zinx's scanline fix with HQ2x.

This commit is contained in:
n-a-c-h
2004-07-01 22:25:36 +00:00
parent 7ff190bc38
commit 101b1731a6

View File

@@ -389,6 +389,9 @@ void gl_scanlines(void)
{
scanbuffer[i][0] = scanbuffer[i][1] = scanbuffer[i][2] = j;
scanbuffer[i][3] = 0xFF;
scanbuffer[i+1][0] = scanbuffer[i+1][1] = scanbuffer[i+1][2] = 0xFF;
scanbuffer[i+1][3] = 0xFF;
}
glBindTexture(GL_TEXTURE_1D, gltextures[3]);