
<a href="http://www.spreadfirefox.com/?q=affiliates&amp;id=51657&amp;t=64" style="background-color:#ffffff;"><img style="border:0;margin-right:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/safer.png" /><img style="border:0;margin-left:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/get.png" /></a>
</div>
</td>
</tr>
</table>
</div>
<div id="footer">
Best viewed with a real browser, like Firefox.<br />
<a href="http://www.spreadfirefox.com/?q=affiliates&amp;id=51657&amp;t=64" style="background-color:#ffffff;"><img style="border:0;margin-right:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/safer.png" /><img style="border:0;margin-left:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/get.png" /></a>
</div>
<div id="version">
ZSNES Documentation v2.0
</div>
</body>
</html>

Binary file not shown.

Before

Width:  |  Height:  |  Size: 10 KiB

After

Width:  |  Height:  |  Size: 11 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 13 KiB

After

Width:  |  Height:  |  Size: 20 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 562 B

After

Width:  |  Height:  |  Size: 626 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 12 KiB

After

Width:  |  Height:  |  Size: 16 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.3 KiB

After

Width:  |  Height:  |  Size: 1.8 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 8.2 KiB

After

Width:  |  Height:  |  Size: 7.9 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 11 KiB

After

Width:  |  Height:  |  Size: 15 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 9.3 KiB

After

Width:  |  Height:  |  Size: 9.2 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 13 KiB

After

Width:  |  Height:  |  Size: 15 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.3 KiB

After

Width:  |  Height:  |  Size: 1.9 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.2 KiB

After

Width:  |  Height:  |  Size: 2.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.9 KiB

