Fixed timer for NTSC games

This commit is contained in:
pagefault
2005-03-28 23:38:23 +00:00
parent 22be254d9a
commit 595e76c09e

View File

@@ -123,7 +123,7 @@ extern BYTE GUIOn2;
static BYTE IsActivated = 1;
/* TIMER VARIABLES/MACROS */
#define UPDATE_TICKS_GAME (1000.0/59.94)// milliseconds per world update
#define UPDATE_TICKS_GAME (1000.855001760297741789468390082/60.0) // milliseconds per world update
#define UPDATE_TICKS_GAMEPAL (20) // milliseconds per world update
#define UPDATE_TICKS_GUI (1000.0/36.0) // milliseconds per world update
#define UPDATE_TICKS_UDP (1000.0/60.0) // milliseconds per world update