Removed some old code
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@@ -128,8 +128,6 @@ void UpdateSound(void *userdata, Uint8 * stream, int len);
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extern int GUI36hzcall(void);
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extern int Game60hzcall(void);
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extern void SoundProcess();
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void *blur_temp=0;
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void *blur_buffer=0;
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_int64 copymaskRB = 0x001FF800001FF800LL;
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_int64 copymaskG = 0x0000FC000000FC00LL;
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_int64 copymagic = 0x0008010000080100LL;
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