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NUMPOLLIES 36 NUMPOLLIES 36
// Floor 1 // Floor 1
-3.0 0.0 -3.0 0.0 6.0 -3.0 0.0 -3.0 0.0 6.0
-3.0 0.0 3.0 0.0 0.0 -3.0 0.0 3.0 0.0 0.0
3.0 0.0 3.0 6.0 0.0 3.0 0.0 3.0 6.0 0.0
-3.0 0.0 -3.0 0.0 6.0 -3.0 0.0 -3.0 0.0 6.0
3.0 0.0 -3.0 6.0 6.0 3.0 0.0 -3.0 6.0 6.0
3.0 0.0 3.0 6.0 0.0 3.0 0.0 3.0 6.0 0.0
// Ceiling 1 // Ceiling 1
-3.0 1.0 -3.0 0.0 6.0 -3.0 1.0 -3.0 0.0 6.0
-3.0 1.0 3.0 0.0 0.0 -3.0 1.0 3.0 0.0 0.0
3.0 1.0 3.0 6.0 0.0 3.0 1.0 3.0 6.0 0.0
-3.0 1.0 -3.0 0.0 6.0 -3.0 1.0 -3.0 0.0 6.0
3.0 1.0 -3.0 6.0 6.0 3.0 1.0 -3.0 6.0 6.0
3.0 1.0 3.0 6.0 0.0 3.0 1.0 3.0 6.0 0.0
// A1 // A1
-2.0 1.0 -2.0 0.0 1.0 -2.0 1.0 -2.0 0.0 1.0
-2.0 0.0 -2.0 0.0 0.0 -2.0 0.0 -2.0 0.0 0.0
-0.5 0.0 -2.0 1.5 0.0 -0.5 0.0 -2.0 1.5 0.0
-2.0 1.0 -2.0 0.0 1.0 -2.0 1.0 -2.0 0.0 1.0
-0.5 1.0 -2.0 1.5 1.0 -0.5 1.0 -2.0 1.5 1.0
-0.5 0.0 -2.0 1.5 0.0 -0.5 0.0 -2.0 1.5 0.0
// A2 // A2
2.0 1.0 -2.0 2.0 1.0 2.0 1.0 -2.0 2.0 1.0
2.0 0.0 -2.0 2.0 0.0 2.0 0.0 -2.0 2.0 0.0
0.5 0.0 -2.0 0.5 0.0 0.5 0.0 -2.0 0.5 0.0
2.0 1.0 -2.0 2.0 1.0 2.0 1.0 -2.0 2.0 1.0
0.5 1.0 -2.0 0.5 1.0 0.5 1.0 -2.0 0.5 1.0
0.5 0.0 -2.0 0.5 0.0 0.5 0.0 -2.0 0.5 0.0
// B1 // B1
-2.0 1.0 2.0 2.0 1.0 -2.0 1.0 2.0 2.0 1.0
-2.0 0.0 2.0 2.0 0.0 -2.0 0.0 2.0 2.0 0.0
-0.5 0.0 2.0 0.5 0.0 -0.5 0.0 2.0 0.5 0.0
-2.0 1.0 2.0 2.0 1.0 -2.0 1.0 2.0 2.0 1.0
-0.5 1.0 2.0 0.5 1.0 -0.5 1.0 2.0 0.5 1.0
-0.5 0.0 2.0 0.5 0.0 -0.5 0.0 2.0 0.5 0.0
// B2 // B2
2.0 1.0 2.0 2.0 1.0 2.0 1.0 2.0 2.0 1.0
2.0 0.0 2.0 2.0 0.0 2.0 0.0 2.0 2.0 0.0
0.5 0.0 2.0 0.5 0.0 0.5 0.0 2.0 0.5 0.0
2.0 1.0 2.0 2.0 1.0 2.0 1.0 2.0 2.0 1.0
0.5 1.0 2.0 0.5 1.0 0.5 1.0 2.0 0.5 1.0
0.5 0.0 2.0 0.5 0.0 0.5 0.0 2.0 0.5 0.0
// C1 // C1
-2.0 1.0 -2.0 0.0 1.0 -2.0 1.0 -2.0 0.0 1.0
-2.0 0.0 -2.0 0.0 0.0 -2.0 0.0 -2.0 0.0 0.0
-2.0 0.0 -0.5 1.5 0.0 -2.0 0.0 -0.5 1.5 0.0
-2.0 1.0 -2.0 0.0 1.0 -2.0 1.0 -2.0 0.0 1.0
-2.0 1.0 -0.5 1.5 1.0 -2.0 1.0 -0.5 1.5 1.0
-2.0 0.0 -0.5 1.5 0.0 -2.0 0.0 -0.5 1.5 0.0
// C2 // C2
-2.0 1.0 2.0 2.0 1.0 -2.0 1.0 2.0 2.0 1.0
-2.0 0.0 2.0 2.0 0.0 -2.0 0.0 2.0 2.0 0.0
-2.0 0.0 0.5 0.5 0.0 -2.0 0.0 0.5 0.5 0.0
-2.0 1.0 2.0 2.0 1.0 -2.0 1.0 2.0 2.0 1.0
-2.0 1.0 0.5 0.5 1.0 -2.0 1.0 0.5 0.5 1.0
