Fix one of the (many) problems with OpenGL modes
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@@ -269,7 +269,7 @@ void gl_drawwin()
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glfilters = GL_NEAREST;
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glfilters = GL_NEAREST;
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}
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}
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if (En2xSaI)
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if (En2xSaI && SurfaceX != 256)
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{
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{
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/* We have to use copy640x480x16bwin for 2xSaI */
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/* We have to use copy640x480x16bwin for 2xSaI */
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AddEndBytes = 0;
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AddEndBytes = 0;
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