From 722b0627d0f11c566ddd66213180a49080b0a035 Mon Sep 17 00:00:00 2001 From: hpsolo <> Date: Fri, 1 Jun 2001 04:47:57 +0000 Subject: [PATCH] Added in 4:3 ratio windows (640x480, 800x600, 1024x768) --- zsnes/src/cfgload.asm | 5 +++-- zsnes/src/linux/sdlintrf.asm | 43 +++++++++++++++++++----------------- zsnes/src/linux/sdllink.c | 6 ++--- 3 files changed, 29 insertions(+), 25 deletions(-) diff --git a/zsnes/src/cfgload.asm b/zsnes/src/cfgload.asm index 368d7ab8..0197bb7d 100644 --- a/zsnes/src/cfgload.asm +++ b/zsnes/src/cfgload.asm @@ -599,7 +599,7 @@ db 'VideoMode = %U',13,10 db '',13,10 %elifdef __LINUX__ %ifdef __OPENGL__ -db '; Video Mode, 0 - 12',13,10 +db '; Video Mode, 0 - 15',13,10 %else db '; Video Mode, 0 - 3',13,10 %endif @@ -610,7 +610,8 @@ db '; 4 = 256x224 OGL WIN 5 = 512x448 OGL WIN',13,10 db '; 6 = 640x480 OGL FULL 7 = 640x576 OGL WIN',13,10 db '; 8 = 768x672 OGL WIN 9 = 896x784 OGL WIN',13,10 db '; 10 = 1024x896 OGL WIN 11 = 800x600 OGL FULL',13,10 -db '; 12 = 1024x768 OGL FULL',13,10 +db '; 12 = 1024x768 OGL FULL 13 = 640x480 OGL WIN',13,10 +db '; 14 = 800x600 OGL WIN 15 = 1024x768 OGL WIN',13,10 %endif db '',13,10 db 'VideoMode = %U',13,10 diff --git a/zsnes/src/linux/sdlintrf.asm b/zsnes/src/linux/sdlintrf.asm index 1df7d1a6..376628f0 100644 --- a/zsnes/src/linux/sdlintrf.asm +++ b/zsnes/src/linux/sdlintrf.asm @@ -970,7 +970,7 @@ SECTION .data ; Total Number of Video Modes %ifdef __OPENGL__ -NEWSYM NumVideoModes, dd 13 +NEWSYM NumVideoModes, dd 136 %else NEWSYM NumVideoModes, dd 4 %endif @@ -992,29 +992,32 @@ db '896x784 OGL WIN ',0 ;9 db '1024x896 OGL WIN ',0 ;10 db '800x600 OGL FULL',0 ;11 db '1024x768 OGL FULL',0 ;12 +db '640x480 OGL WIN ',0 ;13 +db '800x600 OGL WIN ',0 ;14 +db '1024x768 OGL WIN ',0 ;15 %endif ; Video Mode Feature Availability (1 = Available, 0 = Not Available) ; Left side starts with Video Mode 0 -; vid mode column = 0,1,2,3,4,5,6,7,8,9,0,1,2 -NEWSYM GUI16VID, db 1,1,1,1,1,1,1,1,1,1,1,1,1 ; 16-bit mode -NEWSYM GUINGVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0 ; New Graphics Mode Available -NEWSYM GUISLVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0 ; Scanlines -NEWSYM GUIINVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0 ; Interpolation -NEWSYM GUII2VID, db 0,0,1,1,0,0,0,0,0,0,0,0,0 ; Interpolation(w) -NEWSYM GUIEAVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0 ; Eagle -NEWSYM GUIIEVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0 ; (Interp | Eagle) -NEWSYM GUIFSVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0 ; Full Screen -NEWSYM GUISSVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0 ; Small Screen -NEWSYM GUITBVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0 ; Triple Buffering -NEWSYM GUIHSVID, db 0,0,1,1,0,0,0,0,0,0,0,0,0 ; Half/Quarter Scanlines -NEWSYM GUI2xVID, db 0,0,1,1,0,0,0,0,0,0,0,0,0 ; 2xSaI/Super Eagle Engines -NEWSYM GUIM7VID, db 0,0,1,1,0,0,0,0,0,0,0,0,0 ; ?Mode 7 video thing? -NEWSYM GUIWFVID, db 0,1,0,1,0,0,1,0,0,0,0,1,1 ; If Windows Full Screen -NEWSYM GUIDSIZE, db 0,0,1,1,0,0,0,0,0,0,0,0,0 -NEWSYM GUIRATIO, db 0,1,0,0,0,0,1,0,0,0,0,0,0 -NEWSYM GUIBIFIL, db 0,0,0,0,1,1,1,1,1,1,1,1,1 ; binlinear = 1, nearest = 0 -NEWSYM GUITBWVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0 ; Triple Buffering (Win) +; vid mode column = 0,1,2,3,4,5,6,7,8,9,0,1,2,3,4,5 +NEWSYM GUI16VID, db 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 ; 16-bit mode +NEWSYM GUINGVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; New Graphics Mode Available +NEWSYM GUISLVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; Scanlines +NEWSYM GUIINVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; Interpolation +NEWSYM GUII2VID, db 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0 ; Interpolation(w) +NEWSYM GUIEAVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; Eagle +NEWSYM GUIIEVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; (Interp | Eagle) +NEWSYM GUIFSVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; Full Screen +NEWSYM GUISSVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; Small Screen +NEWSYM GUITBVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; Triple Buffering +NEWSYM GUIHSVID, db 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0 ; Half/Quarter Scanlines +NEWSYM GUI2xVID, db 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0 ; 2xSaI/Super Eagle Engines +NEWSYM GUIM7VID, db 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0 ; ?Mode 7 video thing? +NEWSYM GUIWFVID, db 0,1,0,1,0,0,1,0,0,0,0,1,1,0,0,0 ; If Windows Full Screen +NEWSYM GUIDSIZE, db 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0 +NEWSYM GUIRATIO, db 0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0 +NEWSYM GUIBIFIL, db 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1 ; binlinear = 1, nearest = 0 +NEWSYM GUITBWVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; Triple Buffering (Win) SECTION .text diff --git a/zsnes/src/linux/sdllink.c b/zsnes/src/linux/sdllink.c index 52ae3da7..616a925f 100644 --- a/zsnes/src/linux/sdllink.c +++ b/zsnes/src/linux/sdllink.c @@ -680,7 +680,7 @@ void initwinvideo(void) SurfaceX = 512; SurfaceY = 448; break; - case 3: case 6: + case 3: case 6: case 13: WindowWidth = 640; WindowHeight = 480; SurfaceX = 640; @@ -710,13 +710,13 @@ void initwinvideo(void) SurfaceX = 1024; SurfaceY = 896; break; - case 11: + case 11: case 14: WindowWidth = 800; WindowHeight = 600; SurfaceX = 800; SurfaceY = 600; break; - case 12: + case 12: case 15: WindowWidth = 1024; WindowHeight = 768; SurfaceX = 1024;