Fixed a small bug in mice detection

This commit is contained in:
pagefault
2006-03-23 21:33:28 +00:00
parent b47c56bc23
commit 5db7c8c915

View File

@@ -424,9 +424,11 @@ void DisplayBatteryStatus()
#endif
}
// Make use of multiple mice.
int numMice = 0;
int MouseCount = 0;
int Mouse1MoveX = 0;
int Mouse2MoveX = 0;
int Mouse1MoveY = 0;
@@ -436,15 +438,15 @@ unsigned char MouseToRead = 0;
void MultiMouseShutdown()
{
multiMouseMode = 0;
numMouse = 0;
MouseCount = 0;
ManyMouse_Quit();
}
void MultiMouseInit()
{
int numMice = ManyMouse_Init();
printf("ManyMouse: %d mice detected.\n", mice);
if (numMice) multiMouseMode = 1;
MouseCount = ManyMouse_Init();
printf("ManyMouse: %d mice detected.\n", MouseCount);
if (MouseCount) multiMouseMode = 1;
}
void MultiMouseProcess()