External/internal chapter features now in the box. PARTY ! =D
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@@ -879,8 +879,8 @@ void initpitch()
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extern unsigned int KeyLoadState, Totalbyteloaded, SfxMemTable[256], SfxCPB;
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extern unsigned int SfxPBR, SfxROMBR, SfxRAMBR;
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extern unsigned char pressed[256+128+64], multchange, txtloadmsg[15];
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extern unsigned char txtconvmsg[16], txtnfndmsg[23], MovieProcessing;
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extern unsigned char ioportval, SDD1Enable, nexthdma;
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extern unsigned char txtconvmsg[16], txtnfndmsg[23], ioportval, SDD1Enable;
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extern unsigned char nexthdma;
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void procexecloop();
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@@ -943,8 +943,6 @@ bool zst_load(FILE *fp)
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repackfunct();
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//headerhack(); //Was in the asm, but why is this needed?
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initpitch();
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ResetOffset();
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ResetState();
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