GUI Addition for Cubic Spline Sound Interpolation selection [Thanks AntiResonance!]
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@@ -2007,6 +2007,7 @@ DisplayGUISound:
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GUIOuttextwin2 6,26,136,GUISoundTextJ
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GUIOuttextwin2 6,26,146,GUISoundTextK
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GUIOuttextwin2 6,26,156,GUISoundTextL
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GUIOuttextwin2 6,26,166,GUISoundTextM
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add byte[GUItextcolor],15
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GUIOuttextwin2 6,25,25,GUISoundText1
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GUIOuttextwin2 6,25,34,GUISoundText3
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@@ -2023,6 +2024,7 @@ DisplayGUISound:
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GUIOuttextwin2 6,25,135,GUISoundTextJ
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GUIOuttextwin2 6,25,145,GUISoundTextK
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GUIOuttextwin2 6,25,155,GUISoundTextL
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GUIOuttextwin2 6,25,165,GUISoundTextM
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mov al,[GUIWincol]
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mov byte[GUItextcolor],al
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GUIOuttextwin2 6,6,16,GUISoundText6
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@@ -2096,6 +2098,12 @@ DisplayGUISound:
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mov dword[GUITemp],GUIIconDataCheckBoxC
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.nocheckbox7
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GUIDisplayIconWin 6,11,151,[GUITemp]
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mov dword[GUITemp],GUIIconDataCheckBoxUC
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cmp byte[UseCubicSpline],0
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je .nocheckbox8
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mov dword[GUITemp],GUIIconDataCheckBoxC
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.nocheckbox8
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GUIDisplayIconWin 6,11,161,[GUITemp]
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DrawGUIWinBox 6,15,61,69,69,167
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mov dword[GUITemp],GUISoundText7
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xor eax,eax
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@@ -2186,6 +2194,7 @@ GUISoundTextI db 'SURROUND SOUND',0
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GUISoundTextJ db 'SOUND INTERPOLATION',0
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GUISoundTextK db 'LOW PASS FILTER',0
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GUISoundTextL db 'SOUND BUFFERING',0
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GUISoundTextM db 'CUBIC SPLINE INTERP',0
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DisplayGUICheatConv:
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mov eax,[ccheatnpos]
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