Better mouse fix
This commit is contained in:
@@ -2595,6 +2595,97 @@ void WinUpdateDevices()
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}
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extern BYTE snesmouse;
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int GetMouseX(void)
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{
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InputRead();
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MouseX += MouseMoveX;
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if (MouseX > MouseMaxX)
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{
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MouseX = MouseMaxX;
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if (TrapMouseCursor == 1)
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{
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if (abs(MouseMoveX) > 10 && T36HZEnabled == 1 && FullScreen == 0 && Moving == 1)
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{
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MouseInput->Unacquire();
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SetCursorPos(X + WindowWidth + 32, Y + (MouseY * WindowHeight / 224));
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}
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}
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else if (FullScreen == 0 && snesmouse == 0 && Moving == 1)
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{
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MouseInput->Unacquire();
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SetCursorPos(X + WindowWidth + 1, Y + (MouseY * WindowHeight / 224));
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}
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}
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if (MouseX < MouseMinX)
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{
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MouseX = MouseMinX;
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if (TrapMouseCursor == 1)
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{
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if (abs(MouseMoveX) > 10 && T36HZEnabled == 1 && FullScreen == 0 && Moving == 1)
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{
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MouseInput->Unacquire();
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SetCursorPos(X - 32, Y + (MouseY * WindowHeight / 224));
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}
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}
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else if (FullScreen == 0 && snesmouse == 0 && Moving == 1)
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{
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MouseInput->Unacquire();
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SetCursorPos(X - 1, Y + (MouseY * WindowHeight / 224));
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}
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}
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return((int) MouseX);
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}
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int GetMouseY(void)
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{
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MouseY += MouseMoveY;
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if (MouseY > MouseMaxY)
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{
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MouseY = MouseMaxY;
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if (TrapMouseCursor == 1)
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{
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if (abs(MouseMoveY) > 10 && T36HZEnabled == 1 && FullScreen == 0 && Moving == 1)
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{
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MouseInput->Unacquire();
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SetCursorPos(X+(MouseX * WindowWidth / 256), Y + WindowHeight + 32);
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}
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}
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else if (FullScreen == 0 && snesmouse == 0 && Moving == 1)
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{
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MouseInput->Unacquire();
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SetCursorPos(X+(MouseX * WindowWidth / 256), Y + WindowHeight + 1);
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}
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}
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if (MouseY < MouseMinY)
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{
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MouseY = MouseMinY;
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if (TrapMouseCursor == 1)
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{
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if (abs(MouseMoveY) > 10 && T36HZEnabled == 1 && FullScreen == 0 && Moving == 1)
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{
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MouseInput->Unacquire();
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SetCursorPos(X + (MouseX * WindowWidth / 256), Y - 32);
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}
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}
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else if (FullScreen == 0 && snesmouse == 0 && Moving == 1)
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{
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MouseInput->Unacquire();
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SetCursorPos(X + (MouseX * WindowWidth / 256), Y - 1);
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}
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}
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return((int) MouseY);
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}
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int GetMouseButton(void)
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{
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@@ -2622,100 +2713,6 @@ int GetMouseButton(void)
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return((int) MouseButton);
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}
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extern BYTE snesmouse;
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int GetMouseX(void)
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{
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InputRead();
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MouseX += MouseMoveX;
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if (MouseX > MouseMaxX)
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{
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MouseX = MouseMaxX;
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if (TrapMouseCursor == 1)
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{
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if (abs(MouseMoveX) > 10 && T36HZEnabled == 1 && FullScreen == 0 && GetMouseButton() == 0)
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{
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MouseInput->Unacquire();
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SetCursorPos(X + WindowWidth + 32, Y + (MouseY * WindowHeight / 224));
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}
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}
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else if (FullScreen == 0 && snesmouse == 0 && GetMouseButton() == 0)
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{
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MouseInput->Unacquire();
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SetCursorPos(X + WindowWidth + 1, Y + (MouseY * WindowHeight / 224));
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}
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}
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if (MouseX < MouseMinX)
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{
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MouseX = MouseMinX;
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if (TrapMouseCursor == 1)
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{
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if (abs(MouseMoveX) > 10 && T36HZEnabled == 1 && FullScreen == 0 && GetMouseButton() == 0)
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{
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MouseInput->Unacquire();
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SetCursorPos(X - 32, Y + (MouseY * WindowHeight / 224));
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}
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}
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else if (FullScreen == 0 && snesmouse == 0 && GetMouseButton() == 0)
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{
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MouseInput->Unacquire();
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SetCursorPos(X - 1, Y + (MouseY * WindowHeight / 224));
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}
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}
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return((int) MouseX);
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}
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int GetMouseY(void)
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{
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MouseY += MouseMoveY;
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if (MouseY > MouseMaxY)
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{
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MouseY = MouseMaxY;
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if (TrapMouseCursor == 1)
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{
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if (abs(MouseMoveY) > 10 && T36HZEnabled == 1 && FullScreen == 0 && GetMouseButton() == 0)
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{
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MouseInput->Unacquire();
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SetCursorPos(X+(MouseX * WindowWidth / 256), Y + WindowHeight + 32);
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}
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}
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else if (FullScreen == 0 && snesmouse == 0 && GetMouseButton() == 0)
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{
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MouseInput->Unacquire();
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SetCursorPos(X+(MouseX * WindowWidth / 256), Y + WindowHeight + 1);
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}
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}
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if (MouseY < MouseMinY)
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{
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MouseY = MouseMinY;
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if (TrapMouseCursor == 1)
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{
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if (abs(MouseMoveY) > 10 && T36HZEnabled == 1 && FullScreen == 0 && GetMouseButton() == 0)
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{
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MouseInput->Unacquire();
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SetCursorPos(X + (MouseX * WindowWidth / 256), Y - 32);
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}
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}
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else if (FullScreen == 0 && snesmouse == 0 && GetMouseButton() == 0)
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{
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MouseInput->Unacquire();
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SetCursorPos(X + (MouseX * WindowWidth / 256), Y - 1);
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}
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}
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return((int) MouseY);
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}
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int GetMouseMoveX(void)
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{
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MouseMove2X=MouseMoveX;
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