Updated windowing code, fixes for various games.
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@@ -2555,15 +2555,23 @@ NEWSYM drawbg4linepr116b
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NEWSYM drawsprng16b
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NEWSYM drawsprng16b
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test byte[BGMS1+ebx*2],10h
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test byte[BGMS1+ebx*2],10h
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jz .nosubmain
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jz .nosubmain
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xor eax,eax
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mov al,[BGMS1+ebx*2]
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sub al,[FillSubScr+ebx]
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test al,04h
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jnz .nosub2
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xor eax,eax
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.nosub2
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test byte[BGMS1+ebx*2],1h
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jz .submain
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test byte[FillSubScr+ebx],2
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test byte[FillSubScr+ebx],2
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jnz near drawsprng16bt
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jnz .submain
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cmp eax,0
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je .nosubmain
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mov edi,[CMainWinScr]
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mov edi,[CMainWinScr]
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cmp byte[edi+ebx+4*256],0
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je .submain
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jmp .nosubmain
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.submain
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.submain
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test byte[FillSubScr+ebx],1
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test byte[FillSubScr+ebx],1
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jnz near drawsprng16bt
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jne near drawsprng16bt
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.nosubmain
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.nosubmain
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mov ebp,[cpalval+ebx*4]
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mov ebp,[cpalval+ebx*4]
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xor eax,eax
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xor eax,eax
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