Fixed sound buffering bug
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@@ -699,6 +699,7 @@ InitSound()
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break;
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break;
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default:
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default:
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wfx.nSamplesPerSec = 11025;
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wfx.nSamplesPerSec = 11025;
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SoundBufferSize=1024*2;
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}
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}
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if(StereoSound==1)
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if(StereoSound==1)
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