Fixed crashing on attractor sprite.
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@@ -1202,6 +1202,7 @@ void DSP4_OP09()
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header = raster;
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header = raster;
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header >>= 8;
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header >>= 8;
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if (header != 0x20 &&
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if (header != 0x20 &&
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header != 0x2e && //This is for attractor sprite
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header != 0x40 &&
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header != 0x40 &&
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header != 0x60 &&
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header != 0x60 &&
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header != 0xa0 &&
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header != 0xa0 &&
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