Readded large sound buffer option

This commit is contained in:
pagefault
2001-06-12 19:45:38 +00:00
parent c19f86b1f8
commit 6a1d38b6b1
5 changed files with 42 additions and 13 deletions

View File

@@ -37,7 +37,6 @@ DWORD WindowWidth = 256;
DWORD WindowHeight = 224;
DWORD FullScreen=0;
DWORD PrevFull=0;
DWORD Moving=0;
DWORD SoundBufferSize=1024*18;
DWORD FirstSound=1;
@@ -223,6 +222,7 @@ void initwinvideo();
void DosExit();
extern BYTE StereoSound;
extern DWORD SoundQuality;
extern BYTE LargeSoundBuf;
extern BYTE ExclusiveSound;
extern BYTE HighPriority;
extern BYTE AlwaysOnTop;
@@ -661,6 +661,11 @@ ReInitSound()
SoundBufferSize=1024*2;
}
if (LargeSoundBuf == 1)
{
SoundBufferSize*=2;
}
if (StereoSound==1)
{
wfx.nChannels = 2;