Small fix
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@@ -2080,7 +2080,7 @@ void drawscreenwin(void)
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switch (BitDepth)
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{
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case 16:
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if (FPUCopy){
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if (FPUCopy == 2) {
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_asm {
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push es
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mov ax,ds
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@@ -2208,7 +2208,7 @@ void drawscreenwin(void)
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switch (BitDepth)
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{
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case 16:
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if (FPUCopy){
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if (FPUCopy == 2) {
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_asm {
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push es
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mov ax,ds
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