No more 100% CPU use in GUI for real this time [SDL]. Hopefully fixed netplay - at least, the code makes sense now [Win, SDL].
This commit is contained in:
@@ -111,9 +111,9 @@ EXTSYM acceptzuser
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EXTSYM TCPIPAddress
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EXTSYM ConnectServer
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EXTSYM WaitForServer
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EXTSYM SendData
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EXTSYM SendDataUDP
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EXTSYM GetData
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EXTSYM SendDataNop
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EXTSYM SendDataUDPNop
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EXTSYM GetDataNop
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EXTSYM DeInitTCP
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EXTSYM StopServer
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EXTSYM Disconnect
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@@ -1608,12 +1608,8 @@ NEWSYM TCPIPSendPacket
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je .nopacket
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pushad
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; Send PacketSendArray with size of PacketSendSize
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; SendData(int dsize,char *dptr)
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mov eax,PacketSendArray
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push eax
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mov eax,[PacketSendSize]
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push eax
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call SendData
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; SendData(int [PacketSendSize],char *PacketSendArray)
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call SendDataNop
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or eax,eax
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jnz .failed
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add esp,8
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@@ -1632,12 +1628,8 @@ NEWSYM TCPIPSendPacketUDP
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je .nopacket
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pushad
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; Send PacketSendArray with size of PacketSendSize
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; SendData(int dsize,char *dptr)
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mov eax,PacketSendArray
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push eax
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mov eax,[PacketSendSize]
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push eax
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call SendDataUDP
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; SendData(int [PacketSendSize],char *PacketSendArray)
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call SendDataUDPNop
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or eax,eax
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jnz .failed
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add esp,8
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@@ -1654,12 +1646,8 @@ NEWSYM TCPIPSendPacketUDP
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NEWSYM TCPIPRecvPacket
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pushad
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; Store packet to PacketRecvArray, size at PacketRecvSize
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; int GetData(int dsize,char *dptr)
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mov eax,PacketRecvArray
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push eax
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mov eax,2048
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push eax
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call GetData
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; int GetData(int 2048,char *PacketRecvArray)
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call GetDataNop
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cmp eax,-1
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je .failed
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mov [PacketRecvSize],eax
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@@ -756,9 +756,6 @@ void Start36HZ(void)
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update_ticks_pc2 = UPDATE_TICKS_UDP;
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update_ticks_pc = UPDATE_TICKS_GUI;
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//Quick fix for GUI CPU usage
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if (GUIOn2) usleep(1000);
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start = sem_GetTicks();
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start2 = sem_GetTicks();
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T60HZEnabled = 0;
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@@ -1048,6 +1045,9 @@ void UpdateVFrame(void)
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const int SPCSize = 256;
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int i;
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//Quick fix for GUI CPU usage
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if (GUIOn2) usleep(1000);
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CheckTimers();
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Main_Proc();
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@@ -949,6 +949,65 @@ int SendData(int dsize,unsigned char *dptr)
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return(0);
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}
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extern int PacketSendSize;
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extern unsigned char PacketSendArray[2048+256];
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int SendDataNop()
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{
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int retval, dsize=PacketSendSize;
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unsigned char *dptr=PacketSendArray;
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if (UDPEnable){
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/* retval = sendto(ugamesocket,dptr,dsize,0,(struct sockaddr *)&ugameaddress,sizeof(ugameaddress));
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if (retval == SOCKET_ERROR)
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{
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closesocket(gamesocket);
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return(-1);
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}
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return(0); */
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if (((packetnum-packetnumhead) & 0xFF) >= 15){
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// sprintf(message1,"Packet Overflow.");
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// MessageBox (NULL, message1, "Init Error" , MB_ICONERROR );
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// wait for receive packet, call JoyRead while waiting
