diff --git a/zsnes/src/win/resource.h b/zsnes/src/win/resource.h index 10dfa8d0..b5c5ad86 100644 --- a/zsnes/src/win/resource.h +++ b/zsnes/src/win/resource.h @@ -1,35 +1,26 @@ -//Copyright (C) 1997-2001 ZSNES Team ( zsknight@zsnes.com / _demo_@zsnes.com ) -// -//This program is free software; you can redistribute it and/or -//modify it under the terms of the GNU General Public License -//as published by the Free Software Foundation; either -//version 2 of the License, or (at your option) any later -//version. -// -//This program is distributed in the hope that it will be useful, -//but WITHOUT ANY WARRANTY; without even the implied warranty of -//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -//GNU General Public License for more details. -// -//You should have received a copy of the GNU General Public License -//along with this program; if not, write to the Free Software -//Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - - //{{NO_DEPENDENCIES}} // Microsoft Developer Studio generated include file. -// Used by zloader.rc +// Used by zsnes.rc // #define IDI_ICON1 101 +#define IDD_NO_CONNECT 118 +#define IDD_LOADING 119 +#define IDD_USERPASS 120 +#define IDC_DESTRUCT 1078 +#define IDC_PARTDONE 1079 +#define IDC_PROGRESS1 1080 +#define IDC_USER 1081 +#define IDC_PASS 1082 +#define IDC_EDITUSER 1083 +#define IDC_EDITPASS 1084 // Next default values for new objects // #ifdef APSTUDIO_INVOKED #ifndef APSTUDIO_READONLY_SYMBOLS -#define _APS_NEXT_RESOURCE_VALUE 102 -#define _APS_NEXT_COMMAND_VALUE 40001 -#define _APS_NEXT_CONTROL_VALUE 1000 +#define _APS_NEXT_RESOURCE_VALUE 121 +#define _APS_NEXT_COMMAND_VALUE 40038 +#define _APS_NEXT_CONTROL_VALUE 1084 #define _APS_NEXT_SYMED_VALUE 101 #endif #endif - diff --git a/zsnes/src/win/zfilew.c b/zsnes/src/win/zfilew.c index 0254b81e..77a24b84 100644 --- a/zsnes/src/win/zfilew.c +++ b/zsnes/src/win/zfilew.c @@ -16,7 +16,7 @@ //Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // Enable use of network loaded games with zsnes:// file names -#define CCBETA +//#define CCBETA // Enable debug of network loaded games //#define CCDEBUG