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c: Move runtime Shaders folder into Data
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@@ -29,7 +29,7 @@ function (add_lesson target)
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endif()
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set_source_files_properties(${path} PROPERTIES
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HEADER_FILE_ONLY ON
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MACOSX_PACKAGE_LOCATION "Resources/Shaders")
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MACOSX_PACKAGE_LOCATION "Resources/Data/Shaders")
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target_sources(${target} PRIVATE "${path}")
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endforeach()
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foreach (resource IN LISTS arg_DATA)
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