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while (((packetnum-packetnumhead) & 0xFF) >= 15){
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PacketResend();
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PacketReceive();
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UpdateVFrame();
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while ((packetconfirm[packetnumhead]) && (packetnum!=packetnumhead))
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packetnumhead=(packetnumhead+1) & 0xFF;
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}
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}
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CopyMemory(&(cpacketdata[2]),dptr,dsize);
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CopyMemory(&(packetdata[2048*(packetnum & 0x0F)]),dptr,dsize);
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packetsize[packetnum]=dsize;
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packetconfirm[packetnum]=0;
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cpacketdata[0]=1;
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cpacketdata[1]=(char)packetnum;
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retval = sendto(ugamesocket,cpacketdata,dsize+2,0,(struct sockaddr *)&ugameaddress,sizeof(ugameaddress));
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packettimeleft[packetnum]=60;
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if (dsize>512) packettimeleft[packetnum]=90;
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packetresent[packetnum]=1;
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packetnum=(packetnum+1) & 0xFF;
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if (retval == SOCKET_ERROR)
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{
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closesocket(ugamesocket);
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return(-1);
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}
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return(0);
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}
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/* send data with the socket */
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retval = send(gamesocket,dptr,dsize,0);
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if (retval == SOCKET_ERROR)
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{
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closesocket(gamesocket);
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return(-1);
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}
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return(0);
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}
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/**********************************************************\
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* Send data UDP *
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@@ -1088,6 +1147,93 @@ char SendBufferSize[256];*/
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return(0);
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}
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int SendDataUDPNop()
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{
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int retval,i;
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int packetsize, dsize=PacketSendSize;
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unsigned char *dptr=PacketSendArray;
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// return (SendData(dsize,dptr));
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if (UDPEnable){
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/*int SendPtr;
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char SendBuffer[256*32];
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char SendBufferSize[256];*/
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blahblahblah++;
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packetsize = 0;
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for (i=0;i<dsize;i++)
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SendBuffer[SendPtr*32+i]=dptr[i];
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SendBufferSize[SendPtr]=dsize;
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if ((dsize == 2) && (dptr[0]<=1)){
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if (SendRepeated < 32) SendRepeated++;
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cpacketdata[0]=4;
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cpacketdata[1]=dptr[1];
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cpacketdata[2]=(char)SendPtr;
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cpacketdata[3]=(char)SendPtr2;
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cpacketdata[4]=(char)SendRepeated;
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packetsize=5;
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packetsize=AttachEnd(packetsize);
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PrevSPacket[UDPBackTrace-2]=0;
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SendPtr=(SendPtr+1) & 0xFF;
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if (!SendPtr) SendPtr2=(SendPtr2+1) & 0xFF;
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retval = sendto(ugamesocket,cpacketdata,packetsize,0,(struct sockaddr *)&ugameaddress,sizeof(ugameaddress));
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if (retval == SOCKET_ERROR)
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{
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closesocket(gamesocket);
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return(-1);
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}
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} else {
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if (SendRepeated){
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PrevSPacket[UDPBackTrace-2]=1;
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PrevSSize[UDPBackTrace-2]=3;
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PrevSData[(UDPBackTrace-2)*32]=0;
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PrevSData[(UDPBackTrace-2)*32+1]=dptr[1];
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PrevSData[(UDPBackTrace-2)*32+2]=SendRepeated;
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PrevSPtr[UDPBackTrace-2]=(SendPtr-1) & 0xFF;
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}
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SendRepeated=0;
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cpacketdata[0]=5;
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cpacketdata[1]=dptr[1];
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cpacketdata[2]=SendPtr;
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cpacketdata[3]=SendPtr2;
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cpacketdata[4]=dsize;
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packetsize=5;
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for (i=0;i<dsize;i++)
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cpacketdata[i+5]=dptr[i];
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packetsize+=dsize;
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packetsize=AttachEnd(packetsize);
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PrevSPacket[UDPBackTrace-2]=1;
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PrevSSize[UDPBackTrace-2]=dsize;
