Readded large sound buffer option
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@@ -37,7 +37,6 @@ DWORD WindowWidth = 256;
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DWORD WindowHeight = 224;
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DWORD FullScreen=0;
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DWORD PrevFull=0;
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DWORD Moving=0;
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DWORD SoundBufferSize=1024*18;
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DWORD FirstSound=1;
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@@ -223,6 +222,7 @@ void initwinvideo();
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void DosExit();
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extern BYTE StereoSound;
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extern DWORD SoundQuality;
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extern BYTE LargeSoundBuf;
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extern BYTE ExclusiveSound;
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extern BYTE HighPriority;
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extern BYTE AlwaysOnTop;
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@@ -661,6 +661,11 @@ ReInitSound()
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SoundBufferSize=1024*2;
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}
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if (LargeSoundBuf == 1)
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{
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SoundBufferSize*=2;
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}
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if (StereoSound==1)
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{
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wfx.nChannels = 2;
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