-2.0 0.0 0.5 0.5 0.0 -2.0 0.0 0.5 0.5 0.0
// D1 // D1
2.0 1.0 -2.0 0.0 1.0 2.0 1.0 -2.0 0.0 1.0
2.0 0.0 -2.0 0.0 0.0 2.0 0.0 -2.0 0.0 0.0
2.0 0.0 -0.5 1.5 0.0 2.0 0.0 -0.5 1.5 0.0
2.0 1.0 -2.0 0.0 1.0 2.0 1.0 -2.0 0.0 1.0
2.0 1.0 -0.5 1.5 1.0 2.0 1.0 -0.5 1.5 1.0
2.0 0.0 -0.5 1.5 0.0 2.0 0.0 -0.5 1.5 0.0
// D2 // D2
2.0 1.0 2.0 2.0 1.0 2.0 1.0 2.0 2.0 1.0
2.0 0.0 2.0 2.0 0.0 2.0 0.0 2.0 2.0 0.0
2.0 0.0 0.5 0.5 0.0 2.0 0.0 0.5 0.5 0.0
2.0 1.0 2.0 2.0 1.0 2.0 1.0 2.0 2.0 1.0
2.0 1.0 0.5 0.5 1.0 2.0 1.0 0.5 0.5 1.0
2.0 0.0 0.5 0.5 0.0 2.0 0.0 0.5 0.5 0.0
// Upper hallway - L // Upper hallway - L
-0.5 1.0 -3.0 0.0 1.0 -0.5 1.0 -3.0 0.0 1.0
-0.5 0.0 -3.0 0.0 0.0 -0.5 0.0 -3.0 0.0 0.0
-0.5 0.0 -2.0 1.0 0.0 -0.5 0.0 -2.0 1.0 0.0
-0.5 1.0 -3.0 0.0 1.0 -0.5 1.0 -3.0 0.0 1.0
-0.5 1.0 -2.0 1.0 1.0 -0.5 1.0 -2.0 1.0 1.0
-0.5 0.0 -2.0 1.0 0.0 -0.5 0.0 -2.0 1.0 0.0
// Upper hallway - R // Upper hallway - R
0.5 1.0 -3.0 0.0 1.0 0.5 1.0 -3.0 0.0 1.0
0.5 0.0 -3.0 0.0 0.0 0.5 0.0 -3.0 0.0 0.0
0.5 0.0 -2.0 1.0 0.0 0.5 0.0 -2.0 1.0 0.0
0.5 1.0 -3.0 0.0 1.0 0.5 1.0 -3.0 0.0 1.0
0.5 1.0 -2.0 1.0 1.0 0.5 1.0 -2.0 1.0 1.0
0.5 0.0 -2.0 1.0 0.0 0.5 0.0 -2.0 1.0 0.0
// Lower hallway - L // Lower hallway - L
-0.5 1.0 3.0 0.0 1.0 -0.5 1.0 3.0 0.0 1.0
-0.5 0.0 3.0 0.0 0.0 -0.5 0.0 3.0 0.0 0.0
-0.5 0.0 2.0 1.0 0.0 -0.5 0.0 2.0 1.0 0.0
-0.5 1.0 3.0 0.0 1.0 -0.5 1.0 3.0 0.0 1.0
-0.5 1.0 2.0 1.0 1.0 -0.5 1.0 2.0 1.0 1.0
-0.5 0.0 2.0 1.0 0.0 -0.5 0.0 2.0 1.0 0.0
// Lower hallway - R // Lower hallway - R
0.5 1.0 3.0 0.0 1.0 0.5 1.0 3.0 0.0 1.0
0.5 0.0 3.0 0.0 0.0 0.5 0.0 3.0 0.0 0.0
0.5 0.0 2.0 1.0 0.0 0.5 0.0 2.0 1.0 0.0
0.5 1.0 3.0 0.0 1.0 0.5 1.0 3.0 0.0 1.0
0.5 1.0 2.0 1.0 1.0 0.5 1.0 2.0 1.0 1.0
0.5 0.0 2.0 1.0 0.0 0.5 0.0 2.0 1.0 0.0
// Left hallway - Lw // Left hallway - Lw
-3.0 1.0 0.5 1.0 1.0 -3.0 1.0 0.5 1.0 1.0
-3.0 0.0 0.5 1.0 0.0 -3.0 0.0 0.5 1.0 0.0
-2.0 0.0 0.5 0.0 0.0 -2.0 0.0 0.5 0.0 0.0
-3.0 1.0 0.5 1.0 1.0 -3.0 1.0 0.5 1.0 1.0
-2.0 1.0 0.5 0.0 1.0 -2.0 1.0 0.5 0.0 1.0
-2.0 0.0 0.5 0.0 0.0 -2.0 0.0 0.5 0.0 0.0
// Left hallway - Hi // Left hallway - Hi
-3.0 1.0 -0.5 1.0 1.0 -3.0 1.0 -0.5 1.0 1.0
-3.0 0.0 -0.5 1.0 0.0 -3.0 0.0 -0.5 1.0 0.0
