More cleanup
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@@ -423,7 +423,7 @@ void headerhack()
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}
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}
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//Should be Super Famista 2 (J), uses non-standard characters
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//Should be Super Famista 2 (J), uses non-standard characters
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if (0==strncmp((RomData+Lo),"\x0bd\x0b0\x0ca\x0df\x0b0\x0cc\x0a7\x0d0\x0bd\x0c0 \x032 " ,16))
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if (!strncmp((RomData+Lo),"\x0bd\x0b0\x0ca\x0df\x0b0\x0cc\x0a7\x0d0\x0bd\x0c0 \x032 " ,16))
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{
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{
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//Skip a check for value FF at 2140 when spc not initialized yet?!?
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//Skip a check for value FF at 2140 when spc not initialized yet?!?
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RomData[0x6CED] = 0xEA;
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RomData[0x6CED] = 0xEA;
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@@ -621,9 +621,10 @@ void headerhack()
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//In asm, but doesn't do anything - if(!strncmp((RomData+Hi), "FINA", 4)
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//In asm, but doesn't do anything - if(!strncmp((RomData+Hi), "FINA", 4)
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//Asm says .notff3 (Final Fantasy 3? Final Fight 3?)
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//Final Fantasy 3 (extent unknown!)
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if (romdata[0x26AC] == 0xF00F2908)
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if (romdata[0x26AC] == 0xF00F2908)
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{
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{
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//asm volatile("int $3");
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opexec268 = 163;
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opexec268 = 163;
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opexec358 = 157;
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opexec358 = 157;
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opexec268cph = 39;
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opexec268cph = 39;
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