diff --git a/zsnes/src/initc.c b/zsnes/src/initc.c index 5ff35c6e..7802d1de 100755 --- a/zsnes/src/initc.c +++ b/zsnes/src/initc.c @@ -486,6 +486,7 @@ void chip_detect() return; break; + case 0x3223: //One sample game seems to use this for some reason case 0x3523: SA1Enable = true; CHIPBATT = true;