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for (i=0;i<dsize;i++)
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PrevSData[(UDPBackTrace-2)*32+i]=dptr[i];
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PrevSPtr[UDPBackTrace-2]=SendPtr;
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SendPtr=(SendPtr+1) & 0xFF;
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if (!SendPtr) SendPtr2=(SendPtr2+1) & 0xFF;
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retval = sendto(ugamesocket,cpacketdata,packetsize,0,(struct sockaddr *)&ugameaddress,sizeof(ugameaddress));
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if (retval == SOCKET_ERROR)
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{
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closesocket(gamesocket);
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return(-1);
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}
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}
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return(0);
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}
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/* send data with the socket */
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retval = sendto(gamesocket,dptr,dsize,0,(struct sockaddr *) &ugameaddress,sizeof(struct sockaddr));
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if (retval == SOCKET_ERROR)
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{
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closesocket(gamesocket);
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return(-1);
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}
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return(0);
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}
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/**********************************************************\
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* Get data left *
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@@ -1188,6 +1334,70 @@ int GetData(int dsize,unsigned char *dptr)
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return(retval);
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}
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extern unsigned char PacketRecvArray[2048+256];
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int GetDataNop()
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{
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int retval,i;
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int dataleft, dsize=2048;
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unsigned char *dptr=PacketRecvArray;
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retval=0;
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// Temporary UDP routines
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if (UDPEnable) {
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PacketResend();
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PacketReceive();
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i=packetrecvhead;
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if (packetreceived[i]){
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CopyMemory(dptr,&(packetrdata[2048*(i & 0x0F)]),packetreceivesize[i]);
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retval = packetreceivesize[i];
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packetreceived[(i+128) & 0xFF]=0;
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packetrecvhead=(packetrecvhead+1) & 0xFF;
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return(retval);
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}
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i=RecvPtr;
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if ((RecvFlags[i]) && (UDPMode2)){
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CopyMemory(dptr,&(RecvBuffer[32*i]),RecvBufferSize[i]);
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retval = RecvBufferSize[i];
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RecvFlags[(i+128) & 0xFF]=0;
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RecvPtr=(RecvPtr+1) & 0xFF;
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if (!RecvPtr) RecvPtr2=(RecvPtr2+1) & 0xFF;
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CounterA=90;
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return(retval);
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}
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if ((CounterA==0) & (UDPMode2)){
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// Send 16+RecvPtr
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cpacketdata[0]=16;
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cpacketdata[1]=RecvPtr;
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sendto(ugamesocket,cpacketdata,2,0,(struct sockaddr *)&ugameaddress,sizeof(ugameaddress));
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CounterA=90;
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return(0);
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}
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return(0);
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}
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dataleft=GetLeft();
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if(dataleft==0) return(0);
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if(dataleft<dsize)
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{
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dsize=dataleft;
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}
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/* get data with the socket */
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retval = recv(gamesocket,dptr,dsize,0);
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if (retval == SOCKET_ERROR)
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{
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closesocket(gamesocket);
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return(-1);
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}
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return(retval);
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}
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void GetHostName()
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{
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@@ -123,9 +123,9 @@ EXTSYM acceptzuser
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EXTSYM TCPIPAddress
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EXTSYM ConnectServer
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EXTSYM WaitForServer
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EXTSYM SendData
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EXTSYM SendDataUDP
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EXTSYM GetData
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EXTSYM SendDataNop
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EXTSYM SendDataUDPNop
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EXTSYM GetDataNop
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EXTSYM DeInitTCP
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EXTSYM StopServer
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EXTSYM Disconnect
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@@ -1912,12 +1912,8 @@ NEWSYM TCPIPSendPacket
