Ports global variables to C (Aerdan, grinvader), restores bilinear behaviour, eats some unused stuff.
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@@ -46,7 +46,7 @@ extern DWORD BitDepth;
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static unsigned short *glvidbuffer = 0;
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static GLuint gltextures[4];
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static int gltexture256, gltexture512;
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static int glfilters = GL_LINEAR;
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static int glfilters = GL_NEAREST;
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static int glscanready = 0;
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extern Uint8 En2xSaI, scanlines;
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extern Uint8 BilinearFilter;
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