Changed some DirectInput code from C to C++ syntax
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@@ -1020,10 +1020,10 @@ void TestJoy()
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{
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JoystickInput[i]->Poll();
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if (IDirectInputDevice8_GetDeviceState(JoystickInput[i],sizeof(DIJOYSTATE), &js[i])==DIERR_INPUTLOST)
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if (JoystickInput[i]->GetDeviceState(sizeof(DIJOYSTATE), &js[i])==DIERR_INPUTLOST)
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{
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if (JoystickInput[i]) JoystickInput[i]->Acquire();
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if (FAILED(IDirectInputDevice8_GetDeviceState(JoystickInput[i],sizeof(DIJOYSTATE), &js[i]))) return;
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if (FAILED(JoystickInput[i]->GetDeviceState(sizeof(DIJOYSTATE), &js[i]))) return;
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}
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if (!X1Disable[i])
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@@ -2204,11 +2204,9 @@ void drawscreenwin(void)
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initwinvideo();
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Sleep(1000);
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drawscreenwin();
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// exit(0);
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}
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}
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UnlockSurface();
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}
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@@ -2280,10 +2278,10 @@ void WinUpdateDevices()
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JoystickInput[i]->Poll();
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if (IDirectInputDevice8_GetDeviceState(JoystickInput[i],sizeof(DIJOYSTATE), &js[i])==DIERR_INPUTLOST)
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if (JoystickInput[i]->GetDeviceState(sizeof(DIJOYSTATE), &js[i])==DIERR_INPUTLOST)
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{
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if (JoystickInput[i]) JoystickInput[i]->Acquire();
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if (FAILED(IDirectInputDevice8_GetDeviceState(JoystickInput[i],sizeof(DIJOYSTATE), &js[i]))) return;
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if (FAILED(JoystickInput[i]->GetDeviceState(sizeof(DIJOYSTATE), &js[i]))) return;
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}
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if (!X1Disable[i])
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