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je .nopacket
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pushad
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; Send PacketSendArray with size of PacketSendSize
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; SendData(int dsize,char *dptr)
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mov eax,PacketSendArray
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push eax
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mov eax,[PacketSendSize]
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push eax
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call SendData
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; SendData(int [PacketSendSize],char *PacketSendArray)
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call SendDataNop
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or eax,eax
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jnz .failed
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add esp,8
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@@ -1936,12 +1932,8 @@ NEWSYM TCPIPSendPacketUDP
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je .nopacket
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pushad
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; Send PacketSendArray with size of PacketSendSize
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; SendData(int dsize,char *dptr)
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mov eax,PacketSendArray
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push eax
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mov eax,[PacketSendSize]
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push eax
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call SendDataUDP
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; SendData(int [PacketSendSize],char *PacketSendArray)
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call SendDataUDPNop
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or eax,eax
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jnz .failed
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add esp,8
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@@ -1958,11 +1950,7 @@ NEWSYM TCPIPSendPacketUDP
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NEWSYM TCPIPRecvPacket
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pushad
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; Store packet to PacketRecvArray, size at PacketRecvSize
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; int GetData(int dsize,char *dptr)
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mov eax,PacketRecvArray
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push eax
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mov eax,2048
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push eax
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; int GetData(int 2048,char *PacketRecvArray)
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call GetData
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cmp eax,-1
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je .failed
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@@ -881,6 +881,66 @@ int SendData(int dsize,unsigned char *dptr)
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return(0);
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}
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extern int PacketSendSize;
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extern unsigned char PacketSendArray[2048+256];
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int SendDataNop()
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{
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int retval, dsize=PacketSendSize;
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unsigned char *dptr=PacketSendArray;
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//MK: unused 2003/08/31
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//char message1[256];
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if (UDPEnable){
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/* retval = sendto(ugamesocket,dptr,dsize,0,(struct sockaddr *)&ugameaddress,sizeof(ugameaddress));
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if (retval == SOCKET_ERROR)
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{
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closesocket(gamesocket);
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return(-1);
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}
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return(0); */
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if (((packetnum-packetnumhead) & 0xFF) >= 15){
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// sprintf(message1,"Packet Overflow.");
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// MessageBox (NULL, message1, "Init Error" , MB_ICONERROR );
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// wait for receive packet, call JoyRead while waiting
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while (((packetnum-packetnumhead) & 0xFF) >= 15){
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PacketResend();
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PacketReceive();
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UpdateVFrame();
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while ((packetconfirm[packetnumhead]) && (packetnum!=packetnumhead))
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packetnumhead=(packetnumhead+1) & 0xFF;
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}
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}
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CopyMemory(&(cpacketdata[2]),dptr,dsize);
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CopyMemory(&(packetdata[2048*(packetnum & 0x0F)]),dptr,dsize);
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packetsize[packetnum]=dsize;
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packetconfirm[packetnum]=0;
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cpacketdata[0]=1;
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cpacketdata[1]=(char)packetnum;
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retval = sendto(ugamesocket,cpacketdata,dsize+2,0,(struct sockaddr *)&ugameaddress,sizeof(ugameaddress));
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packettimeleft[packetnum]=60;
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if (dsize>512) packettimeleft[packetnum]=90;
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packetresent[packetnum]=1;
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packetnum=(packetnum+1) & 0xFF;
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if (retval == SOCKET_ERROR)
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{
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closesocket(ugamesocket);
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return(-1);
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}
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return(0);
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}
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/* send data with the socket */
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retval = send(gamesocket,dptr,dsize,0);
