From 48d37ab058cc0ca4147f35f936987e77e90a8cd9 Mon Sep 17 00:00:00 2001 From: pagefault <> Date: Thu, 23 Mar 2006 05:49:56 +0000 Subject: [PATCH] Some timing tweaks, should fix some issues with games running too slow --- zsnes/src/uic.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/zsnes/src/uic.c b/zsnes/src/uic.c index 8d35f835..d1333f22 100644 --- a/zsnes/src/uic.c +++ b/zsnes/src/uic.c @@ -100,12 +100,12 @@ unsigned char *RGBtoYUVPtr; unsigned char previdmode; // previous video mode unsigned char cbitmode; // bit mode, 0=8bit, 1=16bit -unsigned char opexec268 = 155; // # of opcodes/scanline in 2.68Mhz mode -unsigned char opexec358 = 142; // # of opcodes/scanline in 3.58Mhz mode (228/180) +unsigned char opexec268 = 167; // # of opcodes/scanline in 2.68Mhz mode +unsigned char opexec358 = 180; // # of opcodes/scanline in 3.58Mhz mode (228/180) unsigned char opexec268cph = 42; // # of opcodes/hblank in 2.68Mhz mode unsigned char opexec358cph = 45; // # of opcodes/hblank in 3.58Mhz mode (56/50) -unsigned char opexec268b = 142; // # of opcodes/scanline in 2.68Mhz mode -unsigned char opexec358b = 155; // # of opcodes/scanline in 3.58Mhz mode (228/180) +unsigned char opexec268b = 167; // # of opcodes/scanline in 2.68Mhz mode +unsigned char opexec358b = 180; // # of opcodes/scanline in 3.58Mhz mode (228/180) unsigned char opexec268cphb = 42; // # of opcodes/hblank in 2.68Mhz mode unsigned char opexec358cphb = 45; // # of opcodes/hblank in 3.58Mhz mode (56/50) unsigned char debugdisble = 1; // debugger disable. 0 = no, 1 = yes