Removed useless spaces. Removed addrni.asm from Sconstruct and updated the build instructions for the tools.
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@@ -652,10 +652,10 @@ NEWSYM initvideo ; Returns 1 in videotroub if trouble occurs
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mov word[vesa2_x],512
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mov word[vesa2_y],480
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mov byte[vesa2_bits],16
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mov dword [vesa2_bits],16
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mov dword [vesa2_rpos],11
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mov dword [vesa2_gpos],5
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mov dword [vesa2_bpos],0
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mov dword[vesa2_bits],16
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mov dword[vesa2_rpos],11
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mov dword[vesa2_gpos],5
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mov dword[vesa2_bpos],0
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mov byte[vesa2red10],0
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mov byte[vesa2_rposng],11
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mov byte[vesa2_gposng],5
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@@ -707,7 +707,7 @@ NEWSYM converta, dd 0
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SECTION .text
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NEWSYM DrawScreen ; In-game screen render w/ triple buffer check
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cmp dword [converta],1
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cmp dword[converta],1
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jne near .skipconv
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pushad
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mov dword[UnusedBit], 10000000000000001000000000000000b
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