-2.0 0.0 -0.5 0.0 0.0 -2.0 0.0 -0.5 0.0 0.0
-3.0 1.0 -0.5 1.0 1.0 -3.0 1.0 -0.5 1.0 1.0
-2.0 1.0 -0.5 0.0 1.0 -2.0 1.0 -0.5 0.0 1.0
-2.0 0.0 -0.5 0.0 0.0 -2.0 0.0 -0.5 0.0 0.0
// Right hallway - Lw // Right hallway - Lw
3.0 1.0 0.5 1.0 1.0 3.0 1.0 0.5 1.0 1.0
3.0 0.0 0.5 1.0 0.0 3.0 0.0 0.5 1.0 0.0
2.0 0.0 0.5 0.0 0.0 2.0 0.0 0.5 0.0 0.0
3.0 1.0 0.5 1.0 1.0 3.0 1.0 0.5 1.0 1.0
2.0 1.0 0.5 0.0 1.0 2.0 1.0 0.5 0.0 1.0
2.0 0.0 0.5 0.0 0.0 2.0 0.0 0.5 0.0 0.0
// Right hallway - Hi // Right hallway - Hi
3.0 1.0 -0.5 1.0 1.0 3.0 1.0 -0.5 1.0 1.0
3.0 0.0 -0.5 1.0 0.0 3.0 0.0 -0.5 1.0 0.0
2.0 0.0 -0.5 0.0 0.0 2.0 0.0 -0.5 0.0 0.0
3.0 1.0 -0.5 1.0 1.0 3.0 1.0 -0.5 1.0 1.0
2.0 1.0 -0.5 0.0 1.0 2.0 1.0 -0.5 0.0 1.0
2.0 0.0 -0.5 0.0 0.0 2.0 0.0 -0.5 0.0 0.0

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========================================================================== ==========================================================================
OpenGL Lesson 10: Loading And Moving Through A 3D World OpenGL Lesson 10: Loading And Moving Through A 3D World
========================================================================== ==========================================================================
Authors Name: Lionel Brits Authors Name: Lionel Brits
Disclaimer: Disclaimer:
This program may crash your system or run poorly depending on your This program may crash your system or run poorly depending on your
hardware. The program and code contained in this archive was scanned hardware. The program and code contained in this archive was scanned
for virii and has passed all test before it was put online. If you for virii and has passed all test before it was put online. If you
use this code in project of your own, send a shout out to the author! use this code in project of your own, send a shout out to the author!
========================================================================== ==========================================================================
NeHe Productions 1997-2004 NeHe Productions 1997-2004
========================================================================== ==========================================================================