Updated documentation
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@@ -44,14 +44,40 @@ Windows port :
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these old headers (in the include directory of vc++ dir)
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with the newer ones.
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- zlib : http://www.info-zip.org/pub/infozip/zlib/
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you need the Win9x/WinNT static library (the dll version doesn't
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seem to work with zsnes). Name the static version zlib.lib and
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put it somewhere where vc++ will find it (for example, the lib
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directory in vc++ dir).
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you need the Win9x/WinNT static library (the dll version
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doesn't seem to work with zsnes). Rename the static version
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to zlib.lib and put it somewhere where vc++ will find it
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(for example, the lib directory in vc++ dir).
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Don't forget to set the correct path to the directx sdk in makefile.win!
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Then to build the executable, go to the src directory and type:
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make -f makefile.win
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You may also want to compress zsnesw.exe with upx (http://upx.tsx.org), it will
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divide its size by 10.
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divide its size by 10.
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Linux port:
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I assume the standard development tools are installed (gcc, make, ...)
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You'll also need :
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- SDL (Simple DirectMedia Layer) : check www.libsdl.org to grab SDL 1.2.0 or
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later. If you are using rpm packages, don't
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forget the -devel package.
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- NASM v0.98 : http://www.cryogen.com/nasm/
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the version found on http://nasm.2y.net/ DOES NOT WORK
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with zsnes sources. When you type nasm -r, you must get
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'NASM version 0.98' and not 'NASM version 0.98.08' if you
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have the correct version
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- zlib : http://www.info-zip.org/pub/infozip/zlib/
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it is probably already installed on your
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system, maybe you are just missing the
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development headers. Check in the
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packages available with your distribution
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or go to the page above
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Then to build the executable, go to the src directory and type:
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make -f makefile.win
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You may also want to compress the zsnes executable with upx (http://upx.tsx.org)
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, it will divide its size by 10.
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