Add use of DirectSound primary buffer in win port

This commit is contained in:
statmat
2004-04-27 23:00:08 +00:00
parent d1e2143fba
commit 536b78cd90
2 changed files with 112 additions and 52 deletions

View File

@@ -1,8 +1,6 @@
Some Issues :
Windows Port:
- DirectSound in ZSNESw doesn't support the primary sound buffer.
Unfortunately, this causes 8-bit quality sounds on certain computers.
- OpenGL, or Direct3D support would be nice
- Use another (free) compiler for the windows version (cygwin?)
- Auto-detect high/low latency connections and adjust settings accordingly