Another SNES mouse fix

This commit is contained in:
pagefault
2001-08-31 03:07:38 +00:00
parent 649e3c69f3
commit 1578f29470

View File

@@ -2577,7 +2577,7 @@ int GetMouseX(void)
SetCursorPos(X + WindowWidth + 32, Y + (MouseY * WindowHeight / 224));
}
}
else if (FullScreen == 0 && snesmouse != 0 || GUIOn2 == 1)
else if (FullScreen == 0 && snesmouse == 0 || GUIOn2 == 1)
{
MouseInput->Unacquire();
SetCursorPos(X + WindowWidth + 1, Y + (MouseY * WindowHeight / 224));
@@ -2596,7 +2596,7 @@ int GetMouseX(void)
SetCursorPos(X - 32, Y + (MouseY * WindowHeight / 224));
}
}
else if (FullScreen == 0 && snesmouse != 0 || GUIOn2 == 1)
else if (FullScreen == 0 && snesmouse == 0 || GUIOn2 == 1)
{
MouseInput->Unacquire();
SetCursorPos(X - 1, Y + (MouseY * WindowHeight / 224));
@@ -2621,7 +2621,7 @@ int GetMouseY(void)
SetCursorPos(X+(MouseX * WindowWidth / 256), Y + WindowHeight + 32);
}
}
else if (FullScreen == 0 && snesmouse != 0 || GUIOn2 == 1)
else if (FullScreen == 0 && snesmouse == 0 || GUIOn2 == 1)
{
MouseInput->Unacquire();
SetCursorPos(X+(MouseX * WindowWidth / 256), Y + WindowHeight + 1);
@@ -2640,7 +2640,7 @@ int GetMouseY(void)
SetCursorPos(X + (MouseX * WindowWidth / 256), Y - 32);
}
}
else if (FullScreen == 0 && snesmouse != 0 || GUIOn2 == 1)
else if (FullScreen == 0 && snesmouse == 0 || GUIOn2 == 1)
{
MouseInput->Unacquire();
SetCursorPos(X + (MouseX * WindowWidth / 256), Y - 1);