Should have done this a year ago
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@@ -589,7 +589,7 @@ int startgame(void)
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if (SDL_Init(SDL_INIT_AUDIO | SDL_INIT_TIMER |
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SDL_INIT_VIDEO) < 0)
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{
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fprintf(stderr, "Could not initialize SDL!\n");
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fprintf(stderr, "Could not initialize SDL: %s", SDL_GetError());
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return FALSE;
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}
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sdl_state = vid_none;
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