After

Width:  |  Height:  |  Size: 7.2 KiB

View File

@@ -1,109 +1,84 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=iso-8859-1" />
<title>ZSNES Documentation - Windows v1.41 - Netplay</title>
<link rel="stylesheet" type="text/css" href="style.css" />
<title>ZSNES Documentation - Windows v1.4 - Netplay</title>
</head>
<body>
<table width='100%' cellspacing='0' cellpadding='0' border='0'>
<tr>
<td class='PHeader'>
<img src="images/zsneslogo.png" alt="ZSNES" /><br />
<b>ZSNES Windows v1.4</b>
</td>
<td class='PHeader' style="text-align:right;padding:14px;background-image:url(images/windowslogo.png);">
</td>
</tr>
<tr>
<td colspan='2' class='PSubHeader'>
&nbsp;&nbsp;&nbsp;
[<a href='about.htm'>About</a>]
[<a href='credits.htm'>Credits</a>]
[<a href='http://www.zsnes.com'>ZSNES.com</a>]
[<a href='http://www.zsnes.com/index.php?page=donate'>Donate</a>]
[<a href='license.txt'>GPL</a>]
</td>
</tr>
</table>
<p></p>
<table width='100%' cellspacing='0' cellpadding='0' border='0'>
<tr>
<td class='MMenu'>
<table class='TBox' width='200' cellspacing='1' cellpadding='2' border='0'>
<tr>
<td class='TBoxHead'>
Navigation
</td>
</tr>
<tr>
<td class='TBoxText'>
<a href="readme.htm"><b>Readme</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#new">What's New</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#disclaimer">Disclaimer</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#requirement">System Requirements</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#ttk">Things to Know</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#progress">Current Progress</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#defaultkeys">ZSNES Default Keys</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#f1">F1 Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#config">Configuration File</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#cheater">Cheat Codes</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#extra">Extra Features</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#bugs">Bugs</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#contact">Contact Information</a><br />
&nbsp;&nbsp;&nbsp;<a href="readme.htm#credits">Credits</a><br />
<a href="gui.htm"><b>GUI</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#game">Game Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#quick">Quick Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#config">Config Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#cheat">Cheat Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#netplay">Netplay Menu</a><br />
&nbsp;&nbsp;&nbsp;<a href="gui.htm#misc">Misc Menu</a><br />
<a href="netplay.htm"><b>Netplay</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#recommendations">Recommendations</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#instructions">Simple Instructions</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#ip">Getting the IP</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#connecting">Connecting</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#loading">Loading A Game</a><br />
&nbsp;&nbsp;&nbsp;<a href="netplay.htm#configuring">Configuring</a><br />
<a href="bugreports.htm"><b>Bug Reports</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="bugreports.htm#filing">Filing A Bug Report</a><br />
<a href="faq.htm"><b>FAQ</b></a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#general">General</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#sound">Sound Compatibility</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#video">Video Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#game">Game Compatibility</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#speed">Speed Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#kbd_joy">Keyboard/Joystick Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#cheat">Cheat Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#freezing">Freezing/Crashing Issues</a><br />
&nbsp;&nbsp;&nbsp;<a href="faq.htm#misc">Miscellaneous</a><br />
</td>
</tr>
</table>
<br />
<a href="http://validator.w3.org/check?uri=referer"><img style="border:0;width:88px;height:31px;margin-left:auto;margin-right:auto;display:block;text-align:center;" src="images/valid-xhtml11.png" alt="Valid XHTML 1.1!" /></a>
<br />
<img style="border:0;width:88px;height:31px;margin-left:auto;margin-right:auto;display:block;text-align:center;" src="images/vcss.png" alt="Valid CSS!" />
</td>
<td class='MBody'>
<table width='100%' class='TBox' cellspacing='1' cellpadding='2' border='0'>
<tr>
<td class='TBoxHead'>
Netplay
<a id="filing"></a>
</td>
</tr>
<tr id="recommendations">
<td class='TBoxSubHead'>
System Recommendations
</td>
</tr>
<tr>
<td class='TBoxText'>
