Added "O" flag in Video Modes, instead of just listing OGL. (sdlintrf.asm)

Added "O" flag to Legend in Video Options (guiwindp.inc)
Moved Scanlines options down (for above) (guiwindp.inc, guimouse.inc)
Added 1280x1024 OGL (ODS) Full, for people with LCD Monitors (sdlintrf.asm, sdllink.c)
Fixed 640x480 OGL (ODS) Win (sdllink.c)
Organized the video menu, by res. (sdlintrf.asm, sdllink.c)
Fixed insanely long HQ#x lines in sdlintrf.asm (sdllink.c)
Thank Aerdan and robust for the help with this!
This commit is contained in:
ipher
2005-01-12 12:43:02 +00:00
parent b0bff2db0f
commit c68f9a34c7
5 changed files with 116 additions and 60 deletions

View File

@@ -821,6 +821,7 @@ void initwinvideo(void)
switch (cvidmode)
{
//case 0:
//case 4;
default:
WindowWidth = 256;
WindowHeight = 224;
@@ -831,42 +832,46 @@ void initwinvideo(void)
break;
case 2:
case 5:
case 13:
WindowWidth = 512;
WindowHeight = 448;
break;
case 3:
case 6:
case 16:
case 7:
case 17: // Variable
WindowWidth = 640;
WindowHeight = 480;
break;
case 7:
case 8:
WindowWidth = 640;
WindowHeight = 576;
break;
case 8:
case 9:
WindowWidth = 768;
WindowHeight = 672;
break;
case 9:
WindowWidth = 896;
WindowHeight = 784;
break;
case 10:
WindowWidth = 1024;
WindowHeight = 896;
break;
case 11:
case 14:
WindowWidth = 800;
WindowHeight = 600;
break;
case 12:
case 15:
WindowWidth = 896;
WindowHeight = 784;
break;
case 13:
case 14:
WindowWidth = 1024;
WindowHeight = 768;
break;
case 15:
WindowWidth = 1024;
WindowHeight = 896;
break;
case 16:
WindowWidth = 1280;
WindowHeight = 1024;
break;
}
adjustMouseXScale();
adjustMouseYScale();