Added "O" flag in Video Modes, instead of just listing OGL. (sdlintrf.asm)
Added "O" flag to Legend in Video Options (guiwindp.inc) Moved Scanlines options down (for above) (guiwindp.inc, guimouse.inc) Added 1280x1024 OGL (ODS) Full, for people with LCD Monitors (sdlintrf.asm, sdllink.c) Fixed 640x480 OGL (ODS) Win (sdllink.c) Organized the video menu, by res. (sdlintrf.asm, sdllink.c) Fixed insanely long HQ#x lines in sdlintrf.asm (sdllink.c) Thank Aerdan and robust for the help with this!
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@@ -821,6 +821,7 @@ void initwinvideo(void)
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switch (cvidmode)
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{
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//case 0:
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//case 4;
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default:
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WindowWidth = 256;
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WindowHeight = 224;
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@@ -831,42 +832,46 @@ void initwinvideo(void)
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break;
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case 2:
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case 5:
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case 13:
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WindowWidth = 512;
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WindowHeight = 448;
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break;
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case 3:
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case 6:
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case 16:
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case 7:
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case 17: // Variable
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WindowWidth = 640;
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WindowHeight = 480;
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break;
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case 7:
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case 8:
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WindowWidth = 640;
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WindowHeight = 576;
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break;
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case 8:
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case 9:
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WindowWidth = 768;
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WindowHeight = 672;
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break;
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case 9:
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WindowWidth = 896;
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WindowHeight = 784;
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break;
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case 10:
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WindowWidth = 1024;
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WindowHeight = 896;
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break;
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case 11:
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case 14:
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WindowWidth = 800;
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WindowHeight = 600;
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break;
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case 12:
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case 15:
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WindowWidth = 896;
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WindowHeight = 784;
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break;
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case 13:
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case 14:
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WindowWidth = 1024;
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WindowHeight = 768;
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break;
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case 15:
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WindowWidth = 1024;
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WindowHeight = 896;
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break;
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case 16:
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WindowWidth = 1280;
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WindowHeight = 1024;
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break;
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}
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adjustMouseXScale();
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adjustMouseYScale();
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