Oops, couldn't save more than one SPC per game before, fixed.
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@@ -857,6 +857,7 @@ NEWSYM savespcdata
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mov [ssdatst+43],al
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mov [ssdatst+43],al
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add dword[spcPCRam],spcRam
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add dword[spcPCRam],spcRam
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.savestuff
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.savestuff
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ChangeDir SPCPath
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sub dword[spcPCRam],spcRam
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sub dword[spcPCRam],spcRam
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sub dword[spcRamDP],spcRam
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sub dword[spcRamDP],spcRam
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call PrepareSaveState
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call PrepareSaveState
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@@ -988,7 +989,6 @@ NEWSYM savespcdata
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; times 2 db 0 ; fade-out length in milliseconds
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; times 2 db 0 ; fade-out length in milliseconds
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; db 0 ; default channel enables
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; db 0 ; default channel enables
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ChangeDir SPCPath
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mov edx,.spcfname
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mov edx,.spcfname
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call Create_File
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call Create_File
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mov bx,ax
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mov bx,ax
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