c: Move runtime Shaders folder into Data

This commit is contained in:
2025-06-15 22:00:44 +10:00
parent 661bc2f3cc
commit 84e0800479
2 changed files with 8 additions and 6 deletions

View File

@@ -29,7 +29,7 @@ function (add_lesson target)
endif()
set_source_files_properties(${path} PROPERTIES
HEADER_FILE_ONLY ON
MACOSX_PACKAGE_LOCATION "Resources/Shaders")
MACOSX_PACKAGE_LOCATION "Resources/Data/Shaders")
target_sources(${target} PRIVATE "${path}")
endforeach()
foreach (resource IN LISTS arg_DATA)