From 99e2fcc9b0febb839a345b09a41a2964e79fe2d6 Mon Sep 17 00:00:00 2001 From: ipher <> Date: Thu, 13 Oct 2005 19:12:29 +0000 Subject: [PATCH] WIN: Added 1680x1050 FDR [Aerdan] --- zsnes/src/cfgload.c | 2 +- zsnes/src/win/winintrf.asm | 53 +++++++++++++++++++------------------- zsnes/src/win/winlink.cpp | 6 ++++- zsnes/src/zloader.c | 2 +- 4 files changed, 34 insertions(+), 29 deletions(-) diff --git a/zsnes/src/cfgload.c b/zsnes/src/cfgload.c index 68c62af7..ddd2da70 100644 --- a/zsnes/src/cfgload.c +++ b/zsnes/src/cfgload.c @@ -450,7 +450,7 @@ void DOScreatenewcfg() WRITE_LINE("; 30 = 1280x1024 S FULL 31 = 1280x1024 DR FULL\r\n"); WRITE_LINE("; 32 = 1280x1024 DS FULL 33 = 1600x1200 S WIN\r\n"); WRITE_LINE("; 34 = 1600x1200 DS WIN 35 = 1600x1200 DR FULL\r\n"); - WRITE_LINE("; 36 = 1600x1200 DS FULL\r\n\r\n"); + WRITE_LINE("; 36 = 1600x1200 DS FULL 37 = 1680x1050 DR FULL\r\n\r\n"); sprintf(buffer, "VideoModeWin = %d\r\n\r\n", cfgcvidmode); SAVE_LINE(buffer); #endif diff --git a/zsnes/src/win/winintrf.asm b/zsnes/src/win/winintrf.asm index cd38edb6..813b41ae 100644 --- a/zsnes/src/win/winintrf.asm +++ b/zsnes/src/win/winintrf.asm @@ -941,7 +941,7 @@ NEWSYM ClearScreen SECTION .data ; Total Number of Video Modes -NEWSYM NumVideoModes, dd 37 +NEWSYM NumVideoModes, dd 38 ; GUI Video Mode Names - Make sure that all names are of the same length ; and end with a NULL terminator @@ -983,34 +983,35 @@ db '1600x1200 S W',0 ;33 db '1600x1200 DS W',0 ;34 db '1600x1200 DR F',0 ;35 db '1600x1200 DS F',0 ;36 +db '1680x1050 DR F',0 ;37 ; Video Mode Feature Availability (1 = Available, 0 = Not Available) ; Left side starts with Video Mode 0 -; 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 -NEWSYM GUI16VID, db 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 ; 16-bit mode -NEWSYM GUINGVID, db 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 ; New Graphics Mode Available -NEWSYM GUISLVID, db 0,0,0,1,0,1,1,1,0,0,1,0,1,0,1,1,0,1,0,1,1,0,1,0,1,0,1,1,0,1,0,1,1,0,1,1,1 ; Scanlines -NEWSYM GUIINVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; Interpolation -NEWSYM GUII2VID, db 0,0,0,1,0,1,1,1,0,0,1,0,1,0,1,1,0,1,0,1,1,0,1,0,1,0,1,1,0,1,0,1,1,0,1,1,1 ; Interpolation(w) -NEWSYM GUIEAVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; Eagle -NEWSYM GUIIEVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; (Interp | Eagle) -NEWSYM GUIFSVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; Full Screen -NEWSYM GUIWSVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; (Full Scr. | Wide Scr.) -NEWSYM GUISSVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; Small Screen -NEWSYM GUITBVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; Triple Buffering -NEWSYM GUIHSVID, db 0,0,0,1,0,1,1,1,0,0,1,0,1,0,1,1,0,1,0,1,1,0,1,0,1,0,1,1,0,1,0,1,1,0,1,1,1 ; Half/Quarter Scanlines -NEWSYM GUI2xVID, db 0,0,0,1,0,1,1,1,0,0,1,0,1,0,1,1,0,1,0,1,1,0,1,0,1,0,1,1,0,1,0,1,1,0,1,1,1 ; 2xSaI/Super Eagle Engines -NEWSYM GUIM7VID, db 0,0,0,1,0,1,1,1,0,0,1,0,1,0,1,1,0,1,0,1,1,0,1,0,1,0,1,1,0,1,0,1,1,0,1,1,1 ; ?Mode 7 video thing? -NEWSYM GUIWFVID, db 0,1,0,0,0,0,1,1,1,0,0,0,0,1,1,1,0,0,1,1,1,0,0,0,0,1,1,1,0,0,1,1,1,0,0,1,1 ; If Windows Full Screen -NEWSYM GUIDSIZE, db 0,0,0,1,0,1,1,1,0,0,1,0,1,0,1,1,0,1,0,1,1,0,1,0,1,0,1,1,0,1,0,1,1,0,1,1,1 -NEWSYM GUIRATIO, db 0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -NEWSYM GUIBIFIL, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -NEWSYM GUITBWVID, db 0,1,0,0,0,0,1,1,1,0,0,0,0,1,1,1,0,0,1,1,1,0,0,0,0,1,1,1,0,0,1,1,1,0,0,1,1 ; Triple Buffering (Win) -NEWSYM GUISMODE, db 0,0,0,0,1,0,0,0,1,0,0,1,0,1,0,0,1,0,1,0,0,0,0,1,0,1,0,0,1,0,1,0,0,0,0,0,0 -NEWSYM GUIDSMODE, db 0,0,0,0,0,1,0,1,0,0,0,0,1,0,0,1,0,1,0,0,1,0,0,0,1,0,0,1,0,1,0,0,1,0,1,0,1 -NEWSYM GUIHQ2X, db 0,0,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; hq2x filter -NEWSYM GUIHQ3X, db 0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,0,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; hq3x filter -NEWSYM GUIHQ4X, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,0,1,0,1,1,0,1,1,1 ; hq4x filter +; 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 +NEWSYM GUI16VID, db 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 ; 16-bit mode +NEWSYM GUINGVID, db 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 ; New Graphics Mode Available +NEWSYM GUISLVID, db 0,0,0,1,0,1,1,1,0,0,1,0,1,0,1,1,0,1,0,1,1,0,1,0,1,0,1,1,0,1,0,1,1,0,1,1,1,1 ; Scanlines +NEWSYM GUIINVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; Interpolation +NEWSYM GUII2VID, db 0,0,0,1,0,1,1,1,0,0,1,0,1,0,1,1,0,1,0,1,1,0,1,0,1,0,1,1,0,1,0,1,1,0,1,1,1,1 ; Interpolation(w) +NEWSYM GUIEAVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; Eagle +NEWSYM GUIIEVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; (Interp | Eagle) +NEWSYM GUIFSVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; Full Screen +NEWSYM GUIWSVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; (Full Scr. | Wide Scr.) +NEWSYM GUISSVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; Small Screen +NEWSYM GUITBVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; Triple Buffering +NEWSYM GUIHSVID, db 0,0,0,1,0,1,1,1,0,0,1,0,1,0,1,1,0,1,0,1,1,0,1,0,1,0,1,1,0,1,0,1,1,0,1,1,1,1 ; Half/Quarter Scanlines +NEWSYM GUI2xVID, db 0,0,0,1,0,1,1,1,0,0,1,0,1,0,1,1,0,1,0,1,1,0,1,0,1,0,1,1,0,1,0,1,1,0,1,1,1,1 ; 2xSaI/Super Eagle Engines +NEWSYM GUIM7VID, db 0,0,0,1,0,1,1,1,0,0,1,0,1,0,1,1,0,1,0,1,1,0,1,0,1,0,1,1,0,1,0,1,1,0,1,1,1,1 ; ?Mode 7 video thing? +NEWSYM GUIWFVID, db 0,1,0,0,0,0,1,1,1,0,0,0,0,1,1,1,0,0,1,1,1,0,0,0,0,1,1,1,0,0,1,1,1,0,0,1,1,1 ; If Windows Full Screen +NEWSYM GUIDSIZE, db 0,0,0,1,0,1,1,1,0,0,1,0,1,0,1,1,0,1,0,1,1,0,1,0,1,0,1,1,0,1,0,1,1,0,1,1,1,1 +NEWSYM GUIRATIO, db 0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +NEWSYM GUIBIFIL, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +NEWSYM GUITBWVID, db 0,1,0,0,0,0,1,1,1,0,0,0,0,1,1,1,0,0,1,1,1,0,0,0,0,1,1,1,0,0,1,1,1,0,0,1,1,1 ; Triple Buffering (Win) +NEWSYM GUISMODE, db 0,0,0,0,1,0,0,0,1,0,0,1,0,1,0,0,1,0,1,0,0,0,0,1,0,1,0,0,1,0,1,0,0,0,0,0,0,0 +NEWSYM GUIDSMODE, db 0,0,0,0,0,1,0,1,0,0,0,0,1,0,0,1,0,1,0,0,1,0,0,0,1,0,0,1,0,1,0,0,1,0,1,0,1,1 +NEWSYM GUIHQ2X, db 0,0,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; hq2x filter +NEWSYM GUIHQ3X, db 0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,0,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; hq3x filter +NEWSYM GUIHQ4X, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,0,1,0,1,1,0,1,1,1,1 ; hq4x filter SECTION .text diff --git a/zsnes/src/win/winlink.cpp b/zsnes/src/win/winlink.cpp index 1338110d..aa4902d1 100644 --- a/zsnes/src/win/winlink.cpp +++ b/zsnes/src/win/winlink.cpp @@ -1948,7 +1948,11 @@ void initwinvideo(void) case 35: case 36: WindowWidth=1600; - WindowHeight=1200; + WindowHeight=1024; + break; + case 37: + WindowWidth=1680; + WindowHeight=1050; break; default: WindowWidth=256; diff --git a/zsnes/src/zloader.c b/zsnes/src/zloader.c index c049f719..dbcf440f 100644 --- a/zsnes/src/zloader.c +++ b/zsnes/src/zloader.c @@ -139,7 +139,7 @@ static void display_help() put_line(" 30 = 1280x1024 S FULL 31 = 1280x1024 DR FULL"); put_line(" 32 = 1280x1024 DS FULL 33 = 1600x1200 S WIN"); put_line(" 34 = 1600x1200 DS WIN 35 = 1600x1200 DR FULL"); - put_line(" 36 = 1600x1200 DS FULL"); + put_line(" 36 = 1600x1200 DS FULL 37 = 1680x1050 DR FULL"); #endif #ifdef __UNIXSDL__ put_line(" 0 = 256x224 R WIN 1 = 256x224 R FULL");