*** FOR SMOOTH NETPLAY, IT IS REQUIRED THAT BOTH SIDES HAVE FAST COMPUTERS (LOOK BELOW FOR REQUIREMENTS). IF ONE SIDE HAS A SLOW COMPUTER (EG. 200MHZ) WHILE THE OTHER HAS A FAST ONE (EG. 800MHZ), THE SLOW COMPUTER'S LOW FRAMERATE WILL BOG DOWN THE FAST COMPUTER, CAUSING POOR FRAME RATES ON THE FAST COMPUTER. IT IS ALSO STRONGLY RECOMMENDED THAT YOU KEEP LATENCY AT 3 (OR REDUCE IT TO 2 FOR FAST PACED PLATFORM GAMES), ALLOW UDP CONNECTIONS, AND KEEP BACK BUFFER ENABLED.<br />
<body id="zsnes-documentation">
<div id="header">
<h1><img src="images/zsneslogo.png" /></h1>
<div id="header_oslogo"><img src="images/windowslogo.png" /></div>
<h2>ZSNES Windows v1.41</h2>
</div>
<div id="header_nav">
[<a href="about.htm">About</a>] [<a href="credits.htm">Credits</a>] [<a href="http://www.zsnes.com/">ZSNES.com</a>] [<a href="http://www.zsnes.com/?page=donate">Donate</a>] [<a href="license.txt">GPL</a>]
</div>
<div id="navigation">
<h1>Navigation</h1>
<ul>
<li><span class="list_head"><a href="readme.htm">Readme</a></span></li>
<li><a href="readme.htm#whats_new">What's New</a></li>
<li><a href="readme.htm#previous_updates">Previous Updates</a></li>
<li><a href="readme.htm#disclaimer">Disclaimer</a></li>
<li><a href="readme.htm#system_requirements">System Requirements</a></li>
<li><a href="readme.htm#things_to_know">Things to Know</a></li>
<li><a href="readme.htm#current_progress">Current Progress</a></li>
<li><a href="readme.htm#default_keys">ZSNES Default Keys</a></li>
<li><a href="readme.htm#f1_menu">F1 Menu</a></li>
<li><a href="readme.htm#configuration_file">Configuration File</a></li>
<li><a href="readme.htm#cheat_codes">Cheat Codes</a></li>
<li><a href="readme.htm#extra_features">Extra Features</a></li>
<li><a href="readme.htm#bugs">Bugs</a></li>
<li><a href="readme.htm#contact_information">Contact Information</a></li>
<li><a href="readme.htm#credits">Credits</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="gui.htm">GUI</a></span></li>
<li><a href="gui.htm#game_menu">Game Menu</a></li>
<li><a href="gui.htm#quick_menu">Quick Menu</a></li>
<li><a href="gui.htm#config_menu">Config Menu</a></li>
<li><a href="gui.htm#cheat_menu">Cheat Menu</a></li>
<li><a href="gui.htm#netplay_menu">Netplay Menu</a></li>
<li><a href="gui.htm#misc_menu">Misc Menu</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="netplay.htm">Netplay</a></span></li>
<li><a href="netplay.htm#system_recommendations">Recommendations</a></li>
<li><a href="netplay.htm#simple_instructions">Simple Instructions</a></li>
<li><a href="netplay.htm#getting_the_ip_address">Getting the IP</a></li>
<li><a href="netplay.htm#connecting">Connecting</a></li>
<li><a href="netplay.htm#loading_a_game">Loading A Game</a></li>
<li><a href="netplay.htm#configuring_chat_window_options">Configuring</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="bugs.htm">Bug Reports</a></span></li>
<li><a href="bugs.htm#filing_a_bug_report">Filing A Bug Report</a></li>
</ul>
<ul>
<li><span class="list_head"><a href="faq.htm">FAQ</a></span></li>
<li><a href="faq.htm#general">General</a></li>
<li><a href="faq.htm#sound_compatibility">Sound Compatibility</a></li>
<li><a href="faq.htm#video">Video</a></li>
<li><a href="faq.htm#game_compatibility">Game Compatibility</a></li>
<li><a href="faq.htm#speed">Speed</a></li>
<li><a href="faq.htm#Keyboard_joystick">Keyboard/Joystick</a></li>
<li><a href="faq.htm#cheat">Cheat</a></li>
<li><a href="faq.htm#freezing_crashing">Freezing/Crashing</a></li>
<li><a href="faq.htm#miscellaneous">Miscellaneous</a></li>
</ul>
</div>
<div id="content">
<h1>Netplay</h1>
<div class="content_body">
<b>For smooth netplay, it is required that both sides have fast computers (look below for requirements). If one side has a slow computer (eg. 200mhz) while the other has a fast one (eg. 800mhz), the slow computer's low framerate will bog down the fast computer, causing poor frame rates on the fast computer. It is also strongly recommended that you keep latency at 3 (or reduce it to 2 for fast paced platform games), allow UDP connections, and keep back buffer enabled.</b><br />
<br />
If you have Windows 95 and you are getting a init failed error, you should download and install the <a href="http://www.microsoft.com/Windows95/downloads/contents/WUAdminTools/S_WUNetworkingTools/W95Sockets2/Default.asp">Winsock 2.0 update for Windows 95</a>.
<br /><br />
@@ -115,10 +90,12 @@
<br />
Note: Firewall users - You may need to disable your firewall (or just disable it for UDP port 7845) in order to get the UDP protocol that ZSNESw's netplay uses to work.<br /><br />
Note: Internet Connection Sharing users (Win9x systems) - You may need to download an ICS Configuration software to get your connection to work and map UDP port 7845. You can find one <a href="http://www.practicallynetworked.com/sharing/ics/icsconfiguration.htm">here</a>.<br />
<br />
<br />
System Recommendations for Smooth Netplay:<br />
