Added quick key for saving SPC data
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@@ -4512,9 +4512,7 @@ DisplayGameOptns:
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GUIOuttextwin2 9,9,190,GUIGameOptnsTextQ
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GUIOuttextwin2 9,9+52,190,GUIGameOptnsTextR
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GUIOuttextwin2 9,9+160,180,GUIGameOptnsTextU
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%ifdef __WIN32__
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GUIOuttextwin2 9,137,190,GUIGameOptnsTextV
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%endif
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mov byte[GUIGameOptnsColA],163
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mov byte[GUIGameOptnsColB],217
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@@ -4620,9 +4618,7 @@ DisplayGameOptns:
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GUIOuttextwin2 9,8,189,GUIGameOptnsTextQ
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GUIOuttextwin2 9,8+52,189,GUIGameOptnsTextR
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GUIOuttextwin2 9,8+160,179,GUIGameOptnsTextU
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%ifdef __WIN32__
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GUIOuttextwin2 9,136,189,GUIGameOptnsTextV
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%endif
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; Draw black boxes
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DGOptnsDrawBox 27,24,[KeyBGDisble0]
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@@ -4675,9 +4671,7 @@ DisplayGameOptns:
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DGOptnsDrawBox 8+114+78,178,[KeyQuickClock]
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DGOptnsDrawBox 8+25,188,[KeyQuickChat]
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DGOptnsDrawBox 8+57+45,188,[KeyQuickSnapShot]
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%ifdef __WIN32__
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DGOptnsDrawBox 8+108+70,188,[KeyQuickMinimize]
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%endif
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DGOptnsDrawBox 8+108+70,188,[KeyQuickSaveSPC]
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ret
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GUIGameOptnsColA db 0
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@@ -4713,7 +4707,7 @@ GUIGameOptnsTextR db 'SNAPSHOT',0
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GUIGameOptnsTextS db 'REWIND KEY',0
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GUIGameOptnsTextT db 'SLOWDWN KEY',0
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GUIGameOptnsTextU db 'CLOCK',0
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GUIGameOptnsTextV db 'MINIMIZE',0
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GUIGameOptnsTextV db 'SAVE SPC',0
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GUIGameOptnsTextX db 'DISPLAY FPS',0
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DisplayGUIOptns:
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