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if (retval == SOCKET_ERROR)
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{
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closesocket(gamesocket);
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return(-1);
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}
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return(0);
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}
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/**********************************************************\
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* Send data UDP *
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||||
@@ -938,6 +998,94 @@ int SendDataUDP(int dsize,unsigned char *dptr)
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|
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// return (SendData(dsize,dptr));
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if (UDPEnable){
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/*int SendPtr;
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char SendBuffer[256*32];
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char SendBufferSize[256];*/
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blahblahblah++;
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packetsize = 0;
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for (i=0;i<dsize;i++)
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SendBuffer[SendPtr*32+i]=dptr[i];
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SendBufferSize[SendPtr]=dsize;
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if ((dsize == 2) && (dptr[0]<=1)){
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if (SendRepeated < 32) SendRepeated++;
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cpacketdata[0]=4;
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cpacketdata[1]=dptr[1];
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cpacketdata[2]=(char)SendPtr;
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cpacketdata[3]=(char)SendPtr2;
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cpacketdata[4]=(char)SendRepeated;
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packetsize=5;
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packetsize=AttachEnd(packetsize);
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PrevSPacket[UDPBackTrace-2]=0;
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SendPtr=(SendPtr+1) & 0xFF;
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if (!SendPtr) SendPtr2=(SendPtr2+1) & 0xFF;
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retval = sendto(ugamesocket,cpacketdata,packetsize,0,(struct sockaddr *)&ugameaddress,sizeof(ugameaddress));
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if (retval == SOCKET_ERROR)
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{
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closesocket(gamesocket);
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return(-1);
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}
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} else {
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if (SendRepeated){
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PrevSPacket[UDPBackTrace-2]=1;
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PrevSSize[UDPBackTrace-2]=3;
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PrevSData[(UDPBackTrace-2)*32]=0;
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PrevSData[(UDPBackTrace-2)*32+1]=dptr[1];
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PrevSData[(UDPBackTrace-2)*32+2]=SendRepeated;
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PrevSPtr[UDPBackTrace-2]=(SendPtr-1) & 0xFF;
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}
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SendRepeated=0;
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cpacketdata[0]=5;
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cpacketdata[1]=dptr[1];
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cpacketdata[2]=SendPtr;
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cpacketdata[3]=SendPtr2;
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cpacketdata[4]=dsize;
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packetsize=5;
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for (i=0;i<dsize;i++)
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cpacketdata[i+5]=dptr[i];
|
||||
packetsize+=dsize;
|
||||
packetsize=AttachEnd(packetsize);
|
||||
|
||||
PrevSPacket[UDPBackTrace-2]=1;
|
||||
PrevSSize[UDPBackTrace-2]=dsize;
|
||||
for (i=0;i<dsize;i++)
|
||||
PrevSData[(UDPBackTrace-2)*32+i]=dptr[i];
|
||||
PrevSPtr[UDPBackTrace-2]=SendPtr;
|
||||
|
||||
SendPtr=(SendPtr+1) & 0xFF;
|
||||
if (!SendPtr) SendPtr2=(SendPtr2+1) & 0xFF;
|
||||
retval = sendto(ugamesocket,cpacketdata,packetsize,0,(struct sockaddr *)&ugameaddress,sizeof(ugameaddress));
|
||||
if (retval == SOCKET_ERROR)
|
||||
{
|
||||
closesocket(gamesocket);
|
||||
return(-1);
|
||||
}
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
|
||||
/* send data with the socket */
|
||||
retval = sendto(gamesocket,dptr,dsize,0,(struct sockaddr *) &ugameaddress,sizeof(struct sockaddr));
|
||||
if (retval == SOCKET_ERROR)
|
||||
{
|
||||
closesocket(gamesocket);
|
||||
return(-1);
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
|
||||
int SendDataUDPNop()
|
||||
{
|
||||
int retval,i;
|
||||
int packetsize, dsize=PacketSendSize;
|
||||
unsigned char *dptr=PacketSendArray;
|
||||
|
||||
// return (SendData(dsize,dptr));
|
||||
|
||||
if (UDPEnable){
|
||||
@@ -1139,6 +1287,70 @@ int GetData(int dsize,unsigned char *dptr)
|
||||
return(retval);
|
||||
}
|
||||
|
||||
extern unsigned char PacketRecvArray[2048+256];
|
||||
|
||||
int GetData()
|
||||
{
|
||||
int retval,i;
|
||||
int dataleft, dsize=2048;
|
||||
unsigned char *dptr=PacketRecvArray;
|
||||
|
||||
retval=0;
|
||||
|
||||
// Temporary UDP routines
|
||||
if (UDPEnable) {
|
||||
|
||||
PacketResend();
|
||||
PacketReceive();
|
||||
|
||||
i=packetrecvhead;
|
||||
if (packetreceived[i]){
|
||||
CopyMemory(dptr,&(packetrdata[2048*(i & 0x0F)]),packetreceivesize[i]);
|
||||
retval = packetreceivesize[i];
|
||||
packetreceived[(i+128) & 0xFF]=0;
|
||||
packetrecvhead=(packetrecvhead+1) & 0xFF;
|
||||
return(retval);
|
||||
}
|
||||
|
||||
i=RecvPtr;
|
||||
if ((RecvFlags[i]) && (UDPMode2)){
|
||||
CopyMemory(dptr,&(RecvBuffer[32*i]),RecvBufferSize[i]);
|
||||
retval = RecvBufferSize[i];
|
||||
RecvFlags[(i+128) & 0xFF]=0;
|
||||
RecvPtr=(RecvPtr+1) & 0xFF;
|
||||
if (!RecvPtr) RecvPtr2=(RecvPtr2+1) & 0xFF;
|
||||
CounterA=90;
|
||||
return(retval);
|
||||
}
|
||||
|
||||
if ((CounterA==0) & (UDPMode2)){
|
||||
// Send 16+RecvPtr
|
||||
cpacketdata[0]=16;
|
||||
cpacketdata[1]=RecvPtr;
|
||||
sendto(ugamesocket,cpacketdata,2,0,(struct sockaddr *)&ugameaddress,sizeof(ugameaddress));
|
||||
CounterA=90;
|
||||
return(0);
|
||||
}
|
||||
|
||||
return(0);
|
||||
}
|
||||
|
||||
dataleft=GetLeft();
|
||||
if(dataleft==0) return(0);
|
||||
|
||||
if(dataleft<dsize)
|
||||
{
|
||||
dsize=dataleft;
|
||||
}
|
||||
/* get data with the socket */
|
||||
retval = recv(gamesocket,dptr,dsize,0);
|
||||
if (retval == SOCKET_ERROR)
|
||||
{
|
||||
closesocket(gamesocket);
|
||||
return(-1);
|
||||
}
|
||||
return(retval);
|
||||
}
|
||||
|
||||
void GetHostName()
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user