------------------------------------------<br />
<a id="system_recommendations"></a>
</div>
<h2>System Recommendations for Smooth Netplay</h2>
<div class="content_body">
<ul>
<li>- Back Buffer must be enabled and the latency value must be 3 or 2.</li>
<li>- The games have to run at least 50 FPS on BOTH computers without netplay. This can completely depend on factors such as CPU, video card, video mode, and the game you are running.</li>
@@ -126,16 +103,13 @@
<li>- You can also try changing your resolution to different video modes and find the video mode that provides the optimal performance if the current performance isn't satisfactory.</li>
<li>- You will also need an Internet connection with ping times of less than 400ms between both connections.</li>
</ul>
</td>
</tr>
<tr id="instructions">
<td class='TBoxSubHead'>
Simple Instructions on How to Get it Working
</td>
</tr>
<tr>
<td class='TBoxText'>
<ol>
<a id="simple_instructions"></a>
</div>
<h2>Simple Instructions</h2>
<div class="content_body">
<ul>
<li>1.) Go to Netplay -> Internet.</li>
<li>2.) Decide who will be the server and who will be the client (Neither has the gameplay advantage since ZSNESw treats both the same after a connection is established).</li>
<li>3.) If you're the server, send the IP that is shown to your friend (eg. through any chat program (ICQ, AIM, IRC, etc.)). Then click on 'Start Server'.</li>
@@ -143,61 +117,52 @@
<li>5.) Chat with your friend on what game to play.</li>
<li>6.) Once decided, make sure that the filename on both sides are the same and that the load window points to the directory where the filename is.</li>
<li>7.) Load the game.</li>
<li>8.) Have fun! (If it worked).</li>
<li>8.) Have fun! (If it worked)</li>
<li>9.) If it said 'Checksum Mismatch', try uncompressing the file if it is compressed. If not, then both sides have a different version of that ROM (eg. One side has the Japanese version while the other has the English, or both versions are English, but are different version releases of the same game).</li>
<li>10.) If you want to chat in-game, press 'T' and type in your line. You can change this key in the Misc -> Game Keys options from the GUI.</li>
</ol>
</td>
</tr>
<tr id="ip">
<td class='TBoxSubHead'>
Getting the IP Address
</td>
</tr>
<tr>
<td class='TBoxText'>
</ul>
<a id="getting_the_ip_address"></a>
</div>
<h2>Getting The IP Address</h2>
<div class="content_body">
Your IP address should be displayed on the connection window.<br />
<br />
The IP address should be displayed on the connection window. The person being the client has to somehow tell the person who is the server his own IP address in order to connect. However, if your system has multiple IP addresses, the one on the connection window probably isn't the correct one. In this case, Windows9x users can refer to winipcfg (go to the Windows Start Button -> Run, then type in winipcfg and press enter) while Windows XP users can refer to ipconfig (use the commandline). Or, if you're using mIRC, just type /dns &lt;nick&gt;.<br />
<br />
</td>
</tr>
<tr id="connecting">
<td class='TBoxSubHead'>
Connecting
</td>
</tr>
<tr>
<td class='TBoxText'>
The person being the client has to somehow tell the person who is the server his own IP address in order to connect. However, if your system has multiple IP addresses, the one on the connection window probably isn't the correct one.<br />
<br />
In this case, Windows9x users can refer to winipcfg (go to the Windows Start Button -> Run, then type in winipcfg and press enter) while Windows XP users can refer to ipconfig (use the commandline). Or, if you're using mIRC, just type /dns &lt;nick&gt;.<br />
<a id="connecting"></a>
</div>
<h2>Connecting</h2>
<div class="content_body">
When you're ready, select Internet from the Netplay menu.<br />
<br />
If you are the server, just click on 'Start Server' and wait for the client to connect.<br />
If you are the client, and after obtaining the IP of your friend (your friend has to send you his IP if you cannot figure out his IP on your own), type in the IP into the space provided and then click on 'Connect to Server'. Once you click on it, your system may look as if it's frozen, but it actually isn't. You just have to wait for a bit until it either connects or fails to connect.<br />
If it failed to connect, then check to make sure that the IP you entered is correct and that you are properly connected to the net.<br />
If the client says 'Found Client' and nothing else happens, chances are that your net connection does not support UDP. If this is the case, both sides will need to deselect 'Allow UDP Connection'. However, it is strongly recommended that you use this option if it is possible since it is much faster than without UDP.<br />
<ul>
