CC client updates; unicode support partially supported, will complete later
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@@ -188,7 +188,7 @@ int ConnectGameServer(char *servername, unsigned int port)
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unsigned long addr1;
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int yesip;
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WSADATA wsadata;
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int timeout=5000;
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int timeout=10000;
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host1 = gethostbyname(servername);
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if (host1 == NULL)
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