Add use of DirectSound primary buffer in win port
This commit is contained in:
@@ -1,8 +1,6 @@
|
||||
Some Issues :
|
||||
|
||||
Windows Port:
|
||||
- DirectSound in ZSNESw doesn't support the primary sound buffer.
|
||||
Unfortunately, this causes 8-bit quality sounds on certain computers.
|
||||
- OpenGL, or Direct3D support would be nice
|
||||
- Use another (free) compiler for the windows version (cygwin?)
|
||||
- Auto-detect high/low latency connections and adjust settings accordingly
|
||||
|
||||
Reference in New Issue
Block a user