<li>- If you are the server, just click on 'Start Server' and wait for the client to connect.</li>
<li>- If you are the client, and after obtaining the IP of your friend (your friend has to send you his IP if you cannot figure out his IP on your own), type in the IP into the space provided and then click on 'Connect to Server'. Once you click on it, your system may look as if it's frozen, but it actually isn't. You just have to wait for a bit until it either connects or fails to connect.</li>
<li>- If it failed to connect, then check to make sure that the IP you entered is correct and that you are properly connected to the net.</li>
<li>- If the client says 'Found Client' and nothing else happens, chances are that your net connection does not support UDP. If this is the case, both sides will need to deselect 'Allow UDP Connection'. However, it is strongly recommended that you use this option if it is possible since it is much faster than without UDP.</li>
</ul>
<a id="loading_a_game"></a>
</div>
<h2>Loading A Game</h2>
<div class="content_body">
Once successfully connected, the chat window should open up.<br />
<br />
</td>
</tr>
<tr id="loading">
<td class='TBoxSubHead'>
Loading a Game
</td>
</tr>
<tr>
<td class='TBoxText'>
<br />
Once successfully connected, the chat window should open up. From there, you can load a game like how you normally load a game. But in order to load a game, both sides have to have their load window pointing to the directory where the game is located and also have to have the filename the same on both sides. Only one side has to load the game. After that, the other side will automatically load the game without the user's interaction. If an error pops up saying 'ROM data mismatch', then it means that either side has a different version of the ROM. This error sometimes happens with zip files even when both files are the same, so it is recommended that you unzip the games and try again if this error occurs.<br />
<br />
</td>
</tr>
<tr id="configuring">
<td class='TBoxSubHead'>
Configuring the Options in the Chat Window
</td>
</tr>
<tr>
<td class='TBoxText'>
From there, you can load a game like how you normally load a game. But in order to load a game, both sides have to have their load window pointing to the directory where the game is located and also have to have the filename the same on both sides. Only one side has to load the game. After that, the other side will automatically load the game without the user's interaction.<br />
<br />
If an error pops up saying 'ROM data mismatch', then it means that either side has a different version of the ROM. This error sometimes happens with .zip files even when both files are the same, so it is recommended that you unzip the games and try again if this error occurs.<br />
<a id="configuring_chat_window_options"></a>
</div>
<h2>Configuring Chat Windows Options</h2>
<div class="content_body">
The default settings are recommended.<br />
<br />
However, if your computer is slower than 266 MHz, then it is recommended that both sides play with back buffer disabled. However, disabling this would degrade controller response.<br />
@@ -206,18 +171,19 @@
<br />
Reducing the latency value when back buffer is enabled will improve controller response time. But, however, this will cause the remote player to jump around more in order to keep both sides in sync.<br />
<br />
For controller options (PL1,PL2,PL3,..), the first checkmarked player would be using Input #1 of the local side. The second checkmarked player would be using Input #2 and so on. Players marked with an 'X' are checkmarked on the remote side.<br />
</td>
</tr>
</table>
<br />
<div style="margin-left:auto;margin-right:auto;display:block;text-align:center;">
Best viewed in a real web browser such as Firefox.<br />
<a href="http://www.spreadfirefox.com/?q=affiliates&amp;id=51657&amp;t=64" style="background-color:#ffffff;"><img style="border:0;margin-right:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/safer.png" /><img style="border:0;margin-left:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/get.png" /></a>
For controller options (PL1, PL2, PL3,..), the first checkmarked player would be using Input #1 of the local side. The second checkmarked player would be using Input #2 and so on. Players marked with an 'X' are checkmarked on the remote side.<br />
</div>
</td>
</tr>
</table>
</div>
<div id="footer">
Best viewed with a real browser, like Firefox.<br />
<a href="http://www.spreadfirefox.com/?q=affiliates&amp;id=51657&amp;t=64" style="background-color:#ffffff;"><img style="border:0;margin-right:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/safer.png" /><img style="border:0;margin-left:3px;" alt="Get Firefox!" title="Get Firefox!" src="images/get.png" /></a>
</div>
<div id="version">
ZSNES Documentation v2.0
</div>
</body>
</html>

