From 9d7c404dabf6aeaf6eda2766bdb5a521987c37b7 Mon Sep 17 00:00:00 2001 From: n-a-c-h <> Date: Tue, 29 Mar 2005 10:33:54 +0000 Subject: [PATCH] Fixed rewind during movie playback, that has got to be the most idiotic typo I made to date. --- zsnes/src/zstate.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/zsnes/src/zstate.c b/zsnes/src/zstate.c index 74ba2022..1a85a3fd 100755 --- a/zsnes/src/zstate.c +++ b/zsnes/src/zstate.c @@ -286,7 +286,7 @@ void BackupCVFrame() //printf("Backing up rewind in slot #%u\n", CBackupPos); copy_state_data(RewindBufferPos, memcpyinc, false); if (MovieProcessing == 1) { zmv_rewind_save(CBackupPos, true); } - else if (MovieProcessing == 1) { zmv_rewind_save(CBackupPos, false); } + else if (MovieProcessing == 2) { zmv_rewind_save(CBackupPos, false); } RewindTimer = ActualRewindFrames; } @@ -296,7 +296,7 @@ void RestoreCVFrame() //printf("Restoring rewind in slot #%u\n", PBackupPos); copy_state_data(RewindBufferPos, memcpyrinc, true); if (MovieProcessing == 1) { zmv_rewind_save(CBackupPos, true); } - else if (MovieProcessing == 1) { zmv_rewind_save(CBackupPos, false); } + else if (MovieProcessing == 2) { zmv_rewind_save(CBackupPos, false); } RewindTimer = ActualRewindFrames; }