Removed global header from DOS/Windows port
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@@ -80,7 +80,10 @@
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// only be done if the requested packet is within the past 64 packets.
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// In-game chat will be moved to a separate packet in TCP/IP
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#include "../gblhdr.h"
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#include <stdio.h>
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#include <time.h>
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#include <windows.h>
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#include <winsock.h>
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int RecvPtr;
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int RecvPtr2;
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