File diff suppressed because it is too large Load Diff

View File

@@ -1,141 +1,140 @@
body{
background-color:#ffffff;
font:normal 11px Verdana, Sans-Serif;
color:#000000;
margin:0px;
a:link, a:active, a:visited {
background-color: transparent;
text-decoration: underline;
color: #203040;
}
a:hover {
background-color: #D0D0D0;
text-decoration: underline;
color: #506070;
}
img {
border-width:0px;
#zsnes-documentation {
margin: 0px;
background-color: #FFFFFF;
font: normal 11px Verdana, Sans-Serif;
}
.PHeader{
background-color:#C8CFD8;
color:#000000;
padding:3px;
#header {
padding: 3px;
background-color: #C8CFD8;
}
.PSubHeader{
background-color:#A4A9B0;
color:#000000;
padding:3px;
font:bold 11px Verdana, Sans-Serif;
text-align:center;
#header h1 {
float: left;
margin: 0px;
}
#header h2 {
padding: 83px 0px 0px 0px;
margin: 0px;
}
#header_oslogo {
float: right;
}
a:link, a:active, a:visited{
background-color:transparent;
text-decoration:underline;
color:#203040;
}
a:hover{
background-color:#d0d0d0;
text-decoration:underline;
color:#506070;
#header_nav {
background-color: #A4A9B0;
padding: 3px;
margin-left: auto;
margin-right: auto;
display: block;
text-align: center;
font-weight: bold;
border-bottom: solid 1px #404040;
}
.MMenu{
width:200px;
padding:10px;
padding-top:0px;
padding-right:0px;
vertical-align:top;
#navigation {
float: left;
width: 192px;
margin: 10px;
padding: 1px 1px 3px 1px;
background-color: #C8CFD8;
border: solid 1px #404040;
font: Normal 13px Verdana, Sans-Serif;
}
.MBody{
padding:10px;
padding-top:0px;
vertical-align:top;
}
.TBox{
background-color:#C8CFD8;
border:solid 1px #404040;
color:#000000;
}
.TBoxHead{
background-color:#A4A9B0;
color:#000000;
font:bold 14px Arial, Sans-Serif;
padding:0px;
padding-left:4px;
background-image: url( '../images/corner.png' );
#navigation h1 {
background-color: #A4A9B0;
margin: 0px;
padding: 4px 0px 0px 4px;
font: Bold 14px Arial, Sans-Serif;
background-image: url( 'images/corner.png' );
background-position:top right;
background-repeat: no-repeat;
height:25px;
height: 22px;
}
.TBoxSubHead{
background-color:#A4A9B0;
color:#000000;
font:bold 14px Arial, Sans-Serif;
padding-left: 5px;
}
.TBoxText{
background-color:#C8CFD8;
color:#000000;
font:normal 13px Verdana, Sans-Serif;
padding:5px;
}
.TBoxFoot{
background-color:#A4A9B0;
color:#000000;
font:bold 12px Verdana, Sans-Serif;
padding:4px;
#navigation ul {
list-style-type: none;
margin: 0px 0px 0px -20px;
padding: 0px 4px 0px 41px;
}
.FListing{
background-color:#000000;
color:#ffffff;
#content {
margin: 10px 10px 10px 216px;
padding: 1px;
background-color: #C8CFD8;
border: solid 1px #404040;
}
.FListing td{
background-color:#e0e0e0;
color:#000000;
width: 30%;
text-align:center;
#content h1 {
background-color: #A4A9B0;
margin: 0px;
padding: 4px 0px 0px 4px;
font: Bold 14px Arial, Sans-Serif;
background-image: url('images/corner.png');
background-position:top right;
background-repeat: no-repeat;
height: 22px;
}
.FListing td.FLabel{
background-color:#000000;
color:#ffffff;
font:bold 11px Verdana, Sans-Serif;
width: 10%;
text-align:left;
#content h2 {
background-color: #A4A9B0;
margin: 0px;
padding: 3px;
font: Bold 14px Arial, Sans-Serif;
}
.FListing th{
background-color:#405060;
color:#ffffff;
text-align:center;
.content_body {
margin: 0px;
padding: 4px;
font: Normal 13px Verdana, Sans-Serif;
}
.small{
font-size:11px;
}
.big{
font-size:16px;
}
p{
text-indent: 12px;
}
input, textarea, select {
background-color:#ffffff;
color:#000000;
border:solid 1px #000000;
font:normal 12px Verdana, Sans-Serif;
padding:3px;
}
.indent_list{
margin-top: 0px;
margin-bottom: 0px;
list-style-type:none;
padding-left:24px;
}
.indent_list ul, li{
list-style-type:none;
margin-left: -12px;
/*padding-left: -12px;*/
.content_body ul {
list-style-type: none;
margin: 0px 0px 0px -24px;
text-indent: -12px;
padding: 0px 4px 0px 52px;
}
abbr {
cursor: help;
#footer {
margin-left: auto;
margin-right: auto;
display: block;
text-align: center;
font-weight: bold;
}
#version {
margin-top: 8px;
margin-left: auto;
margin-right: auto;
display: block;
text-align: center;
font-size: 8px;
color: #BBBBBB;
}
.list_head {
padding: 3px;
margin: 0px 0px 0px -20px;
font-weight: bold;
}
.faq_question {
margin: 0px 0px 0px -16px;
font-weight: bold;
}
.faq_answer {
margin: 0px 0px 0px -16px;
}
.previous_version_number {
font-weight: bold;
text-decoration: underline;
}