Prevent future screwups :)
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@@ -39,7 +39,7 @@ DWORD CurrentJoy=0;
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SDL_Joystick *JoystickInput[4];
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SDL_Joystick *JoystickInput[4];
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DWORD BitDepth=0;
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DWORD BitDepth=0; // Do NOT change this for ANY reason
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BYTE BackColor=0;
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BYTE BackColor=0;
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float MouseMinX=0;
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float MouseMinX=0;
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